Pull Me Over 0.2.1
74.505
484
74.505
484
Pull Me Over is a continuation of sorbas's famous Pull Me Over mod, with permission.
Please consider donating to support mod development, even $1 can help! Donate
Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Getting pulled over driving a stolen vehicle will result in the police arresting you on the spot.
Now includes Cops on Patrol, a custom popcycle.dat and popgroups.ymt to spawn police cars and police peds into the world. Carefully balanced based on population, crime, and area. Sheriff patrol outside Los Santos, areas with gangs have less police and little to no foot patrols. Only a few spots in all of map don't spawn any police.
Settings
-ENABLED = Is script enabled
-KEY = Key to HOLD DOWN to disable/enable script. Shift + Key to check your record and Ctrl + Key to open HUD settings.
-RANGE = How far cops can see in meters. Some violations such as using a mobile phone have a fixed range.
-CAN BE REPORTED = Cops on foot can report violations to any available cop car nearby.
-MAX = Number of violations which will result to license suspension
-MINUTES = Minutes after which any charge will clear. Real world minutes
-POLICE CAR BLIPS = Show police car blips on radar
-ALLOW CHANGING PURSUING COP CAR = If the pursuing cop car gets left too far behind, any available cop nearby will continue chasing
-LICENSE SUSPENSION = If you don't want your vehicle to be seized set this to false
-LIGHTS ON WHEN NEAR = Should cop cars put their lights on when they start coming after you or when they get near you.
-UNIT = kmh or mph
Requirements
Compatibility
Installation
Changelog
0.2.1
0.2.0.2
Please consider donating to support mod development, even $1 can help! Donate
Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
- Speeding
- Tailgating
- Drifting
- Using a mobile phone
- Driving a heavily damaged vehicle
- Driving against traffic
- Colliding
- Running a red light
- Doing a wheelie/stoppie
- Driving without a helmet
- Driving on sidewalk
- Running a stop sign
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Getting pulled over driving a stolen vehicle will result in the police arresting you on the spot.
Now includes Cops on Patrol, a custom popcycle.dat and popgroups.ymt to spawn police cars and police peds into the world. Carefully balanced based on population, crime, and area. Sheriff patrol outside Los Santos, areas with gangs have less police and little to no foot patrols. Only a few spots in all of map don't spawn any police.
Settings
-ENABLED = Is script enabled
-KEY = Key to HOLD DOWN to disable/enable script. Shift + Key to check your record and Ctrl + Key to open HUD settings.
-RANGE = How far cops can see in meters. Some violations such as using a mobile phone have a fixed range.
-CAN BE REPORTED = Cops on foot can report violations to any available cop car nearby.
-MAX = Number of violations which will result to license suspension
-MINUTES = Minutes after which any charge will clear. Real world minutes
-POLICE CAR BLIPS = Show police car blips on radar
-ALLOW CHANGING PURSUING COP CAR = If the pursuing cop car gets left too far behind, any available cop nearby will continue chasing
-LICENSE SUSPENSION = If you don't want your vehicle to be seized set this to false
-LIGHTS ON WHEN NEAR = Should cop cars put their lights on when they start coming after you or when they get near you.
-UNIT = kmh or mph
Requirements
Compatibility
- Not compatible with Drag Meets from Eddlm
Installation
- "PullMeOver.dll", "PullMeOver.pdb", "PullMeOver.ini" go in your GTAV scripts folder. If you don't have one create one.
- "PullMeOver" folder goes in your GTAV scripts folder.
- "Cops on Patrol" requires OpenIV installed, open and install using the "Mods" folder option
Changelog
0.2.1
- Can no longer be pulled over while riding a bicycle
- Now possible to be pulled over by FIB
- Included Cops on Patrol
- Added .pdb file for enhanced debugging
0.2.0.2
- Fixed a bug that would sometimes make the mod not work
- Enabled experimental stolen vehicle feature
First Uploaded: 20. jun 2020
Last Updated: 21. jun 2020
Last Downloaded: 28 minut
362 Comments
More mods by Daimian:
Pull Me Over is a continuation of sorbas's famous Pull Me Over mod, with permission.
Please consider donating to support mod development, even $1 can help! Donate
Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Getting pulled over driving a stolen vehicle will result in the police arresting you on the spot.
Now includes Cops on Patrol, a custom popcycle.dat and popgroups.ymt to spawn police cars and police peds into the world. Carefully balanced based on population, crime, and area. Sheriff patrol outside Los Santos, areas with gangs have less police and little to no foot patrols. Only a few spots in all of map don't spawn any police.
Settings
-ENABLED = Is script enabled
-KEY = Key to HOLD DOWN to disable/enable script. Shift + Key to check your record and Ctrl + Key to open HUD settings.
-RANGE = How far cops can see in meters. Some violations such as using a mobile phone have a fixed range.
-CAN BE REPORTED = Cops on foot can report violations to any available cop car nearby.
-MAX = Number of violations which will result to license suspension
-MINUTES = Minutes after which any charge will clear. Real world minutes
-POLICE CAR BLIPS = Show police car blips on radar
-ALLOW CHANGING PURSUING COP CAR = If the pursuing cop car gets left too far behind, any available cop nearby will continue chasing
-LICENSE SUSPENSION = If you don't want your vehicle to be seized set this to false
-LIGHTS ON WHEN NEAR = Should cop cars put their lights on when they start coming after you or when they get near you.
-UNIT = kmh or mph
Requirements
Compatibility
Installation
Changelog
0.2.1
0.2.0.2
Please consider donating to support mod development, even $1 can help! Donate
Patrolling cop cars will attempt to pull you over to give a ticket if they see you doing the following:
- Speeding
- Tailgating
- Drifting
- Using a mobile phone
- Driving a heavily damaged vehicle
- Driving against traffic
- Colliding
- Running a red light
- Doing a wheelie/stoppie
- Driving without a helmet
- Driving on sidewalk
- Running a stop sign
You may be ticketed for multiple violations. No wanted level gained unless you don't comply with cops or go extremely fast (configurable in INI). What happens after you get wanted is not subject to this script.
Getting pulled over driving a stolen vehicle will result in the police arresting you on the spot.
Now includes Cops on Patrol, a custom popcycle.dat and popgroups.ymt to spawn police cars and police peds into the world. Carefully balanced based on population, crime, and area. Sheriff patrol outside Los Santos, areas with gangs have less police and little to no foot patrols. Only a few spots in all of map don't spawn any police.
Settings
-ENABLED = Is script enabled
-KEY = Key to HOLD DOWN to disable/enable script. Shift + Key to check your record and Ctrl + Key to open HUD settings.
-RANGE = How far cops can see in meters. Some violations such as using a mobile phone have a fixed range.
-CAN BE REPORTED = Cops on foot can report violations to any available cop car nearby.
-MAX = Number of violations which will result to license suspension
-MINUTES = Minutes after which any charge will clear. Real world minutes
-POLICE CAR BLIPS = Show police car blips on radar
-ALLOW CHANGING PURSUING COP CAR = If the pursuing cop car gets left too far behind, any available cop nearby will continue chasing
-LICENSE SUSPENSION = If you don't want your vehicle to be seized set this to false
-LIGHTS ON WHEN NEAR = Should cop cars put their lights on when they start coming after you or when they get near you.
-UNIT = kmh or mph
Requirements
Compatibility
- Not compatible with Drag Meets from Eddlm
Installation
- "PullMeOver.dll", "PullMeOver.pdb", "PullMeOver.ini" go in your GTAV scripts folder. If you don't have one create one.
- "PullMeOver" folder goes in your GTAV scripts folder.
- "Cops on Patrol" requires OpenIV installed, open and install using the "Mods" folder option
Changelog
0.2.1
- Can no longer be pulled over while riding a bicycle
- Now possible to be pulled over by FIB
- Included Cops on Patrol
- Added .pdb file for enhanced debugging
0.2.0.2
- Fixed a bug that would sometimes make the mod not work
- Enabled experimental stolen vehicle feature
First Uploaded: 20. jun 2020
Last Updated: 21. jun 2020
Last Downloaded: 28 minut
0.2.1 released with Cops on Patrol which adds ambient police cars and foot units back into the game!
@Daimian
Im sorry man, user error! I'm a dummy and forgot to install NativeUI lol! Love the mod please keep up the great work!
is there a way to get more cops around the map? because i barely see any and it would be cool to get pulled over.
This work with 5real?
@Daimian when can we get the Debug: No Helmet HotFix?
Mod will not spawn patrolling police cars if you have v1.60 (latest as of 05/OCT/2021) Of https://www.gta5-mods.com/scripts/advanced-persistence-vehicle-management with streamer mod off.
YOU MUST TURN >>> ON <<< Streamer mod in that mods config file. Only about 14 hours of bug chasing for that one.
Can you also add peds calling the police on you if you hit their cars? It's kind of unrealistic that I can just hit multiple vehicles and nobody seems to care about their cars..
@Daimian this mod used to work really well, but now it doesn't do anything. no matter what i do, nobody pulls me over.
@Daimian is there anyway you could make this for fivem??.. I'll pay!!
i had to make an account to comment because I really want to use this mod but something is wrong, the mod works if i commit a violation the cops pull me over but, as the cops are about to get out or are walking towards my car it crashes my game everytime. it isnt another mod because i installed this mod first on a clean installation, any help would be appreciated
If you wanna try Pull-Me-Over and a Warrant System on FiveM, head over to
https://servers.fivem.net/servers/detail/lloqpj
Just finished a script and it's in testing
Both soon to be officially released
Latest Scripthook breaks the mod..
mod is pretty cool, they won't give me a ticket tho they just walk up to my window stare at me for a bit and then shoot me?
What's the difference between this and @sorbas Pull Me Over mod? 2 years difference but found nothing different in the files.
Great mod, but I'm going to address my doubts here
1. Why do I still use the same speed limit in different places even though I set different speed limits in different places
2. The police will ignore other vehicles in order to issue a ticket for me, and the police car will knock other NPCs flying, just to issue a ticket for me?
Next, I will talk about my suggestion, which is to apply this effect to NPCs, because I have seen a lot of speeding vehicles, and there are also a lot of NPCs asking for help from the police, but the police ignored them., he seems only interested in giving me a ticket
@SandPiperBirdie don't download it then, don't you have any sense?
@Daimian Hey man, I know you're not really online much. But if you do get on. Could you maybe make the cops use the new MP tasers?
Im having an issue where when a police car sees me commit a crime, its cant drive like it will just stay in the same spot and will not move it will just do a burnout like the handbrake is stuck on, uninstalled WOV and everything nothing is fixing it
May be language broke street check? I have only general limit on any road. Other features work fine
Yep. If you game language is not english - script can't check streets. Trying change streets.xml to my language
If you have only general speed limit - you need change street names to you language(use wiki for it).
PullMeOver folder has Streets.xml. In this file change all streets name to you language, like in you localization.
<Street>Paleto Blvd</Street> - in this line you mast change "Paleto Blvd" to name in you localization.
Example:
<Street>Paleto Blvd</Street>
to
<Street>Бульвар Палето</Street>
I don't know have you localization abbreviation or no. You can check it on wiki or in game. May be localization files have this lines in game files