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  • Heists2

    I see now the discord server related post :|

    06. maj 2022
  • Heists2

    another tip for author and modders, in the new version of the game (2612 ─ the new correlated version ScriptHookV is also recently available), the folder "...\update\update.rpf\common\shaders\win32_40_final" in the "1. Core Mod" it refers to a path no longer present ─ due to the latest update ─ there is another path added (now "update.rpf" and "update2.rpf"), in the original game, and the shaders folder "win32_40_final" has been moved there: "...\update\update2.rpf\common\shaders\win32_40_final".

    06. maj 2022
  • Heists2

    @Stryfaar glad to have been of help :)

    05. maj 2022
  • Heists2

    for those suspicious, the file to download is only a .dds file an image, where the black pixels have been removed that create that effect called dither on surfaces such as the grass. obviously, if you modify the game files you do it first, but then you can't play online, if you want to modify from mods, it will occupy, even if minimal as a modification, many Gb, I think also for this reason that the authors of VisualVanilla have not proposed this solution.

    03. maj 2022
  • Heists2

    for who want really completly remove all dither go in each of those files:
    mods\x64a.rpf\textures\plantsmgr.ytd
    mods\x64g.rpf\levels\gta5\generic\gtxd.rpf\globalfurgrass.ytd
    mods\x64i.rpf\levels\gta5\_citye\downtown_01\dt1_06.rpf\dt1_06_grnd.ytd
    mods\x64k.rpf\levels\gta5\_citye\scentral_01\sc1_27.rpf\sc1_27_grnd.ytd
    mods\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_05.rpf\bh1_05.ytd
    mods\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_06.rpf\bh1_06.ytd
    mods\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_40.rpf\bh1_40_hotel.ytd
    mods\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_42b.rpf\bh1_42b_park.ytd
    mods\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_48.rpf\bh1_48.ytd
    mods\x64l.rpf\levels\gta5\_cityw\beverly_01\bh1_rd.rpf\bh1_rd2.ytd
    mods\x64l.rpf\levels\gta5\_cityw\airport_01\ap1_04.rpf\ap1_04_ground.ytd
    mods\x64m.rpf\levels\gta5\_cityw\santamon_01\sm_07.rpf\sm_07_grnd.ytd
    mods\x64m.rpf\levels\gta5\_cityw\santamon_01\sm_13.rpf\sm_13_grnd.ytd
    mods\x64m.rpf\levels\gta5\_cityw\santamon_01\sm_17.rpf\sm_17ground.ytd
    and replace txstipple.dds in each file with this (my Google Drive):
    https://drive.google.com/file/d/16b7Bzf_segiFpvwMQTVxsOVV1okgVTuK/view?usp=sharing
    I found this solution in an russian site and actualy work.

    maybe for someone its good, combined with other effects, but in my personal installation is very bad effect; VisualVanilla its very good, I like and use it, but the solution for the Dither not work for me. so I just want to share this to everyones, if the author of the mod want share in update, or description, feel free to share, its just a tip, not a mod.

    03. maj 2022
  • Heists2

    and... for who want more keybinds codes, use this: KeyboardStateView https://www.nirsoft.net/utils/keyboard_state_view.html its a freeware program, and the site have many usefull utilities for Windows.

    03. maj 2022
  • Heists2

    your trainer is very good, intuitive and simple. I ask nothing, all info I need is in the trainerv.ini (why befere I ask a question here) :)

    03. maj 2022
  • Heists2

    the idea is good, and realistic, it would be more realistic if there was a randomization of the screams, in the sense: out of 5 injured only 1-2 scream the other 3-4 no; otherwise it becomes a symphony of lamentations XD

    01. maj 2022
  • Heists2

    now work

    30. apr 2022
  • Heists2

    wath I need :)

    30. apr 2022