Random Fight Events [.NET] 1.2
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-SHORT DESCRIPTION-
______________________________
This mod randomly creates street fights between pedestrians around the player.
You might witness small brawls between locals or chaotic street clashes erupting nearby.
There are two types of NPCs: Cowards who run away, and Braves who stand their ground.
But be careful — some of them might pull out a gun!
Every fight unfolds differently, keeping the streets of Los Santos unpredictable.
______________________________
-FEATURES-
______________________________
- Random street fights between 2 and 6 NPCs
- Two behavior types: Cowards and Braves
- Manual event trigger — default key: F5
- Configurable settings in .ini file (fight chance, keybinds, etc.)
- NPCs react to gunfire, explosions, and aiming
______________________________
-REQUIRED-
______________________________
1. WinRAR or 7Zip
2. Script Hook V
3. Script Hook V .NET
______________________________
-INSTALLATION-
______________________________
1. Open/Extract the ZIP file.
2. Copy RandomFightEvents.dll and RandomFightEvents.ini into your scripts folder.
3. Launch the game and press F5 to trigger a fight manually (if manual spawn is enabled in RandomFightEvents.ini).
______________________________
-CONFIGURATION-
______________________________
You can edit RandomFightEvents.ini to change:
- Manual spawn key
- Fight chance
- Whether manual spawn is enabled
______________________________
-CHANGELOG-
1.0: Initial release
1.1: Fixed an issue where NPCs would not flee correctly
1.2: Fixed NPCs spawning issue
I do not allow any repost or reupload of this mod.
______________________________
This mod randomly creates street fights between pedestrians around the player.
You might witness small brawls between locals or chaotic street clashes erupting nearby.
There are two types of NPCs: Cowards who run away, and Braves who stand their ground.
But be careful — some of them might pull out a gun!
Every fight unfolds differently, keeping the streets of Los Santos unpredictable.
______________________________
-FEATURES-
______________________________
- Random street fights between 2 and 6 NPCs
- Two behavior types: Cowards and Braves
- Manual event trigger — default key: F5
- Configurable settings in .ini file (fight chance, keybinds, etc.)
- NPCs react to gunfire, explosions, and aiming
______________________________
-REQUIRED-
______________________________
1. WinRAR or 7Zip
2. Script Hook V
3. Script Hook V .NET
______________________________
-INSTALLATION-
______________________________
1. Open/Extract the ZIP file.
2. Copy RandomFightEvents.dll and RandomFightEvents.ini into your scripts folder.
3. Launch the game and press F5 to trigger a fight manually (if manual spawn is enabled in RandomFightEvents.ini).
______________________________
-CONFIGURATION-
______________________________
You can edit RandomFightEvents.ini to change:
- Manual spawn key
- Fight chance
- Whether manual spawn is enabled
______________________________
-CHANGELOG-
1.0: Initial release
1.1: Fixed an issue where NPCs would not flee correctly
1.2: Fixed NPCs spawning issue
I do not allow any repost or reupload of this mod.
First Uploaded: okoli 23 ur
Last Updated: okoli 9 ur
Last Downloaded: 7 minut
18 Comments
More mods by LPK:
-SHORT DESCRIPTION-
______________________________
This mod randomly creates street fights between pedestrians around the player.
You might witness small brawls between locals or chaotic street clashes erupting nearby.
There are two types of NPCs: Cowards who run away, and Braves who stand their ground.
But be careful — some of them might pull out a gun!
Every fight unfolds differently, keeping the streets of Los Santos unpredictable.
______________________________
-FEATURES-
______________________________
- Random street fights between 2 and 6 NPCs
- Two behavior types: Cowards and Braves
- Manual event trigger — default key: F5
- Configurable settings in .ini file (fight chance, keybinds, etc.)
- NPCs react to gunfire, explosions, and aiming
______________________________
-REQUIRED-
______________________________
1. WinRAR or 7Zip
2. Script Hook V
3. Script Hook V .NET
______________________________
-INSTALLATION-
______________________________
1. Open/Extract the ZIP file.
2. Copy RandomFightEvents.dll and RandomFightEvents.ini into your scripts folder.
3. Launch the game and press F5 to trigger a fight manually (if manual spawn is enabled in RandomFightEvents.ini).
______________________________
-CONFIGURATION-
______________________________
You can edit RandomFightEvents.ini to change:
- Manual spawn key
- Fight chance
- Whether manual spawn is enabled
______________________________
-CHANGELOG-
1.0: Initial release
1.1: Fixed an issue where NPCs would not flee correctly
1.2: Fixed NPCs spawning issue
I do not allow any repost or reupload of this mod.
______________________________
This mod randomly creates street fights between pedestrians around the player.
You might witness small brawls between locals or chaotic street clashes erupting nearby.
There are two types of NPCs: Cowards who run away, and Braves who stand their ground.
But be careful — some of them might pull out a gun!
Every fight unfolds differently, keeping the streets of Los Santos unpredictable.
______________________________
-FEATURES-
______________________________
- Random street fights between 2 and 6 NPCs
- Two behavior types: Cowards and Braves
- Manual event trigger — default key: F5
- Configurable settings in .ini file (fight chance, keybinds, etc.)
- NPCs react to gunfire, explosions, and aiming
______________________________
-REQUIRED-
______________________________
1. WinRAR or 7Zip
2. Script Hook V
3. Script Hook V .NET
______________________________
-INSTALLATION-
______________________________
1. Open/Extract the ZIP file.
2. Copy RandomFightEvents.dll and RandomFightEvents.ini into your scripts folder.
3. Launch the game and press F5 to trigger a fight manually (if manual spawn is enabled in RandomFightEvents.ini).
______________________________
-CONFIGURATION-
______________________________
You can edit RandomFightEvents.ini to change:
- Manual spawn key
- Fight chance
- Whether manual spawn is enabled
______________________________
-CHANGELOG-
1.0: Initial release
1.1: Fixed an issue where NPCs would not flee correctly
1.2: Fixed NPCs spawning issue
I do not allow any repost or reupload of this mod.
First Uploaded: okoli 23 ur
Last Updated: okoli 9 ur
Last Downloaded: 7 minut
This file has been approved automatically. If you think this file should not be here for any reason please report it.
Let me know if you have any suggestions!
This mod cracked me tf up while I was trying it, especially when peds spawn in weird spots. I was at cargo terminal and some peds spawned at rooftops and they fucking fell down lmao :D Good mod
@SalsaCookies23 Hahaa yeah peds sometime spawn at strange places i'll try to fix it in the next update since thats my first .net mod lol, thx for the support! ^^
@LePtitKiller Tbh it's not really necessary to fix it, it is totally up to you. Although it would be nice to see add-on peds getting involved in these events as well. I added my add-on peds to popgroups.ymt file to make them spawn naturally in the world with the help of Addon Peds Spawner https://www.gta5-mods.com/tools/addon-peds-spawner .
@SalsaCookies23 Alright no problem ill lyk when i upload an update with that included!
@LePtitKiller OK Good luck with ur work :)
Interesting mod, but brawls often appear in odd places :D
keeps crashing my game after 10-15 min
@Wolfhound-W can you send me the log? or tell me when does this happen please
wich log do you want
@Wolfhound-W scripthook v dot net but do you have an idea what could have caused the crash i dont think you'll see it in logs
[15:07:21] [DEBUG] Loading API from .\ScriptHookVDotNet2.dll ...
[15:07:21] [DEBUG] Loading API from .\ScriptHookVDotNet3.dll ...
[15:07:21] [DEBUG] Initializing NativeMemory members...
[15:07:22] [DEBUG] Loading scripts from E:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts ...
[15:07:24] [DEBUG] Loading assembly All MP Vehicles in SP.dll ...
[15:07:24] [INFO] Found 3 script(s) in All MP Vehicles in SP.dll resolved to API version 3.7.0 (target API version: 3.7.0).
[15:07:24] [DEBUG] Loading assembly BennysOriginalMotorworks.dll ...
[15:07:24] [INFO] Found 2 script(s) in BennysOriginalMotorworks.dll resolved to API version 2.11.6 (target API version: 2.10.13).
[15:07:24] [DEBUG] Loading assembly Consciousness.dll ...
[15:07:24] [INFO] Found 1 script(s) in Consciousness.dll resolved to API version 3.7.0 (target API version: 3.6.0).
[15:07:24] [DEBUG] Loading assembly FunctionalJB700.dll ...
[15:07:25] [INFO] Found 1 script(s) in FunctionalJB700.dll resolved to API version 3.7.0 (target API version: 3.7.0).
[15:07:25] [DEBUG] Loading assembly GangAndTurfMod.dll ...
[15:07:25] [INFO] Found 7 script(s) in GangAndTurfMod.dll resolved to API version 3.7.0 (target API version: 3.7.0).
[15:07:25] [DEBUG] Loading assembly Hao's Special Works in SP.dll ...
[15:07:25] [INFO] Found 3 script(s) in Hao's Special Works in SP.dll resolved to API version 3.7.0 (target API version: 3.7.0).
[15:07:25] [DEBUG] Loading assembly INMNativeUI.dll ...
[15:07:25] [INFO] Found 1 script(s) in INMNativeUI.dll resolved to API version 2.11.6 (target API version: 2.10.12).
[15:07:25] [DEBUG] Loading assembly LemonUI.SHVDN3.dll ...
[15:07:25] [INFO] Found 0 script(s) in LemonUI.SHVDN3.dll (target API version: 3.6.0).
[15:07:25] [DEBUG] Loading assembly Metadata.dll ...
[15:07:25] [INFO] Found 0 script(s) in Metadata.dll (target API version: 2.10.13).
[15:07:25] [DEBUG] Loading assembly NativeUI.dll ...
[15:07:25] [INFO] Found 1 script(s) in NativeUI.dll resolved to API version 2.11.6 (target API version: 2.10.9).
[15:07:25] [DEBUG] Loading assembly PEDFireFromHeliCopter.dll ...
[15:07:25] [INFO] Found 1 script(s) in PEDFireFromHeliCopter.dll resolved to API version 3.7.0 (target API version: 3.6.0).
[15:07:25] [DEBUG] Loading assembly PullMeOver.dll ...
[15:07:25] [INFO] Found 2 script(s) in PullMeOver.dll resolved to API version 2.11.6 (target API version: 2.10.6).
[15:07:25] [DEBUG] Loading assembly RandomFightEvents.dll ...
[15:07:25] [INFO] Found 1 script(s) in RandomFightEvents.dll resolved to API version 2.11.6 (target API version: 2.11.6).
[15:07:25] [INFO] Found 5 script(s) resolved to the deprecated API version 2.x (ScriptHookVDotNet2.dll), though the script(s) are currently running. The v2 API is deprecated and no longer actively supported. It may stop being supported in the future. You could report to the authors who developed some of the scripts that are using the deprecated API, or find alternative scripts to avoid the issue. The list of script names:
[15:07:25] [WARNING] BennysOriginalMotorworks.dll
[15:07:25] [WARNING] INMNativeUI.dll
[15:07:25] [WARNING] NativeUI.dll
[15:07:25] [WARNING] PullMeOver.dll
[15:07:25] [WARNING] RandomFightEvents.dll
[15:07:25] [DEBUG] Instantiating script SaveVehicleScript ...
[15:07:25] [INFO] Started script SaveVehicleScript.
[15:07:25] [DEBUG] Instantiating script SpawnMP ...
[15:07:26] [INFO] Started script SpawnMP.
[15:07:26] [DEBUG] Instantiating script TrafficMP ...
[15:07:26] [INFO] Started script TrafficMP.
[15:07:26] [DEBUG] Instantiating script BennysOriginalMotorworks.Bennys ...
[15:07:30] [INFO] Started script BennysOriginalMotorworks.Bennys.
[15:07:30] [DEBUG] Instantiating script BennysOriginalMotorworks.BennysMenu ...
[15:07:30] [INFO] Started script BennysOriginalMotorworks.BennysMenu.
[15:07:30] [DEBUG] Instantiating script Consciousness ...
[15:07:30] [INFO] Started script Consciousness.
[15:07:30] [DEBUG] Instantiating script WorkingJB700.Class1 ...
[15:07:30] [INFO] Started script WorkingJB700.Class1.
[15:07:30] [DEBUG] Instantiating script GTA.GangAndTurfMod.AmbientGangMemberSpawner ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.AmbientGangMemberSpawner.
[15:07:31] [DEBUG] Instantiating script GTA.GangAndTurfMod.AutoSaver ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.AutoSaver.
[15:07:31] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangMemberUpdater ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.GangMemberUpdater.
[15:07:31] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangVehicleUpdater ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.GangVehicleUpdater.
[15:07:31] [DEBUG] Instantiating script GTA.GangAndTurfMod.GangWarManager ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.GangWarManager.
[15:07:31] [DEBUG] Instantiating script GTA.GangAndTurfMod.ModCore ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.ModCore.
[15:07:31] [DEBUG] Instantiating script GTA.GangAndTurfMod.WorldLocChecker ...
[15:07:31] [INFO] Started script GTA.GangAndTurfMod.WorldLocChecker.
[15:07:31] [DEBUG] Instantiating script CameraControl ...
[15:07:31] [INFO] Started script CameraControl.
[15:07:31] [DEBUG] Instantiating script HaoCustom ...
[15:07:31] [INFO] Started script HaoCustom.
[15:07:31] [DEBUG] Instantiating script HSWSP ...
[15:07:31] [INFO] Started script HSWSP.
[15:07:31] [DEBUG] Instantiating script INMNativeUI.BigMessageThread ...
[15:07:31] [INFO] Started script INMNativeUI.BigMessageThread.
[15:07:31] [DEBUG] Instantiating script NativeUI.BigMessageThread ...
[15:07:31] [INFO] Started script NativeUI.BigMessageThread.
[15:07:31] [DEBUG] Instantiating script ArmedVehicleAttackScript ...
[15:07:31] [INFO] Started script ArmedVehicleAttackScript.
[15:07:31] [DEBUG] Instantiating script PullMeOver.PullMeOverMain ...
[15:07:31] [INFO] Started script PullMeOver.PullMeOverMain.
[15:07:31] [DEBUG] Instantiating script PullMeOver.SpeedDisplay ...
[15:07:31] [INFO] Started script PullMeOver.SpeedDisplay.
[15:07:31] [DEBUG] Instantiating script RandomFightEvents ...
[15:07:31] [INFO] Started script RandomFightEvents.
@Wolfhound-W i personally never crash but dont worry i'll post an update soon
@LePtitKiller I haven't downloaded this mod yet but, I will, I do have a question though, how often these brawls happen? Is there like a fight somewhere going on like every minute or can it be toned down to happen less often?
@JAM102970 they happen around every minutes, in the config file you can change CombatChance=2 to CombatChance=1 for less frequent fights, or 3 if you want more but i recommend you keeping 2
I love it.
@Starfox1993 thanks :D