Select one of the following categories to start browsing the latest GTA 5 PC mods:
@Brozay_sayz if you try the previous versions of the mod, it still doesnt work?
@Brozay_sayz another question: was this fresh game not updated also? because the new handling lines can be causing the problem
@Brozay_sayz did you have the basic openiv asiloaders intalled when trying in the fresh game?
@Brozay_sayz ok, so theres no motive for the downrating, remove it, mod conflicting is not my fault
@Brozay_sayz do you have any other mod installed?
@Sirba no, because both mods use the same file (handling.meta). if you wanna mix both, you will need to add manually the modded values from my mod (InitialDragCoeff and InitialDriveMaxFlatVel) into the handling lines of the other mod. lot of work to do, since there are like 500+ cars in gta, but its doable since my mod only changes 2 values
@keirona "BrakeForce value" and "BrakeBiasFront value"
@Wolfx101 but you could also reduce the "InitialDriveMaxFlatVel" value from the handling lines, but that would reduce the final speed as well, since this value refers to the top speed
@Wolfx101 try some shifting gear mod, my mod only affects speed and drag coefficient values
@V8Kompre55or it all depends on if your add-on vehicles are using handling lines from the main handling file ( handling location: update>update.rpf>common>data ). if they are, it will be affected, if they have their own handling lines, it will not (you can check it at vehicles.meta file or something like that if I'm not mistaken)