Been playing with this for the past few days, and have only noticed a few minor visual issues.
There are 2 floating trees on a bridge in Los Santos city itself. Traffic drives under them no problem, so it is just a visual issue. And I see a misplaced tree near Franklin's house.
I like the mod a lot. I think the accuracy is too high overall, and I do think the enemies spawn far too close to the player. I would like it if we could turn off their blips as well in the .ini, so we don't know where they are.
@GeistFan DNSpy!
Clean UI and works great. This should be part of the vanilla game.
@maddychaww No hot keys. Just place in scripts folder.
@thalilmythos That is something I wanna do too. I'll work on that next!
Been playing with this for the past few days, and have only noticed a few minor visual issues.
There are 2 floating trees on a bridge in Los Santos city itself. Traffic drives under them no problem, so it is just a visual issue. And I see a misplaced tree near Franklin's house.
https://imgur.com/a/EERs1Sp
Oh, and I do NOT see any extra gate at Michael's house.
Really good work. Amazing at how different the map feels when driving around.
Thank you!
@Mehdi Zoubai I can give it a go later tonight! Sorry to hear. I love the idea of this mod, since it adds another layer of gameplay.
@Mehdi Zoubai A lot. How far out does the script check police car HP? I only have a 4c8t CPU.
I like the mod a lot. I think the accuracy is too high overall, and I do think the enemies spawn far too close to the player. I would like it if we could turn off their blips as well in the .ini, so we don't know where they are.