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@Russkiy Zakonnik This is a compatibility issue with https://www.gta5-mods.com/maps/beta-vegetation-props-add-on
Please contact @Alex106
@TyFinesse another user (https://www.gta5-mods.com/users/rastakilla#comment-2004689) reported that it is working very well but I haven't tested it by myself.
@josephclem if you are using many other and/or very big mods please adapt your gameconfig.xml appropriately. My guess is that you are exceeding some pool sizes, namely "Building" or "phInstGta". Please increase these pool sizes in <GTA V>/mods/update/update.rpf/common/data/gameconfig.xml and try again. You may also be interested in this tool:
@QJKQJK the amout of vegetation is the same in version 3.2 and 3.3 as it was mostly a technical update. among other things i reworked the static collision files which is why the previous 3.2 is bigger. Please see the readme.txt for changelogs.
@Neekzu yes, it is (e.g. as shown here https://youtu.be/H_7XOMO7nJE)
@Xire sorry, but i really can't confirm that. Please test it again using only this mod.
@Scetchyalex there is an extra download link for FiveM (see version 3.3-FiveM). This is also stated as the first sentence in the description. Please reconsider giving a bad rating if you haven't even read the description.
@skrizzie2441 you don't have to decide on one of them but you can also install both.
I cannot test my mods in every possible combination with other mods so please don't expect from me to answer these questions. But since the installation and uninstallation is really easy please just give it a try and figure it out by yourself.
@SilverRST what you see are the LOD models. For each tree this is basically just two vertical planes and a "hat" so that it does not vanish when looking from above. Since snow in GTA V is more or less just replacing a texture by a white one this may look rather ugly. To overcome this I could remove these "hats" but at the cost that the forest looks weird when looking from above. So I will re-consider my decision of adding these hats.