@SilkWitch I made a FiveM version
link: (https://www.mediafire.com/file/v93yd3evbqx1v66/Enhanced_Helicopter_Sounds_v1.1_%2528FiveM_version%2529.zip/file)
@gti92 find weaponheavypistol.meta(x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\common\data\ai) and replace the line 224 and 226 to
<FirstPersonScopeOffset x="0.000000" y="0.000000" z="0.00300" />
<FirstPersonScopeRotationOffset x="0.200000" y="0.000000" z="0.000000" />
if need anyhelp just add me on Discord:ozzysunn#0798
@Sn00ras just find this line <Name>WEAPON_PISTOL(or something that replaced)</Name>
then go find this line CameraFov,go replace it,end up <ZoomFactorForAccurateMode value="1.300000" />
@SilkWitch I made a FiveM version
link: (https://www.mediafire.com/file/v93yd3evbqx1v66/Enhanced_Helicopter_Sounds_v1.1_%2528FiveM_version%2529.zip/file)
best non-ELS CVPI :P
@gti92
find weaponheavypistol.meta(x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\common\data\ai) and replace the line 224 and 226 to
<FirstPersonScopeOffset x="0.000000" y="0.000000" z="0.00300" />
<FirstPersonScopeRotationOffset x="0.200000" y="0.000000" z="0.000000" />
if need anyhelp just add me on Discord:ozzysunn#0798
pls fix pounder too,thx :)
@danistheman262 can't steal aircraft and helicopter,that have been locked.
@Sn00ras just find this line <Name>WEAPON_PISTOL(or something that replaced)</Name>
then go find this line CameraFov,go replace it,end up <ZoomFactorForAccurateMode value="1.300000" />
@Sn00ras weapon.meta
@ryandent try this one(pls ignore that comment 1 hour ago)
<CameraFov value="55.000000" />
<FirstPersonAimFovMin value="42.000000" />
<FirstPersonAimFovMax value="47.000000" />
<FirstPersonScopeFov value="45.000000" />
<FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0100" />
<FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonAsThirdPersonIdleOffset x="0.075000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonRNGOffset x="-0.030000" y="-0.000000" z="0.010000" />
<FirstPersonAsThirdPersonLTOffset x="0.050000" y="0.000000" z="0.005000" />
<FirstPersonAsThirdPersonScopeOffset x="0.050000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonWeaponBlockedOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
<FirstPersonDofMaxNearInFocusDistance value="0.000000" />
<FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
<ZoomFactorForAccurateMode value="1.300000" />
@ryandent try to use this
<CameraFov value="55.000000" />
<FirstPersonAimFovMin value="42.000000" />
<FirstPersonAimFovMax value="47.000000" />
<FirstPersonScopeFov value="45.000000" />
<FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0100" />
<FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
<FirstPersonAsThirdPersonIdleOffset x="0.075000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonRNGOffset x="-0.030000" y="-0.000000" z="0.010000" />
<FirstPersonAsThirdPersonLTOffset x="0.050000" y="0.000000" z="0.005000" />
<FirstPersonAsThirdPersonScopeOffset x="0.050000" y="0.000000" z="0.000000" />
<FirstPersonAsThirdPersonWeaponBlockedOffset x="0.000000" y="0.000000" z="0.000000" />
<FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
<FirstPersonDofMaxNearInFocusDistance value="0.000000" />
<FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
<ZoomFactorForAccurateMode value="1.000000" />
can u make a model for w_pi_pistol_mag2 and w_pi_combatpistol_mag2?thx