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Found an out_of_range fault with agency area 1 carball, will fix and update soon as can.
The settings Exe requires the Pricedown font it can be found here: https://fontmeme.com/fonts/pricedown-font/
@cubero the BeeLog.Txt you sent was from load up. the file rewrites it's self on reload. however imgur you sent helped. It was the unreferanced pilot of the cargobob that cased the fault have now referanced the pilot and will update after testing.
@cubero will look into that what would help would be last 10-20 lines of BeeLog.Txt.
@energystyle not sure what you mean by the tug reverse but have added an actiivate parachute on player for freefall this may or may not work.
@Demonx2 story mission?
@gorgonut all the yacht stuff is in NSPM_Yacht.dll if this is in your scripts follder and the piracy mission has been completed then should work as normal.
@shakeyjake100 sometimes when a phone is picked the ground level hasn't loaded this causes the green cone to go under the map you can get to it using menyoo spooner, or going away from the phone till the blip goes then slowly go back so the ground has loaded in before the phone.
@FloppiBord have you got NativeUI.dll in your scripts folder?
@FloppiBord, do you mean the exe menu or the ingame menu, exe menu requires a font, I forgot was a non stardard font link is in the featured comment.
@Dippy check you got the latest scripthook.net and you have netframe 4.8 links are in the description.
@llamaxus & @Scelerosus will look into enable/disable senareos at some point may take a while though. for now you can delete the number from RSRNum.xml in the second list from the top.
Beach Ped == 1
Tramps == 2
High class == 3
Mid class == 4
Low class == 5
Buisness == 6(the heli to office one)
Body builder == 7
GangStars == 8
Epslon == 9
Jogger == 10
GolfClub == 11
Hiker == 12
Meth === 13
Rural == 14
Cycles == 15
LGBTWXYZ == 16
Pool Peds == 17
Workers == 18
jet ski == 19
Bike/ATV == 20
Services == 21(police/fire/etc)
Animals == 23
North Yankton == 24
Cayo Perico == 25/+else
@x3rox can you set 'bDebugger' to true in 'PlayerZSettings.ini' then include bottom ten or twenty lines of PlayerZLog.txt, it's a log file that logs script actions also note the exact time the crash occurs, and compair this to the last log int PlayerZLog.txt.
@PogChamp can you include bottom ten or twenty lines of BeeLog.txt, it's a log file that logs script actions also note the exact time the crash occurs, and compair this to the last log int BeeLog.txt.