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Venator
39 files liked
145 comments
10 videos
10 uploads
8 followers
36.354 downloads
  • 32834d vm1

    @logoso2020 Yes, you are right, there is a bug with the uninstaller it seems, my bad. I dont know why though, but i can fix it with next update as soon as possible
    For now, i would recommend you to use the manual uninstaller files.
    Or to delete the old mods folder (if you used one).

    okoli 8 ur
  • 32834d vm1

    @logoso2020 I actually never encountered the bug, can you be more specific about the problem please :). So your normal frag grenades model changes? You use any other mods? Is it always? I can look into it.

    okoli 10 ur
  • 32834d vm1

    @logoso2020 I see, i will test it. Please make sure to know i am always just providing backup for the absolute vanilla game, if you have custom mods installed, you would have to backup those yourself.

    okoli 11 ur
  • 32834d vm1
  • 32834d vm1

    @Zazerim55 What you mean? so yes, actually, for ammunation, the pricing for weapons is not changable as far as i know. XML or scripting is required most likely, but i did not look into that jet.

    6 dni
  • 32834d vm1

    @jjj777 The damage models is defined per weapon, not the ammo type. The ammunition name or typification wont change how the gun will shoot, velocity, range, damage, recoil, or anything.

    6 dni
  • 32834d vm1

    @jjj777 45APC is already included for SMG:
    <Item type="CAmmoInfo">
    <Name>AMMO_SMG_45</Name>
    <Model />
    <Audio />
    <Slot />
    <AmmoMax value="210" />
    <AmmoMax50 value="300" />
    <AmmoMax100 value="390" />
    <AmmoMaxMP value="250" />
    <AmmoMax50MP value="1000" />
    <AmmoMax100MP value="9999" />
    <AmmoFlags />
    </Item> ,
    <Item type="CAmmoInfo">
    50 cal sniper is here: <Name>AMMO_SNIPER_HEAVY</Name>
    <Model />
    <Audio />
    <Slot />
    <AmmoMax value="64" />
    <AmmoMax50 value="80" />
    <AmmoMax100 value="96" />
    <AmmoMaxMP value="250" />
    <AmmoMax50MP value="1000" />
    <AmmoMax100MP value="9999" />
    <AmmoFlags />
    </Item>

    <Item type="CAmmoInfo">
    <Name>AMMO_MG_50</Name>
    <Model />
    <Audio />
    <Slot />
    <AmmoMax value="700" />
    <AmmoMax50 value="900" />
    <AmmoMax100 value="1200" />
    <AmmoMaxMP value="250" />
    <AmmoMax50MP value="1000" />
    <AmmoMax100MP value="9999" />
    <AmmoFlags />
    </Item> -- MG is also given. Or what exactly do you mean?

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    6 dni
  • 32834d vm1

    @Zazerim55 Of course there must be, but as of my knowledge, not in the weapons.meta or similar. Either in another xml file. Or its only accessable via scripting, what can be more or less complicated.

    8 dni
  • 32834d vm1

    @William Halverd Yes of course no problem then! A nice credit is great, and yeah.

    21. nov 2025
  • 32834d vm1

    @William Halverd If you want detailed information, just DM me (Venator5824 on discord). So, if i may ask, will your community weapons pack be for free i assume, and what exactly do you plan with it? And would you 1:1 reupload my file or would you use the file as a basic for change? Or do you want to change much more files and just use the basic information?

    21. nov 2025