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One more thing Josh. The zip file is just 4MB, but the RPF is 270MB. That is not good. Since rpf also is a compressed archive file type, you should also be able to make that smaller. :P but else, good mod.
Nice mod, since the last update it's really f***king enjoyable, having a great time. Good job. Also THANK YOU SO MUCH FOR MAKING A CONFiG FILE, SO MANY MODS ARE MISSING THAT KIND OF STUFF!!!
@Anthony_Khuu Yeah okay, seems reasonable, fists are also considered a weapon. I will add that!
@Ilikeeditingpolice01 I started doing such a mod, but the roadblocks aren't as easy as I thought. It kinda works, Peds with weapons spawn, in choppers, in cars, some with Uzis some with baseball bats. But it's not finished yet. I just wanted to inform you I'm doing something :D :P
@Anthony_Khuu My mod only applies ragdoll when the player is hit by a weapon. So a baseball bat hit turns the player to ragdoll as well, but not fall damage or damage by something else, only weapon damage.
When are you facing the problem that it seems like any damage turns the player to ragdoll?
@sob you (maybe we) can use PED::GET_PED_LAST_DAMAGE_BONE to get the bone, and for the other one: I don't know. I found WEAPON::HAS_PED_BEEN_DAMAGED_BY_WEAPON, and you (or we) would loop through all weapons, but that's a shitty solution.
dm me if you're interested in working together :D
@vonmillard If you want I can create such a mod, just @ me and I'll do it for ya ;D
@tall70 I'll take a look and see what I can do, but it's not as easy as with normal cars.
I really like the mod, but one question: I would also be interested in slowing down the game even more than standard when using the weapon wheel. So the exact opposite of what you did would also be cool!
@CamxxCore Yeah it's the dry-firem sound. You don't have to change it since nobody else has a problem with it, but maybe allowing people to change the sound would be really cool!