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@KGZ i'm not an expert, i'm just a creator.
@KGZ copy the strings in "ScriptHookVDotNet.txt" from your game main directory and paste them here in the comments please.
@cion you said that when you press the key nothing happens, you got the same issue right? Because now you ask if you should press the key first like you haven't tried to press it, so:
Yes you should press it in order to call the Limo to come to your location or take the Limo from spawn points indicated in the map in screenshots. When you press the key it shows you a hint indicating that the Limo is coming to your location and you can see the blip of it in the map as well.
To change the key open "LimousineService.ini" and type the key that your want in "KEY".
If somehow the mod doesn't work copy the strings in "ScriptHookVDotNet.txt" from your game main directory and paste them here in the comments, it's simple.
@cion LSlife is not the problem, i have both Limousine Service and LSlife mods installed and they both work perfectly.
To know the issue better i request from you to copy all strings of "ScriptHookVDotNet.txt" from your game main directory and paste them here in comments. We are trying to make this mod better.
Personal Driver is a good mod that allows you to have an AI driver that spawns instantly next to you and uses your custom car, which is useful. But you can't compare it with Limousine Service, because this last mod has completly another concept. It's a transport service like taxi (you don't own the Limo) that takes some time to arrive to your location and you pay a fare, which is more realistic.
@cion still the same error or another error or doesn't show any error (sometimes the error of a script is showen but in pause menu in brief \ notifications, not in game notifications) ?
PS: the mod works for a lot of people and for me as well.
@KGZ you get an error?
@KGZ in the ini file bro, trouble changing it?
@Bot619z19 @Redd635 @zRevide problem fixed.
@Laksh akre error code? (e. g. NullReferenceException, FormatException, etc...).
@evolvoodoo bug already reported, i think i have done "remove" blips instead of "hide" blips in the script. Will fix it next update. Thanks anyway.