"Immersive" Vehicle Start Sounds 2.0
10.915
121
10.915
121
This is my second attempt at adding a key sound to the start up, over the 5 years I've been doing this - this is the absolute best way I could implement this without coding. Enjoy.
- Changes the kick start sound effect on motorcycles so they should sound more realistic (I did the same with the non-kick start motorcycles, just gives a little more "beef" to the engine start)
- Makes external shifting sounds a lot louder on cars
- Also changes the standard car ignition so you hear the foley of a key(s) slapping into the ignition (it's very hard to get a better result due to limits in the game's code of how vehicles and their sounds work. So the key sound will be most prevalent in the very beginning of the sound).
This was simply for cinematics and overall detail when playing - in my opinion, Rockstar falls short when it comes to audio in all Grand Theft Auto games - everything just sounds so weak and boring. If you have any small suggestions, I'm all ears - I can barely code so don't ask me to find some crazy way to implement more sounds, only replacing certain ones.
INSTALLATION:
Simply drag and drop "vehicles.awc" to C:...Grand Theft Auto V/mods/x64/audio/sfx/RESIDENT
No known bugs
Changelog:
V2.0
- Added loose files for mod compatibility
- Added another awc version without gearbox sounds
V1.0
- Initial release
!!!UPCOMING!!!
A while ago, I made a mod that increased weapon foley sounds - but I've made great improvements on the sounds over the years and you should expect a release of this soon as well (more of and louder "click clacks" from weapons when running or aiming).
- Changes the kick start sound effect on motorcycles so they should sound more realistic (I did the same with the non-kick start motorcycles, just gives a little more "beef" to the engine start)
- Makes external shifting sounds a lot louder on cars
- Also changes the standard car ignition so you hear the foley of a key(s) slapping into the ignition (it's very hard to get a better result due to limits in the game's code of how vehicles and their sounds work. So the key sound will be most prevalent in the very beginning of the sound).
This was simply for cinematics and overall detail when playing - in my opinion, Rockstar falls short when it comes to audio in all Grand Theft Auto games - everything just sounds so weak and boring. If you have any small suggestions, I'm all ears - I can barely code so don't ask me to find some crazy way to implement more sounds, only replacing certain ones.
INSTALLATION:
Simply drag and drop "vehicles.awc" to C:...Grand Theft Auto V/mods/x64/audio/sfx/RESIDENT
No known bugs
Changelog:
V2.0
- Added loose files for mod compatibility
- Added another awc version without gearbox sounds
V1.0
- Initial release
!!!UPCOMING!!!
A while ago, I made a mod that increased weapon foley sounds - but I've made great improvements on the sounds over the years and you should expect a release of this soon as well (more of and louder "click clacks" from weapons when running or aiming).
First Uploaded: 09. nov 2021
Last Updated: 09. nov 2021
Last Downloaded: okoli 2 uri
16 Comments
More mods by XYZ_Gaming:
This is my second attempt at adding a key sound to the start up, over the 5 years I've been doing this - this is the absolute best way I could implement this without coding. Enjoy.
- Changes the kick start sound effect on motorcycles so they should sound more realistic (I did the same with the non-kick start motorcycles, just gives a little more "beef" to the engine start)
- Makes external shifting sounds a lot louder on cars
- Also changes the standard car ignition so you hear the foley of a key(s) slapping into the ignition (it's very hard to get a better result due to limits in the game's code of how vehicles and their sounds work. So the key sound will be most prevalent in the very beginning of the sound).
This was simply for cinematics and overall detail when playing - in my opinion, Rockstar falls short when it comes to audio in all Grand Theft Auto games - everything just sounds so weak and boring. If you have any small suggestions, I'm all ears - I can barely code so don't ask me to find some crazy way to implement more sounds, only replacing certain ones.
INSTALLATION:
Simply drag and drop "vehicles.awc" to C:...Grand Theft Auto V/mods/x64/audio/sfx/RESIDENT
No known bugs
Changelog:
V2.0
- Added loose files for mod compatibility
- Added another awc version without gearbox sounds
V1.0
- Initial release
!!!UPCOMING!!!
A while ago, I made a mod that increased weapon foley sounds - but I've made great improvements on the sounds over the years and you should expect a release of this soon as well (more of and louder "click clacks" from weapons when running or aiming).
- Changes the kick start sound effect on motorcycles so they should sound more realistic (I did the same with the non-kick start motorcycles, just gives a little more "beef" to the engine start)
- Makes external shifting sounds a lot louder on cars
- Also changes the standard car ignition so you hear the foley of a key(s) slapping into the ignition (it's very hard to get a better result due to limits in the game's code of how vehicles and their sounds work. So the key sound will be most prevalent in the very beginning of the sound).
This was simply for cinematics and overall detail when playing - in my opinion, Rockstar falls short when it comes to audio in all Grand Theft Auto games - everything just sounds so weak and boring. If you have any small suggestions, I'm all ears - I can barely code so don't ask me to find some crazy way to implement more sounds, only replacing certain ones.
INSTALLATION:
Simply drag and drop "vehicles.awc" to C:...Grand Theft Auto V/mods/x64/audio/sfx/RESIDENT
No known bugs
Changelog:
V2.0
- Added loose files for mod compatibility
- Added another awc version without gearbox sounds
V1.0
- Initial release
!!!UPCOMING!!!
A while ago, I made a mod that increased weapon foley sounds - but I've made great improvements on the sounds over the years and you should expect a release of this soon as well (more of and louder "click clacks" from weapons when running or aiming).
First Uploaded: 09. nov 2021
Last Updated: 09. nov 2021
Last Downloaded: okoli 2 uri
Hi. Cool mod, but it is better to leave the gearbox on the car quiet, constant clicking is boring.
Can you just give us WAV files we need to replace in vehicles.awc? Some of use have their vehicles.awc files modded already.
Great concept, but as A_mbien_t said, it'd be much better if the archive only had the audio files concerning the mod, maybe even files divided in different archives for different purposes like the bike sounds in a different archive, car sounds in a different one, gearbox sounds in a different one ajd so on so as to give us as many options without overly complicating everything... Expecting a hotfix soon, once that is done, I'll change to a 5 star
Ok, I can't test this because I play on FiveM, but I like this!
Sorry guys I had the loose files ready I just forgot to put them in the rar LMAO. "Hotfix" coming up in the next hour!
The update is awaiting approval - I've added loose files and an alternate awc for those with a clean "vehicles.awc" file who want the mod, but with stock gearbox sounds. Enjoy folks!
@ArteXa57 Then don't play FiveM.
5 Stars, Thanks for providing the loose files... Love the mod
I love how you off the radio qucikly to avoid copyright great mod tho ngl xD
The mod is real good 👍👍👍👍👍😊
awesome
@XYZ_Gaming Dear sir or Madame: How do I add the optional loose files? Thx
@CorpseGrinder Use OpenIV, find x64, audio, resident and then you "extract as oac." After you extract the desired sound bank (in this case, vehicles.awc) as an OAC, you'll want to find that location, find the sound you want to replace and replace it. After you're done editing/replacing the files, you drag the "vehicles.oac" back to "vehicles.awc" and it will repackage the soundbank for use. If you need more assistance, I'm sure there's videos. Sorry for the late reply!!
@XYZ_Gaming Thanks man!
@XYZ_Gaming this is an essential mod for me, always install this!
can u make the optional files usable? it's extremely hard for none tech savvy ppl that do want to have the optional files installed but arent good with tech!