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    @zitterkopf Q-Vo! Paste This Into This Location Ese:

    Grand Theft Auto V\Mods\Update\Update.rpf\dlc_patch\mpvalentines\common\data\ai\weaponanimations.meta
    =================================================================================
    [Paste This INSIDE The <Item key="Default">] [MAKE BACKUPS!!!!!!]

    <Item key="WEAPON_GUSENBERG">
    <CoverMovementClipSetHash>cover@move@ai@base@2h</CoverMovementClipSetHash>
    <CoverMovementExtraClipSetHash>cover@move@extra@2h</CoverMovementExtraClipSetHash>
    <CoverAlternateMovementClipSetHash>cover@move@ai@base@2h</CoverAlternateMovementClipSetHash>
    <CoverWeaponClipSetHash>Cover_Wpn_Gusenberg</CoverWeaponClipSetHash>
    <MotionClipSetHash>weapons@machinegun@f</MotionClipSetHash>
    <MotionFilterHash>BothArms_filter</MotionFilterHash>
    <MotionCrouchClipSetHash />
    <MotionStrafingClipSetHash />
    <MotionStrafingStealthClipSetHash />
    <MotionStrafingUpperBodyClipSetHash />
    <WeaponClipSetHash>weapons@rifle@hi@assault_rifle</WeaponClipSetHash>
    <WeaponClipSetStreamedHash>weapons@machinegun@gusenberg_str</WeaponClipSetStreamedHash>
    <WeaponClipSetHashInjured />
    <WeaponClipSetHashStealth>weapons@rifle@hi@assault_rifle@stealth</WeaponClipSetHashStealth>
    <WeaponClipSetHashHiCover>weapons@machinegun@combat_mg@hi</WeaponClipSetHashHiCover>
    <AlternativeClipSetWhenBlocked>weapons@machinegun@combat_mg@hi</AlternativeClipSetWhenBlocked>
    <ScopeWeaponClipSet>weapons@machinegun@combat_mg@hi</ScopeWeaponClipSet>
    <AlternateAimingStandingClipSetHash />
    <AlternateAimingCrouchingClipSetHash />
    <FiringVariationsStandingClipSetHash />
    <FiringVariationsCrouchingClipSetHash />
    <AimTurnStandingClipSetHash />
    <AimTurnCrouchingClipSetHash />
    <MeleeClipSetHash>melee@rifle@streamed_core</MeleeClipSetHash>
    <MeleeVariationClipSetHash />
    <MeleeTauntClipSetHash />
    <MeleeSupportTauntClipSetHash />
    <MeleeStealthClipSetHash />
    <ShellShockedClipSetHash />
    <JumpUpperbodyClipSetHash>MOVE_JUMP@WEAPONS@RIFLE</JumpUpperbodyClipSetHash>
    <FallUpperbodyClipSetHash>MOVE_FALL@WEAPONS@RIFLE</FallUpperbodyClipSetHash>
    <FromStrafeTransitionUpperBodyClipSetHash>weapons@rifle@</FromStrafeTransitionUpperBodyClipSetHash>
    <SwapWeaponFilterHash />
    <SwapWeaponInLowCoverFilterHash />
    <AnimFireRateModifier value="1.900000" />
    <AnimBlindFireRateModifier value="1.900000" />
    <AnimWantingToShootFireRateModifier value="-1.000000" />
    <UseFromStrafeUpperBodyAimNetwork value="true" />
    <AimingDownTheBarrel value="false" />
    <WeaponSwapData ref="SWAP_DEFAULT" />
    <AimGrenadeThrowNormalClipsetHash>Wpn_Thrown_Grenade_Aiming_MG</AimGrenadeThrowNormalClipsetHash>
    <AimGrenadeThrowAlternateClipsetHash>Wpn_Thrown_Grenade_Aiming_Rifle</AimGrenadeThrowAlternateClipsetHash>
    </Item>

    =================================================================================
    Oye! If Tu Queries All Of Your Cuetes To Not Have Hip Fire I can Share You My Custom Weapon.Meta Files. Todo Mis Armas Don't Have Hip Fire. Y Custom Animation Y Rate Of Fire.

    Expand to read the full comment
    30. nov 2019