Ford GT40 MkIV [Add-On | RHD | LODs] 1.0
6.968
102
6.968
102
This is another mod from the archives of Project Cars and is the sole property of its creators. This file is for education and informational purposes. I thought some people on here might like to have this car in their collection of classics.
-Editing, Some textures, Geometry creation and conversion done by Locotomb.
-Original Car File from "Project Cars".
There's always more to learn, nevertheless this model contains,
-Custom Collisions
-Properly textured windows, with Correct damage effects and Tinting...w/dirt mapping
-Handling, Tuning and meta editing done by Locotomb
-Right Hand Drive Edit
-Custom Bump mapping/textures.
-Vert Painted exterior and windows.
-User Livery template customization.
-Original Project Cars Archive used for conversion/customization
-Extensive Geometry manipulation
-Working Dials
-Hands On Wheel
-LoDs
-Addon dlc.
-Seating and exhaust set up.
-Lights set up.
-High Beams and Blinkers.
-hashed Shop name
-Animated engine
-HQ Mirrors and interior
-Wheels Paintable, (Paint:4) and Knockoffs share color with the roll cage. (Paint:2)
-Extra/component = License plate, Back
-All doors open per-RL
Like usual I probably forgot some stuff.
Where to install///
A. OpenIV > GTA V > mods > update > x64 > dlcpacks
1. Copy mkiv folder to dlcpacks
B. OpenIV > GTA V > mods > update > update.rpf > common > data >
1. Edit dlclist.xml in OpenIV or extract to a text editor of your choice.
2. Copy and paste the next line to the end of the list. (Be careful not to mess it up)
dlcpacks:/mkiv/
C. open with trainer.....mkiv
-Editing, Some textures, Geometry creation and conversion done by Locotomb.
-Original Car File from "Project Cars".
There's always more to learn, nevertheless this model contains,
-Custom Collisions
-Properly textured windows, with Correct damage effects and Tinting...w/dirt mapping
-Handling, Tuning and meta editing done by Locotomb
-Right Hand Drive Edit
-Custom Bump mapping/textures.
-Vert Painted exterior and windows.
-User Livery template customization.
-Original Project Cars Archive used for conversion/customization
-Extensive Geometry manipulation
-Working Dials
-Hands On Wheel
-LoDs
-Addon dlc.
-Seating and exhaust set up.
-Lights set up.
-High Beams and Blinkers.
-hashed Shop name
-Animated engine
-HQ Mirrors and interior
-Wheels Paintable, (Paint:4) and Knockoffs share color with the roll cage. (Paint:2)
-Extra/component = License plate, Back
-All doors open per-RL
Like usual I probably forgot some stuff.
Where to install///
A. OpenIV > GTA V > mods > update > x64 > dlcpacks
1. Copy mkiv folder to dlcpacks
B. OpenIV > GTA V > mods > update > update.rpf > common > data >
1. Edit dlclist.xml in OpenIV or extract to a text editor of your choice.
2. Copy and paste the next line to the end of the list. (Be careful not to mess it up)
dlcpacks:/mkiv/
C. open with trainer.....mkiv
First Uploaded: 21. mar 2020
Last Updated: 21. mar 2020
Last Downloaded: 8 dni
26 Comments
This is another mod from the archives of Project Cars and is the sole property of its creators. This file is for education and informational purposes. I thought some people on here might like to have this car in their collection of classics.
-Editing, Some textures, Geometry creation and conversion done by Locotomb.
-Original Car File from "Project Cars".
There's always more to learn, nevertheless this model contains,
-Custom Collisions
-Properly textured windows, with Correct damage effects and Tinting...w/dirt mapping
-Handling, Tuning and meta editing done by Locotomb
-Right Hand Drive Edit
-Custom Bump mapping/textures.
-Vert Painted exterior and windows.
-User Livery template customization.
-Original Project Cars Archive used for conversion/customization
-Extensive Geometry manipulation
-Working Dials
-Hands On Wheel
-LoDs
-Addon dlc.
-Seating and exhaust set up.
-Lights set up.
-High Beams and Blinkers.
-hashed Shop name
-Animated engine
-HQ Mirrors and interior
-Wheels Paintable, (Paint:4) and Knockoffs share color with the roll cage. (Paint:2)
-Extra/component = License plate, Back
-All doors open per-RL
Like usual I probably forgot some stuff.
Where to install///
A. OpenIV > GTA V > mods > update > x64 > dlcpacks
1. Copy mkiv folder to dlcpacks
B. OpenIV > GTA V > mods > update > update.rpf > common > data >
1. Edit dlclist.xml in OpenIV or extract to a text editor of your choice.
2. Copy and paste the next line to the end of the list. (Be careful not to mess it up)
dlcpacks:/mkiv/
C. open with trainer.....mkiv
-Editing, Some textures, Geometry creation and conversion done by Locotomb.
-Original Car File from "Project Cars".
There's always more to learn, nevertheless this model contains,
-Custom Collisions
-Properly textured windows, with Correct damage effects and Tinting...w/dirt mapping
-Handling, Tuning and meta editing done by Locotomb
-Right Hand Drive Edit
-Custom Bump mapping/textures.
-Vert Painted exterior and windows.
-User Livery template customization.
-Original Project Cars Archive used for conversion/customization
-Extensive Geometry manipulation
-Working Dials
-Hands On Wheel
-LoDs
-Addon dlc.
-Seating and exhaust set up.
-Lights set up.
-High Beams and Blinkers.
-hashed Shop name
-Animated engine
-HQ Mirrors and interior
-Wheels Paintable, (Paint:4) and Knockoffs share color with the roll cage. (Paint:2)
-Extra/component = License plate, Back
-All doors open per-RL
Like usual I probably forgot some stuff.
Where to install///
A. OpenIV > GTA V > mods > update > x64 > dlcpacks
1. Copy mkiv folder to dlcpacks
B. OpenIV > GTA V > mods > update > update.rpf > common > data >
1. Edit dlclist.xml in OpenIV or extract to a text editor of your choice.
2. Copy and paste the next line to the end of the list. (Be careful not to mess it up)
dlcpacks:/mkiv/
C. open with trainer.....mkiv
First Uploaded: 21. mar 2020
Last Updated: 21. mar 2020
Last Downloaded: 8 dni
very nice
@TURN20 Thanks for the advice, ill try it.
@rodolfo_luna94 didn't realize
Thanks everyone.
Beautiful🙂
5 star
I love it
Looks great, but for some reason i can't toggle interior / cockpit view. I am using it in FiveM, I have changed Layout_Low_MKIV to simply Layout_Low ( I have made this change to many other cars without problem ) Do you know what could be the issue?
@FiveMisCOOL Its a RHD model and I've not only edited the meta file, I've arranged dummies to work with my text edits. I don't use FiveM so I don't really know what you are trying to do to it. If I had to assume...you can't use edited metas for some reason? has to be preloaded tuning by the server?
@enro Your graphics look really good in the video, Thank you for that....
this car mod is amazing but, i cant turn to first person if i drive this car
@locotomb I wait for gt mk 1 and mk 2
@Abolfazldanaee Oh yeah? I guess Ill do MkI since there isn't one on here.
@frohawyrx1920 I don't know why you can't, sorry.
@locotomb thanks and i advice convert Forza version Because I have it (AC) and it has a lot of polygons and it reduces about 3-4 frames and I had to remove the engine to the car work.
@Abolfazldanaee right on I;ll check it out.I think project cares might have one. maybe not though.
A beautiful masterpiece for the car collection
@locotomb Just installed this one
Ummm yea...5 BIG ASS STARS INDEED!
@locotomb I love your model, very well done, but: I have the same problem like frohawyrx1920 and fivemiscool: I can't enter the 1st person view in fivem. I changed the vehicle and handling metas to try to get rid of the problem but that did not help. It seems to be something with the model? I see in the video that it seems to work for others. I never had that problem before.
does it have realistic handling?