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ozzysunn
Tainan,Taiwan
57 files liked
39 comments
1 video
2 uploads
2 followers
10.664 downloads
  • 4d0636 awa

    @SilkWitch I made a FiveM version
    link: (https://www.mediafire.com/file/v93yd3evbqx1v66/Enhanced_Helicopter_Sounds_v1.1_%2528FiveM_version%2529.zip/file)

    2 dneva
  • 4d0636 awa
  • 4d0636 awa

    @gti92
    find weaponheavypistol.meta(x64w.rpf\dlcpacks\mpbusiness\dlc.rpf\common\data\ai) and replace the line 224 and 226 to
    <FirstPersonScopeOffset x="0.000000" y="0.000000" z="0.00300" />
    <FirstPersonScopeRotationOffset x="0.200000" y="0.000000" z="0.000000" />
    if need anyhelp just add me on Discord:ozzysunn#0798

    04. avg 2022
  • 4d0636 awa

    pls fix pounder too,thx :)

    20. maj 2021
  • 4d0636 awa

    @danistheman262 can't steal aircraft and helicopter,that have been locked.

    20. maj 2021
  • 4d0636 awa

    @Sn00ras just find this line <Name>WEAPON_PISTOL(or something that replaced)</Name>
    then go find this line CameraFov,go replace it,end up <ZoomFactorForAccurateMode value="1.300000" />

    30. apr 2021
  • 4d0636 awa

    @Sn00ras weapon.meta

    24. apr 2021
  • 4d0636 awa

    @ryandent try this one(pls ignore that comment 1 hour ago)

    <CameraFov value="55.000000" />
    <FirstPersonAimFovMin value="42.000000" />
    <FirstPersonAimFovMax value="47.000000" />
    <FirstPersonScopeFov value="45.000000" />
    <FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0100" />
    <FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
    <FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
    <FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
    <FirstPersonAsThirdPersonIdleOffset x="0.075000" y="0.000000" z="0.000000" />
    <FirstPersonAsThirdPersonRNGOffset x="-0.030000" y="-0.000000" z="0.010000" />
    <FirstPersonAsThirdPersonLTOffset x="0.050000" y="0.000000" z="0.005000" />
    <FirstPersonAsThirdPersonScopeOffset x="0.050000" y="0.000000" z="0.000000" />
    <FirstPersonAsThirdPersonWeaponBlockedOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
    <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
    <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
    <ZoomFactorForAccurateMode value="1.300000" />

    Expand to read the full comment
    23. maj 2020
  • 4d0636 awa

    @ryandent try to use this
    <CameraFov value="55.000000" />
    <FirstPersonAimFovMin value="42.000000" />
    <FirstPersonAimFovMax value="47.000000" />
    <FirstPersonScopeFov value="45.000000" />
    <FirstPersonRNGOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonRNGRotationOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonLTOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonLTRotationOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonScopeOffset x="0.00000" y="0.0000" z="0.0100" />
    <FirstPersonScopeAttachmentOffset x="0.00000" y="0.0000" z="0.0000" />
    <FirstPersonScopeRotationOffset x="0.00000" y="0.0000" z="0.0000" />
    <FirstPersonScopeAttachmentRotationOffset x="0.00000" y="0.0000" z="0.0000" />
    <FirstPersonAsThirdPersonIdleOffset x="0.075000" y="0.000000" z="0.000000" />
    <FirstPersonAsThirdPersonRNGOffset x="-0.030000" y="-0.000000" z="0.010000" />
    <FirstPersonAsThirdPersonLTOffset x="0.050000" y="0.000000" z="0.005000" />
    <FirstPersonAsThirdPersonScopeOffset x="0.050000" y="0.000000" z="0.000000" />
    <FirstPersonAsThirdPersonWeaponBlockedOffset x="0.000000" y="0.000000" z="0.000000" />
    <FirstPersonDofSubjectMagnificationPowerFactorNear value="1.025000" />
    <FirstPersonDofMaxNearInFocusDistance value="0.000000" />
    <FirstPersonDofMaxNearInFocusDistanceBlendLevel value="0.300000" />
    <ZoomFactorForAccurateMode value="1.000000" />

    Expand to read the full comment
    23. maj 2020
  • 4d0636 awa

    can u make a model for w_pi_pistol_mag2 and w_pi_combatpistol_mag2?thx

    23. maj 2020