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SPECIAL REPORT FOR EVERYONE:
If you're desperate and need a gameconfig that will work right now with the latest v3570 patch, I can confirm 100% that the one "gamingandplayground5" shared above ( https://github.com/pnwparksfan/gameconfig/releases/tag/v3570 ) works just fine but there's a catch. The catch is that if you download and install it "as is" without making any changes to it, it will probably work or not, it depends on how many mods you have installed in your game. if you don't have that many mods installed then it will probably work fine but, if you have tons of mods installed, like I do then your game will probably crash within 15 minutes or even on launch, that's what happened to me but, I did some tests and these are the results:
I already tested this out! I got over 20 extra dlc's and over 40 scripts installed plus a whole bunch of other "file specific" changes I made within the archive and my game crashed after 10-15 minutes of gameplay with this gameconfig installed "as is", without making any changes to it. However, once I increased the values on these lines, believe it or not, I was able to play for a good solid two hours straight, no crashes whatsoever. These are the values I recommend to increase, if you wanna do the same. First, download and edit using Notepad++ and then increase these values. Do a search for these entries below and increase the values as shown:
"Dummy Object" - Increased from = "15000" TO > "30020"
"InteriorProxy" - Increased from = "9120" TO > "9170"
"IplStore" - Increased from = "3000" TO > "6000"
"MapTypesStore" - Increased from = "3100" TO > "3800"
"Object" - Increased from = "2300" TO > "3300"
"Peds" - Incrased from = "256" TO > "1000"
"PhInstGta" - Increased from = "18000" TO > "20000"
"PhysicsBounds" - Increased from = "1450" TO > "1850"
"PortalInst" - Increased from = "600" TO > "900"
"QuadTreeNodes" - Increased from = "1350" TO > "2500"
"ScenarioPoint" - Increased from = "1800" TO > "4000"
"ScenarioPointEntity" - Increased from = "700" TO > "2500"
"ScenarioPointWorld" - Increased from = "2800" TO > "4000"
"VehicleScenarioAttractors" - Increased from = "64" TO > "128"
"CScenarioPointChainUseInfo" - Increased from = "96" TO > "192"
"CScenarioClusterSpawnedTrackingData" - Increased from = "190" TO > "280"
Once you've modified those values your game should be stable, even with tons of mods. If your game still crashes then it might have to do with an incompatible script you have that's causing your game to crash or some other issue.
Once F7YO updates his gameconfig you can swap 'em but, in the meantime you can do what I did. It worked for me.
@Moonraker Das ist wohl ein Witz. Es gibt keine Spielkonfiguration, die dich mit solchen Nachrichten zuspammt und dein Handy im Spiel hackt. So etwas habe ich noch nie gehört. Das ist verrückt.
@firemuis You don't seem to be answering some important questions like one particular player asked you (pabibabum)....It's a question I also want to ask you.....Does this mod reloads scripts that stopped working while you're in the game playing?
@kxvxn_47 Sorry for the late response, you need to type @ and then my username JAM102970 so I can get notified of your comment or question otherwise I wouldn't know you asked me a question unless I come here. Anyways, the mod that I used to colorize my minimap is this one > https://www.gta5-mods.com/misc/satellite-map-16k-that-also-works-in-radar
@by Tony Montana I got a question for you, do you by any chance know of a mod that shows Liberty City on the actual minimap, if so, can you provide me with the link to it. Anybody can help me out with this if Tony Montana doesn't know, btw.
@meimeiriver Just to get a clear understanding of this mod, so I assume once you get into any "standing still" water pool, you can now actually swim around that body of water, instead of just floating around and bobbing up and down on the water? Am I correct?
@CruelMasterMC In the normal "online" Interaction Menu there's a feature, I believe is in "Inventory" that allows you to turn off unused or unnecessary Phone Contacts, obviously that feature is not present in this mod but, how would anyone turn off Phone Contacts in SP mode? Is there such a mod out there specifically for SP that allows you to turn off unwanted Phone Contacts? If you know of such a mod please let me know....Thanks!
@HeySlickThatsMe Does this dlc replaces any of Michael's "player_zero_p" outfits folder located at the x64v.rpf archive? The reason I ask is because I got a whole bunch of different upper and lower outfits in there that I swapped with custom ones and I don't want any of those to be changed. Also, the individual pieces of this cop outfit are those accessible via a trainer or only through Michael's wardrobe at his house?
@F7YO Are there any changes that have to be made to the new v3504 gameconfig or can I use your previous 3442 for the 3504 without any issues with the Legacy edition? And also, I got a question for you personally, how are you able to test and play your own "Enhanced" version of the game if your gameconfig is dependent on the heap and packfile adjusters in order to function properly? How do you prevent it from crashing on launch? I assume in order for you to test your "Enhanced Edition" gameconfig your game would have to launch successfully, how are you able to do it because everybody else's "Enhanced Edition" is crashing because the heap and packfile limit adjusters are incompatible at the moment.
@Alex106 Sorry to ask you again about another question, I should've included it in the previous one but, I just forgot. The "plantsmgr.ytd", all this time I've being installing at \x64a.rpf\textures\ because that's where that file shows up in OpenIV search however in your installation instructions you instruct to install it at "mods\update\update.rpf\x64\textures\" but there's no "plantsmgr.ytd" there originally.