Unfortunately the addon version does not work for now, due to invisible textures and causing many crashes. Only the Map Editor / Menyoo version remains available for the moment. You can try to convert to Ymap yourself ...
@lucasvinbr Ok, thank you for your answer, and on older version is it the same ? And do you think this could be fixed in a new future version ?
However, this mod is very cool despite this small problem which is not so important.
Hi, when I changed weapon selection in gangdata the weapons aren't used correctly in wars. Exemple when I put this selection below, the members are all and only using Grenade Launcher, I don't know why :
<gangWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
<WeaponHash>CombatPistol</WeaponHash>
<WeaponHash>GrenadeLauncher</WeaponHash>
</gangWeaponHashes>
<preferredWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
</preferredWeaponHashes>
Is there a way to fix it ?
(And also if I delete Grenade launcher, other weapons works, but no melee weapon, as Battle Axe etc that never load on members : all members always have fire guns)
Hi, seeking fot this kind of mod since very long time. It works, but only with ScriptHookVDotNet 3 and a lot of gamers need it to work with ScriptHookVDotNet 2 in order to launch many other mods . Any way to make a "ScriptHookVDotNet 2" version ?
Hi. On keyboard, what is the key form arming drone function ? And to fire with a gun ? Can we change kays for controls ?
Unfortunately the addon version does not work for now, due to invisible textures and causing many crashes. Only the Map Editor / Menyoo version remains available for the moment. You can try to convert to Ymap yourself ...
@gaidar24 @syujafrs Hi I will try an ymap conversion for Addon version on next week when I'll be back to my home.
@lucasvinbr Ok, thank you for your answer, and on older version is it the same ? And do you think this could be fixed in a new future version ?
However, this mod is very cool despite this small problem which is not so important.
Hi, when I changed weapon selection in gangdata the weapons aren't used correctly in wars. Exemple when I put this selection below, the members are all and only using Grenade Launcher, I don't know why :
<gangWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
<WeaponHash>CombatPistol</WeaponHash>
<WeaponHash>GrenadeLauncher</WeaponHash>
</gangWeaponHashes>
<preferredWeaponHashes>
<WeaponHash>BattleAxe</WeaponHash>
<WeaponHash>APPistol</WeaponHash>
<WeaponHash>Pistol</WeaponHash>
</preferredWeaponHashes>
Is there a way to fix it ?
(And also if I delete Grenade launcher, other weapons works, but no melee weapon, as Battle Axe etc that never load on members : all members always have fire guns)
@ReNNie Ok I add it now
Working link on GTA Space Mod : https://fr.gta5-mods.com/misc/grand-theft-space-net-gts-devs/download/33458
https://fr.gta5-mods.com/misc/grand-theft-space-net-gts-devs/download/33458
@zamalone Thank you. Nice job too.
Hi, seeking fot this kind of mod since very long time. It works, but only with ScriptHookVDotNet 3 and a lot of gamers need it to work with ScriptHookVDotNet 2 in order to launch many other mods . Any way to make a "ScriptHookVDotNet 2" version ?