BMW X6M - Taillight Fix
1.475
11
1.475
11
Again a simple texture fix.
Just changes the taillights to red.
Just replace the .ytd file.
Rename it to cavalcade or radi.
If you use the X6M as addon, you can use ID 57 inside carvariations for the lights.
2 coronas at front would be good and you have 1 corona at the back.
Car:
https://www.gta5-mods.com/vehicles/bmw-x6m-f16
if you have any questions feel free to ask :)
Just changes the taillights to red.
Just replace the .ytd file.
Rename it to cavalcade or radi.
If you use the X6M as addon, you can use ID 57 inside carvariations for the lights.
2 coronas at front would be good and you have 1 corona at the back.
Car:
https://www.gta5-mods.com/vehicles/bmw-x6m-f16
if you have any questions feel free to ask :)
First Uploaded: 04. mar 2016
Last Updated: 04. mar 2016
Last Downloaded: 16. nov 2024
19 Comments
More mods by schnurboy:
Again a simple texture fix.
Just changes the taillights to red.
Just replace the .ytd file.
Rename it to cavalcade or radi.
If you use the X6M as addon, you can use ID 57 inside carvariations for the lights.
2 coronas at front would be good and you have 1 corona at the back.
Car:
https://www.gta5-mods.com/vehicles/bmw-x6m-f16
if you have any questions feel free to ask :)
Just changes the taillights to red.
Just replace the .ytd file.
Rename it to cavalcade or radi.
If you use the X6M as addon, you can use ID 57 inside carvariations for the lights.
2 coronas at front would be good and you have 1 corona at the back.
Car:
https://www.gta5-mods.com/vehicles/bmw-x6m-f16
if you have any questions feel free to ask :)
First Uploaded: 04. mar 2016
Last Updated: 04. mar 2016
Last Downloaded: 16. nov 2024
For hands on steering wheel go to vehicles meta and find cavalcade.
set layout to: <layout>LAYOUT_STD_HIGHWINDOW</layout>
for perfect dials than go to x6m.ytd you downloaded, open it and go to SCRIPT DIALS RT FEROCI
then hit PROPERTIES and set mipmap to 1.
than you will have no more misplaced dials and all is good.
@schnurboy cool fix dude :p
@schnurboy much better :)
but still an ugly SUV :/
@schnurboy So we could from now on go to schnurboy customs if something is wrong with car :P
@kizacudo :D:D haha no, i am not into modding cars and i have no experience with zmodeler.
just reworking and painting some PNG pictures inside the texture files to fix some bugs ^^
but sometimes its just impossible to fix some messed up brakelights or something just with a little bit of colors :D
@schnurboy can you fix it on this car? https://de.gta5-mods.com/vehicles/mercedes-bens-c63-amg
@soner905 no sorry i tried it weeks ago but if i make the texture red thats used for the brakelight some other thing are red, too.
like inside the headlight or some thing in the interior.
its the modders fault and i cant fix it if he uses 1 texture for 5 different things im sorry.
thats the reason why i have no c63 amg in my game until now, cause they all have bugs like this.
same reason..... :/
When I replaced your ytd file it crashed my game ...why?
@schnurboy what about this? https://de.gta5-mods.com/vehicles/lamborghini-huracan-lp610-4-2015
@schnurboy i have this car as addon. Can you explain it in detail how to use this? What is "ID 57" inside "carvariations"?
@LeMesRez hi man, long ago i made this mod :D
carvariation example of ninef:
<Item>
<modelName>ninef</modelName>
<colors>
<Item>
<indices>
<Item value="38" />
<Item value="0" />
<Item value="88" />
<Item value="156" />
</indices>
<liveries/>
</Item>
</colors>
<kits>
<Item>26_ninef_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>standard white</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="58" />
<sirenSettings value="0" />
</Item>
ID 58 is lightsettingsvalue in this example. it tells the game which lightsetting in carcols.meta it has to use for the car.
if you go to carcols and search for ninef you will see this:
<Item>
<id value="58"/>
<indicator>
<intensity value="0.37500000"/>
<falloffMax value="2.50000000"/>
<falloffExponent value="8.00000000"/>
<innerConeAngle value="20.00000000"/>
<outerConeAngle value="50.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFF7300"/>
<textureName/>
<mirrorTexture value="true"/>
</indicator>
<rearIndicatorCorona>
<size value="0.00000000"/>
<size_far value="0.00000000"/>
<intensity value="0.00000000"/>
<intensity_far value="0.00000000"/>
<color value="0x00000000"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</rearIndicatorCorona>
<frontIndicatorCorona>
<size value="0.00000000"/>
<size_far value="0.00000000"/>
<intensity value="0.00000000"/>
<intensity_far value="0.00000000"/>
<color value="0x00000000"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</frontIndicatorCorona>
<tailLight>
<intensity value="0.25000000"/>
<falloffMax value="4.00000000"/>
<falloffExponent value="16.00000000"/>
<innerConeAngle value="45.00000000"/>
<outerConeAngle value="90.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFF0000"/>
<textureName/>
<mirrorTexture value="true"/>
</tailLight>
<tailLightCorona>
<size value="1.20000000"/>
<size_far value="2.50000000"/>
<intensity value="5.00000000"/>
<intensity_far value="1.00000000"/>
<color value="0xFFFF0F05"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</tailLightCorona>
<tailLightMiddleCorona>
<size value="0.00000000"/>
<size_far value="0.00000000"/>
<intensity value="0.00000000"/>
<intensity_far value="0.00000000"/>
<color value="0x00000000"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</tailLightMiddleCorona>
<headLight>
<intensity value="1.50000000"/>
<falloffMax value="35.00000000"/>
<falloffExponent value="16.00000000"/>
<innerConeAngle value="0.00000000"/>
<outerConeAngle value="60.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFF7FA7E3"/>
<textureName>VehicleLight_car_LED1</textureName>
<mirrorTexture value="false"/>
</headLight>
<headLightCorona>
<size value="0.10000000"/>
<size_far value="7.00000000"/>
<intensity value="7.00000000"/>
<intensity_far value="5.00000000"/>
<color value="0xFF61A5FF"/>
<numCoronas value="2"/>
<distBetweenCoronas value="41"/>
<distBetweenCoronas_far value="130"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.92362800"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</headLightCorona>
<reversingLight>
<intensity value="0.50000000"/>
<falloffMax value="7.20000000"/>
<falloffExponent value="32.00000000"/>
<innerConeAngle value="20.00000000"/>
<outerConeAngle value="78.00000000"/>
<emmissiveBoost value="false"/>
<color value="0xFFFFFFFF"/>
<textureName/>
<mirrorTexture value="true"/>
</reversingLight>
<reversingLightCorona>
<size value="0.80000000"/>
<size_far value="2.00000000"/>
<intensity value="1.50000000"/>
<intensity_far value="1.00000000"/>
<color value="0x00F7F7F7"/>
<numCoronas value="1"/>
<distBetweenCoronas value="128"/>
<distBetweenCoronas_far value="255"/>
<xRotation value="0.00000000"/>
<yRotation value="0.00000000"/>
<zRotation value="0.00000000"/>
<zBias value="0.25000000"/>
<pullCoronaIn value="false"/>
</reversingLightCorona>
<name>ninef</name>
</Item>
as you can see the ID 58 mention in carvariation is mentioned in carcols too and defines the corona position, amount and rotation the front and rear of the car, like breaklights headlights turn singnal and reversing light.
if you make a section like that custom for lights and gave the ID 1515 for example you NEED to mention ID 1515 in carvariation in lightsettingsvalue line that the game will apply this exact light settings to your car.
@schnurboy Thank you man :D Yeah I'm pretty late to the party :p will try this and let you know!
@schnurboy So this is what my carvariations file for X6M looks like:
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVariation>
<variationData>
<Item>
<modelName>x6m</modelName>
<colors>
<Item>
<indices content="char_array">
8
8
134
156
</indices>
<liveries>
<Item value="true" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
<Item value="false" />
</liveries>
</Item>
</colors>
<kits>
<Item>907_x6m_modkit</Item>
</kits>
<windowsWithExposedEdges />
<plateProbabilities>
<Probabilities>
<Item>
<Name>Standard White</Name>
<Value value="100" />
</Item>
</Probabilities>
</plateProbabilities>
<lightSettings value="0" />
<sirenSettings value="0" />
</Item>
</variationData>
</CVehicleModelInfoVariation>
and this is what the carcols file looks like:
<?xml version="1.0" encoding="UTF-8"?>
<CVehicleModelInfoVarGlobal>
<Kits>
<Item>
<kitName>907_x6m_modkit</kitName>
<id value="907" />
<kitType>MKT_SUV</kitType>
<visibleMods>
</visibleMods>
<linkMods/>
<statMods>
<Item>
<identifier/>
<modifier value="25"/>
<audioApply value="1.00000000"/>
<weight value="20"/>
<type>VMT_ENGINE</type>
</Item>
<Item>
<identifier/>
<modifier value="50"/>
<audioApply value="1.00000000"/>
<weight value="20"/>
<type>VMT_ENGINE</type>
</Item>
<Item>
<identifier/>
<modifier value="75"/>
<audioApply value="1.00000000"/>
<weight value="20"/>
<type>VMT_ENGINE</type>
</Item>
<Item>
<identifier/>
<modifier value="100"/>
<audioApply value="1.00000000"/>
<weight value="20"/>
<type>VMT_ENGINE</type>
</Item>
<Item>
<identifier/>
<modifier value="25"/>
<audioApply value="1.00000000"/>
<weight value="5"/>
<type>VMT_BRAKES</type>
</Item>
<Item>
<identifier/>
<modifier value="50"/>
<audioApply value="1.00000000"/>
<weight value="5"/>
<type>VMT_BRAKES</type>
</Item>
<Item>
<identifier/>
<modifier value="100"/>
<audioApply value="1.00000000"/>
<weight value="5"/>
<type>VMT_BRAKES</type>
</Item>
<Item>
<identifier/>
<modifier value="25"/>
<audioApply value="1.00000000"/>
<weight value="5"/>
<type>VMT_GEARBOX</type>
</Item>
<Item>
<identifier/>
<modifier value="50"/>
<audioApply value="1.00000000"/>
<weight value="5"/>
<type>VMT_GEARBOX</type>
</Item>
<Item>
<identifier/>
<modifier value="100"/>
<audioApply value="1.00000000"/>
<weight value="5"/>
<type>VMT_GEARBOX</type>
</Item>
<Item>
<identifier/>
<modifier value="20"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_ARMOUR</type>
</Item>
<Item>
<identifier/>
<modifier value="40"/>
<audioApply value="1.00000000"/>
<weight value="10"/>
<type>VMT_ARMOUR</type>
</Item>
<Item>
<identifier/>
<modifier value="60"/>
<audioApply value="1.00000000"/>
<weight value="20"/>
<type>VMT_ARMOUR</type>
</Item>
<Item>
<identifier/>
<modifier value="80"/>
<audioApply value="1.00000000"/>
<weight value="30"/>
<type>VMT_ARMOUR</type>
</Item>
<Item>
<identifier/>
<modifier value="100"/>
<audioApply value="1.00000000"/>
<weight value="40"/>
<type>VMT_ARMOUR</type>
</Item>
<Item>
<identifier>HORN_TRUCK</identifier>
<modifier value="1766676233"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_COP</identifier>
<modifier value="2904189469"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_CLOWN</identifier>
<modifier value="2543206147"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_MUSICAL_1</identifier>
<modifier value="1732399718"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_MUSICAL_2</identifier>
<modifier value="2046162893"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_MUSICAL_3</identifier>
<modifier value="2194999691"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_MUSICAL_4</identifier>
<modifier value="2508304100"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_MUSICAL_5</identifier>
<modifier value="3707223535"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HORN_SAD_TROMBONE</identifier>
<modifier value="632950117"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier/>
<modifier value="5"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_SUSPENSION</type>
</Item>
<Item>
<identifier/>
<modifier value="10"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_SUSPENSION</type>
</Item>
<Item>
<identifier/>
<modifier value="15"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_SUSPENSION</type>
</Item>
<Item>
<identifier/>
<modifier value="20"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_SUSPENSION</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_1</identifier>
<modifier value="3628534289"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_2</identifier>
<modifier value="3892554122"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_3</identifier>
<modifier value="4112892878"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_4</identifier>
<modifier value="116877169"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_5</identifier>
<modifier value="2684983719"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_6</identifier>
<modifier value="2982690084"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>MUSICAL_HORN_BUSINESS_7</identifier>
<modifier value="3203290992"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_C0</identifier>
<modifier value="771284519"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_D0</identifier>
<modifier value="2586621229"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_E0</identifier>
<modifier value="283386134"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_F0</identifier>
<modifier value="3884502400"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_G0</identifier>
<modifier value="265723083"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_A0</identifier>
<modifier value="1746883687"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_B0</identifier>
<modifier value="1919870950"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>DLC_BUSI2_C_MAJOR_NOTES_C1</identifier>
<modifier value="1085277077"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HIPSTER_HORN_1</identifier>
<modifier value="444549672"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HIPSTER_HORN_2</identifier>
<modifier value="1603064898"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HIPSTER_HORN_3</identifier>
<modifier value="240366033"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>HIPSTER_HORN_4</identifier>
<modifier value="960137118"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>INDEP_HORN_1</identifier>
<modifier value="3572144790"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>INDEP_HORN_2</identifier>
<modifier value="3801396714"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>INDEP_HORN_3</identifier>
<modifier value="2843657151"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>INDEP_HORN_4</identifier>
<modifier value="3341811489"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LUXE_HORN_1</identifier>
<modifier value="3199657341"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LUXE_HORN_2</identifier>
<modifier value="2900378064"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LUXE_HORN_3</identifier>
<modifier value="3956195248"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LUXORY_HORN_1</identifier>
<modifier value="676333254"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LUXURY_HORN_2</identifier>
<modifier value="2099578296"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LUXURY_HORN_3</identifier>
<modifier value="1373384483"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>ORGAN_HORN_LOOP_01</identifier>
<modifier value="2916775806"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>ORGAN_HORN_LOOP_01_PREVIEW</identifier>
<modifier value="3714706952"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>ORGAN_HORN_LOOP_02</identifier>
<modifier value="2611860261"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>ORGAN_HORN_LOOP_02_PREVIEW</identifier>
<modifier value="3206770359"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LOWRIDER_HORN_1</identifier>
<modifier value="310529291"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LOWRIDER_HORN_1_PREVIEW</identifier>
<modifier value="2965568987"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LOWRIDER_HORN_2</identifier>
<modifier value="55291550"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>LOWRIDER_HORN_2_PREVIEW</identifier>
<modifier value="965054819"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>XM15_HORN_01</identifier>
<modifier value="55862314"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>XM15_HORN_01_PREVIEW</identifier>
<modifier value="2156743178"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>XM15_HORN_02</identifier>
<modifier value="400002352"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>XM15_HORN_02_PREVIEW</identifier>
<modifier value="897484282"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>XM15_HORN_03</identifier>
<modifier value="560832604"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
<Item>
<identifier>XM15_HORN_03_PREVIEW</identifier>
<modifier value="314232747"/>
<audioApply value="1.00000000"/>
<weight value="0"/>
<type>VMT_HORN</type>
</Item>
</statMods>
<slotNames/>
<liveryNames/>
</Item>
</Kits>
<Lights>
<Item>
<id value="907" />
<indicator>
<intensity value="0.375000" />
<falloffMax value="2.500000" />
<falloffExponent value="8.000000" />
<innerConeAngle value="20.000000" />
<outerConeAngle value="50.000000" />
<emmissiveBoost value="true" />
<color value="0xfff2730c" />
</indicator>
<rearIndicatorCorona>
<size value="0.000000" />
<size_far value="0.000000" />
<intensity value="0.000000" />
<intensity_far value="0.000000" />
<color value="0x00000000" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</rearIndicatorCorona>
<frontIndicatorCorona>
<size value="0.000000" />
<size_far value="0.000000" />
<intensity value="0.000000" />
<intensity_far value="0.000000" />
<color value="0x00000000" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</frontIndicatorCorona>
<tailLight>
<intensity value="0.250000" />
<falloffMax value="4.000000" />
<falloffExponent value="16.000000" />
<innerConeAngle value="45.000000" />
<outerConeAngle value="90.000000" />
<emmissiveBoost value="false" />
<color value="0xFFFF0000" />
</tailLight>
<tailLightCorona>
<size value="0.000000" />
<size_far value="0.000000" />
<intensity value="5.000000" />
<intensity_far value="1.000000" />
<color value="0xFFFF0F05" />
<numCoronas value="0" />
<distBetweenCoronas value="1" />
<distBetweenCoronas_far value="56" />
<xRotation value="0.000000" />
<yRotation value="1.747000" />
<zRotation value="5.906000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</tailLightCorona>
<tailLightMiddleCorona>
<size value="0.000000" />
<size_far value="0.000000" />
<intensity value="0.000000" />
<intensity_far value="0.000000" />
<color value="0x00000000" />
<numCoronas value="0" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</tailLightMiddleCorona>
<headLight>
<intensity value="0.800000" />
<falloffMax value="30.000000" />
<falloffExponent value="16.000000" />
<innerConeAngle value="0.000000" />
<outerConeAngle value="60.209999" />
<emmissiveBoost value="false" />
<color value="0xFF7FA7E3" />
<textureName>VehicleLight_car_standardmodern</textureName>
<mirrorTexture value="false" />
</headLight>
<headLightCorona>
<size value="0.100000" />
<size_far value="0.100000" />
<intensity value="2.000000" />
<intensity_far value="1.000000" />
<color value="0xFFd1fbff" />
<numCoronas value="1" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</headLightCorona>
<reversingLight>
<intensity value="0.030000" />
<falloffMax value="2.000000" />
<falloffExponent value="32.000000" />
<innerConeAngle value="45.000000" />
<outerConeAngle value="90.000000" />
<emmissiveBoost value="false" />
<color value="0xFFFFFFFF" />
</reversingLight>
<reversingLightCorona>
<size value="0.000000" />
<size_far value="0.000000" />
<intensity value="1.500000" />
<intensity_far value="1.000000" />
<color value="0x00F7F7F7" />
<numCoronas value="0" />
<distBetweenCoronas value="128" />
<distBetweenCoronas_far value="255" />
<xRotation value="0.000000" />
<yRotation value="0.000000" />
<zRotation value="0.000000" />
<zBias value="0.250000" />
<pullCoronaIn value="false" />
</reversingLightCorona>
<name>x6m</name>
</Item>
</Lights>
</CVehicleModelInfoVarGlobal>
Now what do I need to change in these? I tried changing those values you said to 57 but it did not work :/
@LeMesRez the lights id in carcols says 907.
you need to change in carvariation:
<lightSettings value="0" />
to
<lightSettings value="907" />
thats all
@schnurboy thanks man! Although its still pretty dim. Any way to make it more brighter? During the night its barely visible. Only when brakes are applied, it glows well.
@LeMesRez no thats an issue of the car itself that it has dimmed taillights and brakes are brighter because the light corona itself it applied a littlfe further outside of the lighthousing. that need to be fixed be the author of the car.
@schnurboy okay..thanks dude!