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Installation
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
First Uploaded: 05. sep 2017
Last Updated: 26. dec 2018
Last Downloaded: 6 minut
All Versions
1.022 Comments
More mods by bravercoolio & jedijosh920:
Installation
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
Place files in respective folders via OpenIV "mods" folder.
About
RAGEuphoria by bravercoolio and jedijosh920 uses NaturalMotion's proprietary Euphoria physics engine and Rockstar Game's proprietary RAGE engine to their best potential for Grand Theft Auto V.
Tons of research and testing was done using a combination of Euphoria files from Red Dead Redemption, Max Payne 3, and Grand Theft Auto IV.
No longer will you see pedestrians instantly plop down on the floor when you shoot at them, RAGEuphoria uses advanced research and configuration to make them balance with grace and style.
You can finally feel the impact of your bullets and enjoy Euphoria the way it was meant to be played.
Some other notable features are the self-preservation AI aspects such as pedestrians grabbing onto things when falling down to reduce their fall damage.
RAGEuphoria is essentially a specially mixed recipe of the best Euphoria aspects from each of Rockstar's games.
Stay tuned and expect more updates.
Changelog
1.0
- Initial Release
1.1
- Added missing DLC weapons
- Added .OIV installation
1.2
!!!UNINSTALL PREVIOUS VERSIONS BEFORE USING THIS AND NEWER VERSIONS!!!
- Improvements to melee, shooting, car bracing, balancing, weapon forces, bullet impact, etc
- Misc fixes such as randomness, realism, and less stiffness
1.2.1
- Hotfix for wrong file in 1.2
1.3
- Self preservation AI functions improved: peds will grab onto whatever they can (ledges, other peds, etc.) when falling to preserve their life and attempt to reduce falling damage.
- More balancing when shooting peds, arms flail alot more, peds point guns a lot more like in GTA IV, car bracing is more random, with some peds balancing drunkly and some balancing normally, staggerfall improved, melee and reachforwound improved, bailing is bouncier like gta iv, and peds will sometimes to rdr style handsandknees when shot in the legs
Self-Preservation explained:
https://www.youtube.com/watch?v=kO5MHYh8gt0
Shooting/Melee mechanics update overview:
https://www.youtube.com/watch?v=IdzLGPJa8kQ
1.3.1
- Fixed headshot bug
- Various minor bug fixes/improvements
1.4
- Better falling/rolling
- Increased weapon fidelity
- Fire rate was increased
- Balancing differs between weapons
- More ragdolls/nm euphoria agents
- Misc fixes/tweaks
1.5
-Shotguns and Snipers include more balancing
-Automatics react better a long with pistols
-Spine twitching has been added to shotsnap
-reachforwound 2 handed reach has been increased half of the time
-Headshots cause RDR1-2 reactions and slight body twitching
-Bailing is more natural and untrained similar to RDR2
-Characters flail arms more in explosions
-Peds stagger/balance for more longer time when on fire
-Car bracing fixed and balancing random
Uninstaller for 1.0 & 1.1 so you can use 1.2+
http://www.mediafire.com/file/75zinfpmp1roem7/Uninstaller.oiv
First Uploaded: 05. sep 2017
Last Updated: 26. dec 2018
Last Downloaded: 6 minut
1.5 is now up! A few features include RDR2 like reactions, like firewalking, explosions that involve peds that don't react like bags, revolvers and shotguns are no longer straight staggerfall and more balancing fun. Other features you'll have to check out for yourself. Also, the higher fire rate is no longer involved so yay.
@MichaeI De Santa nice, very convenient
@MEOW_SAD Thanks
Does this work wit the RDR peuphoria mod? https://www.gta5-mods.com/misc/red-dead-redemption-euphoria-physics
WARNING: This will bug out quests. Tested on new game.
EDIT: Nope, I was wrong. Was caused by Simple Trainer + having MP Maps enabled when starting a new game. Disregard my last comment.
@Bravercoolio Would you ever consider Adapting / Bringing over RageEuphoria to Red Dead 2? I'd be ecstatic if you could. I love this Euphoria and I miss it in Red Dead 2. If you could bring RageEuphioria to Red Dead though that'd be incredible and Game-Changing! Thanks mate!:)
@MattyReady i haven't done much euphoria modding in a long time lol, red dead 2's seems pretty crazy; one day tho ill start testing ways to fuck around with the euphoria in rdr2. it seems way more advanced than gta 5's that's for sure
@Bravercoolio Ok mate good to hear! Good luck with whatever you take up next man!:)
Falling animation sucks tho
@Bravercoolio Hello, What is Weapon Sounds, you use in 2018?? Thanks
@Glock17FunFun might of been an older version of realistic weapon sounds by mvcgyver
@Bravercoolio Thank you very much, bro!
how do i uninstall this mod?
Legendary Mod
@radityatyuy check the overwritten files in the packageinstaller log, delete them from mods folder. https://pastebin.com/Vt2H1mnR
Uh also, just deleting might not help. You may need to replace them with original files. I don't know if missing files in mods folder are ignored. Damn uninstalling this mod is a pain in the ass.
Oh... there was an uninstaller package in the description. Realizing that after i made a package myself... Can some administrator delete this two latest comments?
how can i unistall this package?
@toobalooboolama lmao
nobody would happen to know why I can't install through openiv? i double click on the oiv file and it just opens to see whats inside of it