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Better Stun Gun Tints 1.0

6e10ce cover
6e10ce green
6e10ce black
6e10ce gold
6e10ce leocolours
6e10ce othertints
6e10ce table

12.365

Are you damn sick of being stuck with the same stun gun color across all departments? Want to use a nice LSPD spec green one, but don't then want every department using it as well? Well I have the solution to that, and more! Well, just that at the moment, sorry. Using GTA V's glorious tint system, (you know, the thing you've completely forgotten about because every gun mod ever ignores it in it's entirety) we can make stun guns great again, making us able to have those fancy coloured stun guns for whatever department we desire, without having to resort to *retch* addon weapons.

Modified existing stun gun textures so tints look more like actual tasers. The Regular, Green, and Gold tints are the ones I made sure to look as much like the EUP holstered tasers as possible, the rest I just had fun with, they're still cool I reckon.

Features:
Overhauled tints for Stun Gun.
Almost identical to EUP holstered tasers.

Known Bugs:
Weird pixel blending in certain spots, nothing I can do without editing (and likely breaking) the actual weapon model.

Installation:
Extract the two .ytd files from the archive and put them in basically any .rpf archive that's from a recent update. Or you can do what I do, which is put them in an addon dlc, in which case I'd recommend using albo's one. Oh yeah, also, use your mods folder.

Credits:
Rockstar Games - Original Model & Textures
AllenKennedy - Redoing alpha on textures and making new tints work nice.
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First Uploaded: 28. nov 2020
Last Updated: 28. nov 2020
Last Downloaded: okoli 7 ur

All Versions

 1.0 (current)

12.365 downloads , 2 MB
28. nov 2020

52 Comments