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  • 43096c how we do audio spectrum test

    Been busy doing stuff IRL. haven't even played GTA since feb.18th Might update one more time when i get some spare time and call it FINAL.

    11. mar 2016
  • 43096c how we do audio spectrum test

    @DiGiTaL DOPE If you set Sunset and Sunrise to 1 i believe that is stock. and doesn't have a circle around it.

    Also about the Vibrance, really that is up to the user, and there monitors / tv's. Personally i prefer it lower, but sometimes days or nights will look better with higher vibrance.

    Lastly about the play testing, idk if i really need anyone to test out stuff early. Usually when i release a update, i am waiting for people to tell what's good and bad about the new update. and then i will try fix them without taking away from the other changes and re-release the next day.. But will let you know if i do.

    15. feb 2016
  • 43096c how we do audio spectrum test

    @Quentin-Tarantino Added it probably 8 months ago, was going to do some actual texture mods. just did the stock 4K interior for the futo. (first "mod" ever). but stopped modding after that, cause it was a hassle at the time with updates and such. Forgot about it tho tbh, and just checked Paypal no earnings witch is what i expected anyways. No worries.

    15. feb 2016
  • 43096c how we do audio spectrum test

    @mohroi Really i am not sure what would be causing it not to work. the best solution would be to delete all files from me, and try fresh install ENB and Reshade and try one more time.

    If the startup message shows for both ENB and Reshade it should work, also you can turn on and off effects with Shift + F12 (ENB) and scroll lock (SweetFX)

    14. feb 2016
  • 43096c how we do audio spectrum test

    @gamevidsnorwegian Good stuff, sorry couldn't help earlier been in the city. But glad you enjoy the Experimental!

    14. feb 2016
  • 43096c how we do audio spectrum test

    @DiGiTaL DOPE No DoF added. To change the vibrance go to the GTA V directory, SweetFX folder, SweetFX_Settings.txt. and then hit Ctrl + F to search for vibrance & hit "Find Next" 3 - 4 times will bring you to the settings.

    12. feb 2016
  • 43096c how we do audio spectrum test

    @DiGiTaL DOPE Sounds good man. and yes if you verify it will start downloading the original files that we're modded. so if you have done a lot and don't want to loss all the work. just don't do it.

    If i think of anything else will let you know also.

    12. feb 2016
  • 43096c how we do audio spectrum test

    @GamerDude27 Hahaha, was going to say someone was sniffing that Cheeto dust. LOL

    12. feb 2016
  • 43096c how we do audio spectrum test

    @DiGiTaL DOPE Are you using Steam or Socialclub? If you are on steam try right click the game, go to properties, then local files & click "Verify Integrity of Game Cache" this will find files that are not correct and replace them with originals.

    or on SC you have to download a mod to be-able to verify the game cache.

    If none of this works, i am not sure then. usually if i ever have any problems and can't fix i will just verify the game. Sorry man, keep me updated tho.

    12. feb 2016
  • 43096c how we do audio spectrum test

    @DiGiTaL DOPE Plus i removed a lot of excess stuff in my experimental one, so it should be less FPS intensive then the original.

    12. feb 2016