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AddBlips + GPS Colour 1.6

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F189f1 blip

7.348

1.6
-Change the sprite of the waypoint based on the blip
-Added feature to the ini file
-known issue:
—if you put a waypoint on a blip and gps colour will change if you change waypoint in the map (not to a blip provided with my mod) the colour will not change to the default
—if you use the "gps sprite" function, all "teleport to waypoint" will no longer work
1.5 Beta
-added english translation
-added a .ini to add blips easily (
I hope it works), thanks to Alex106
for giving me an example
- added Route.cs file for coloured route thanks again to Alex106 for giving me the Function name
-known issue on route.cs: if you put a waypoint on a blip and gps colour will change if you change waypoint in the map (not to a blip provided with my mod) the colour will not change to the default
1.4
- added a new version of the mod if you use Vehicles Persistence by Calderon and you want my spawn point with the default blips
- added file with list of sprite and color
1.3 now fully support Vehicles Persistence by Calderon thanks to Calderon and Cri-28 to help me to find the issue
1.2 added a new folder with only only blip so my mod is easily to understand
1.1 I removed some blips for personal use that I had forgotten to remove, improved the explanation on how to add own blips
INSTALL:
- Install Script Hook V .NET
Move AddBlips.cs in AllBlips folder in your script folder

Sprite code and color in Blip.hpp inside ScriptHookDotNet Source Code (download zip and navigate to /source/scripting and use the file "Blip.hpp") or the file provided in the mod
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First Uploaded: 18. jul 2018
Last Updated: 17. sep 2018
Last Downloaded: 9 minut

All Versions

 1.6 (current)

1.643 downloads , 7 KB
17. sep 2018

 1.5

754 downloads , 10 KB
11. sep 2018

 1.4

3.713 downloads , 100 KB
21. jul 2018

 1.3

477 downloads , 800 KB
20. jul 2018

 1.2

385 downloads , 800 KB
19. jul 2018

 1.1

83 downloads , 2 KB
19. jul 2018

 1.0

293 downloads , 2 KB
18. jul 2018

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