Loading...
2 files liked
8 comments
0 videos
0 uploads
0 followers
  • Default

    does anyone know if there's a way to change what the time scale setting for "0%" is? I want to make 0% feel slower

    20. sep 2023
  • Default

    Has anyone found a way to make the timescale go lower than 0.01? The only other issue im having is that i cant push or punch after going into super speed mode, it might either be that i dont know what the keybind for it is, or its not working for me, but thats fine since i usually use this mod in conjunction with Julio's Flash mod. (i've tried the mod without Julio's enabled, i still cant punch or push)

    20. sep 2023
  • Default

    bruh this is goku with vegito's hair, granted if you added vegito's actual body and clothes to this it would be awesome

    08. apr 2018
  • Default

    @213684384 ini is in documents folder

    15. feb 2018
  • Default
  • Default

    I've been thinking about why the running animation isn't as fast as i've seen it can be. Could a drop in fps cause it? because i noticed that when i have the mod installed but not activated the game runs at 60fps, but as soon as i activate the mod, it drops and stays at 30 fps (same thing happens anytime i activate the flash mod but the flash mod reduces it to like 19-20 fps

    07. feb 2018
  • Default

    @CE15 Using the scroll wheel makes him go from walking ---> jogging ---> running. That part works, always has, it isn't what i'm referring to. lets set up a scenario with pre-made assusmptions.
    1) My character is currently running at 100 (scroll wheel turned all the way up)
    2) My computer runs GTA V with no mods at 60fps 1080p with all settings on ultra
    3) In the mod settings i increase the quicksilver running speed multiplier to 2
    My issue is that when i start running, the character moves fast (gets form point a to point b quickly), the animation used when the character is moving is a clear and obvious running animation. NOT that my character is using a walking or jogging animation while moving fast, he is using a running animation that is sped up a bit to match the speed. THAT right there is where my problem is. The increase to the running animation i see on typical gamer's quicksilver is way faster than the increase i see on mine. animation being how fast his legs and hands move, not how fast he goes from point A to point B. Is there anyway to increase the running animation?

    I also asked about how claymorrez and TG's quicksilver's had a blurring effect while they ran. I did some thinking and come up with this theory: What if because motion blur is disabled in the game's settings, the blur doesn't happen on the character? My point being, maybe the effect is active and working but the effect used to create the blur when he runs (might not be motion blur). maybe that effect is disabled somewhere in the game itself, hence why it doesn't show

    07. feb 2018
  • Default

    I'm not sure why but my Quicksilver doesn't seem to run as fast as Typical gamer's in terms of the animation of the running. (he moves fast but the running animation isn't as fast as i've seen it can be) also mine doesn't have the blurring effect and thats the part i love mosttttt. Maybe there's a button for it? or an option in some ini file that i missed but i didn't see the option in the settings in-game

    29. jan 2018