@Bob_Hunt you're supposed to use it IN GAME, not fiddle with the model in OpenIV. Works fine if used correctly.
@-EcLiPsE- I'm not sure if it's possible to add weapons to Ammu-Nation without scripts, haven't seen any mod do that yet.
For now you can use a trainer that can add weapon components and enable COMPONENT_DARTGUN_DART_EXPLOSIVE. That's the only extra dart type.
@LTMF465 Both Zmodeler and Sollumz can edit .ycd. Zmod is kinda buggy as always, and Sollumz is still not a widespread knowledge being quite specialized in-dev tool; so there are lots of issues and somewhat lacking info now.
Here's what the animation looked like: https://cdn.discordapp.com/attachments/896702227354365993/975799419628847124/2.mp4
Notice the bolt is sliding, unlike the rotating hammer on the flare gun, which was the technical foundation for my pistol. Some critical issues with first person reload animations were the reason of my using default flare gun animations and having sacrificed hammer movement in this version of the mod.
@un_loup_uwu@swaggerkaj thanks for reporting guys, sorry to hear that this issue persists. It happened for me before during development and then sort of disappeared on its own. I don't know exactly what causes it, because this whole FiveM thing is still kinda new to me.
I'll take another look into the problem, please write back here if you find a solution too.
All the normals and shading fixes, scratch-made equipment and newest modelling tricks used make this literally the best animal control truck, and perhaps one of the most well-made and thorough vehicle mods out there.
@Bob_Hunt you're supposed to use it IN GAME, not fiddle with the model in OpenIV. Works fine if used correctly.
@-EcLiPsE- I'm not sure if it's possible to add weapons to Ammu-Nation without scripts, haven't seen any mod do that yet.
For now you can use a trainer that can add weapon components and enable COMPONENT_DARTGUN_DART_EXPLOSIVE. That's the only extra dart type.
@LTMF465 Both Zmodeler and Sollumz can edit .ycd. Zmod is kinda buggy as always, and Sollumz is still not a widespread knowledge being quite specialized in-dev tool; so there are lots of issues and somewhat lacking info now.
Here's what the animation looked like: https://cdn.discordapp.com/attachments/896702227354365993/975799419628847124/2.mp4
Notice the bolt is sliding, unlike the rotating hammer on the flare gun, which was the technical foundation for my pistol. Some critical issues with first person reload animations were the reason of my using default flare gun animations and having sacrificed hammer movement in this version of the mod.
@TheLoneWolf293 thank you! All my mods are made for public release. Dunno what the point of modding would be if doing otherwise haha.
@un_loup_uwu @swaggerkaj thanks for reporting guys, sorry to hear that this issue persists. It happened for me before during development and then sort of disappeared on its own. I don't know exactly what causes it, because this whole FiveM thing is still kinda new to me.
I'll take another look into the problem, please write back here if you find a solution too.
Sex when?
Outstanding work my man.
Excellent rework for outdated vanilla plates, gj nacher
One well-sounding pack of music, good job and thank you!
All the normals and shading fixes, scratch-made equipment and newest modelling tricks used make this literally the best animal control truck, and perhaps one of the most well-made and thorough vehicle mods out there.
Nacho put me in pls
@r0sster on what? Flatbed and Wrecker already have amber lighting.