Impact Physics 1.5
9.120
145
9.120
145
IMPACT PHYSICS
by Spearminty
This mod will apply extra physics force and destructive effect to weapons.
FEATURES:
Bullets from all characters cause dents in vehicles and apply more force when striking
Applied force and physics destruction (denting) are configurable with the ini file.
Reload config file in-game with ctrl+O
No OpenIV required!
Once you try out these physics you won't look back!
Plus Source :)
1.5 CHANGELOG:
-All bullet impacts from *all* characters cause weapon impact
-Adjusted modifier on phsyics damage to add less dent per unit
-Adjusted modifier on physics radius to add less radius per unit
-Peds do not fly as far when using moderate force levels
-Impact and Psychotic presets
-In general, bullets cause a better denting effect and less "craters" (unless using the 'Impact' preset)
1.2 CHANGELOG:
-Added in-game reload of configs (press Ctrl + O to reload the ini file)
-Stationary vehicles will no longer fly forward/backward when shooting them
-Fixed bug which caused wheels to disappear and peds to freeze
-Fixed instances of vehicles flying wildly in a direction
-Tuned ini defaults to be less dramatic.
-Added "Light" secondary config with more subtle impacts
-Bullet impact with high damage value now causes less bonus engine damage to the vehicle (only body damage!)
PREREQUISITES:
- Requires Alexander Blade Script hook v (http://www.dev-c.com/gtav/scripthookv/)
- C++ Redistributable 2013 (https://www.microsoft.com/en-us/download/details.aspx?id=40784)
INSTALLATION:
- Place the ImpactPhysics.ini and ImpactPhysics.asi into GTA5 main folder
HOW TO USE:
Modify the ImpactPhysics.ini to adjust the level of force and destructive effect to your liking. Adjust physics for new weapons not on the list by adding the weapon names.
Press Ctrl + O in game to reload the weapon config
by Spearminty
This mod will apply extra physics force and destructive effect to weapons.
FEATURES:
Bullets from all characters cause dents in vehicles and apply more force when striking
Applied force and physics destruction (denting) are configurable with the ini file.
Reload config file in-game with ctrl+O
No OpenIV required!
Once you try out these physics you won't look back!
Plus Source :)
1.5 CHANGELOG:
-All bullet impacts from *all* characters cause weapon impact
-Adjusted modifier on phsyics damage to add less dent per unit
-Adjusted modifier on physics radius to add less radius per unit
-Peds do not fly as far when using moderate force levels
-Impact and Psychotic presets
-In general, bullets cause a better denting effect and less "craters" (unless using the 'Impact' preset)
1.2 CHANGELOG:
-Added in-game reload of configs (press Ctrl + O to reload the ini file)
-Stationary vehicles will no longer fly forward/backward when shooting them
-Fixed bug which caused wheels to disappear and peds to freeze
-Fixed instances of vehicles flying wildly in a direction
-Tuned ini defaults to be less dramatic.
-Added "Light" secondary config with more subtle impacts
-Bullet impact with high damage value now causes less bonus engine damage to the vehicle (only body damage!)
PREREQUISITES:
- Requires Alexander Blade Script hook v (http://www.dev-c.com/gtav/scripthookv/)
- C++ Redistributable 2013 (https://www.microsoft.com/en-us/download/details.aspx?id=40784)
INSTALLATION:
- Place the ImpactPhysics.ini and ImpactPhysics.asi into GTA5 main folder
HOW TO USE:
Modify the ImpactPhysics.ini to adjust the level of force and destructive effect to your liking. Adjust physics for new weapons not on the list by adding the weapon names.
Press Ctrl + O in game to reload the weapon config
First Uploaded: 15. jun 2015
Last Updated: 21. jun 2015
Last Downloaded: okoli 13 ur
108 Comments
More mods by spearminty:
IMPACT PHYSICS
by Spearminty
This mod will apply extra physics force and destructive effect to weapons.
FEATURES:
Bullets from all characters cause dents in vehicles and apply more force when striking
Applied force and physics destruction (denting) are configurable with the ini file.
Reload config file in-game with ctrl+O
No OpenIV required!
Once you try out these physics you won't look back!
Plus Source :)
1.5 CHANGELOG:
-All bullet impacts from *all* characters cause weapon impact
-Adjusted modifier on phsyics damage to add less dent per unit
-Adjusted modifier on physics radius to add less radius per unit
-Peds do not fly as far when using moderate force levels
-Impact and Psychotic presets
-In general, bullets cause a better denting effect and less "craters" (unless using the 'Impact' preset)
1.2 CHANGELOG:
-Added in-game reload of configs (press Ctrl + O to reload the ini file)
-Stationary vehicles will no longer fly forward/backward when shooting them
-Fixed bug which caused wheels to disappear and peds to freeze
-Fixed instances of vehicles flying wildly in a direction
-Tuned ini defaults to be less dramatic.
-Added "Light" secondary config with more subtle impacts
-Bullet impact with high damage value now causes less bonus engine damage to the vehicle (only body damage!)
PREREQUISITES:
- Requires Alexander Blade Script hook v (http://www.dev-c.com/gtav/scripthookv/)
- C++ Redistributable 2013 (https://www.microsoft.com/en-us/download/details.aspx?id=40784)
INSTALLATION:
- Place the ImpactPhysics.ini and ImpactPhysics.asi into GTA5 main folder
HOW TO USE:
Modify the ImpactPhysics.ini to adjust the level of force and destructive effect to your liking. Adjust physics for new weapons not on the list by adding the weapon names.
Press Ctrl + O in game to reload the weapon config
by Spearminty
This mod will apply extra physics force and destructive effect to weapons.
FEATURES:
Bullets from all characters cause dents in vehicles and apply more force when striking
Applied force and physics destruction (denting) are configurable with the ini file.
Reload config file in-game with ctrl+O
No OpenIV required!
Once you try out these physics you won't look back!
Plus Source :)
1.5 CHANGELOG:
-All bullet impacts from *all* characters cause weapon impact
-Adjusted modifier on phsyics damage to add less dent per unit
-Adjusted modifier on physics radius to add less radius per unit
-Peds do not fly as far when using moderate force levels
-Impact and Psychotic presets
-In general, bullets cause a better denting effect and less "craters" (unless using the 'Impact' preset)
1.2 CHANGELOG:
-Added in-game reload of configs (press Ctrl + O to reload the ini file)
-Stationary vehicles will no longer fly forward/backward when shooting them
-Fixed bug which caused wheels to disappear and peds to freeze
-Fixed instances of vehicles flying wildly in a direction
-Tuned ini defaults to be less dramatic.
-Added "Light" secondary config with more subtle impacts
-Bullet impact with high damage value now causes less bonus engine damage to the vehicle (only body damage!)
PREREQUISITES:
- Requires Alexander Blade Script hook v (http://www.dev-c.com/gtav/scripthookv/)
- C++ Redistributable 2013 (https://www.microsoft.com/en-us/download/details.aspx?id=40784)
INSTALLATION:
- Place the ImpactPhysics.ini and ImpactPhysics.asi into GTA5 main folder
HOW TO USE:
Modify the ImpactPhysics.ini to adjust the level of force and destructive effect to your liking. Adjust physics for new weapons not on the list by adding the weapon names.
Press Ctrl + O in game to reload the weapon config
First Uploaded: 15. jun 2015
Last Updated: 21. jun 2015
Last Downloaded: okoli 13 ur
Hi everyone I appreciate all the comments and downloads over the years. I am planning to revisit this mod in the next month to make bug fixes and look in to the compatibility issues you all have posted. Stay tuned and thanks again for the support!!
Awesome Mod. If only cloth and hair physics could be made possible for this game it would be awesome!!
made a realistic config file if anyone wants! GREAT MOD! Goes really well with Refined Weapons
https://www.gta5-mods.com/weapons/improved-gunplay-mod
I just copied the weapons and weaponscomponents (ammo_clipsize) makes the game more real. Also I have vehicle health mod set to 900 hp (default 1000)
https://www.gta5-mods.com/scripts/vehicle-heath-lua-asi-script
this mod brings a new reality to the world of GTA
I can confirm it's also not working.
@mxt333 What else you got? I'd like to see a gameplay of this, or send the file over/link it.
@YouOnMyBlockNow check my page i dont have gta installed atm
Used to work but after installing raiders blood overhaul no longer works :(
@spearminty Is it still working?
Whenever I switch to playing an npc in Menyoo, the mod no longer works. Any way to fix this?
This is like the best mod still seriously @spearminty
Hi everyone!! Thank you for all of the comments and downloads!!
@YouOnMyBlockNow Thanks!!
@spearminty No problem you're a legend
@spearminty So what do you suppose as far as using this mod now? What do you use? Like combinations of mods too?
good job bro love this
Hey guys, should this work with v1.0.1868? It doesn't do anything for me :/
hello sperminty could you update the physical impact mod version 1.5 is obsolete I would be grateful to you excellent mod. thank you
@spearminty This mod is great, but the effect ceases to appyl if you change the player model to another ped using a trainer. Would it be possible to make it compatible with character switching?
@fenrir1974 I'll take a look in the next month and make an update
@spearminty That would be neat. Thanks!