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  • 2ccb4a 2pacb.i.g

    THAT PINK CAR DID NOT JUST TALK?!

    08. apr 2016
  • 2ccb4a 2pacb.i.g

    That is not improved.

    27. mar 2016
  • 2ccb4a 2pacb.i.g

    HOLY MOTHERFUCKING SHIT YES

    11. dec 2015
  • 2ccb4a 2pacb.i.g
  • 2ccb4a 2pacb.i.g

    @Guadmaz Well its stopped the menu from crashing! :D.. but after spawning a few cars, when I try to place one it says that it is unable to load car.. or something like that :/

    30. avg 2015
  • 2ccb4a 2pacb.i.g

    @Guadmaz Any luck with the problem i've got? :P

    30. avg 2015
  • 2ccb4a 2pacb.i.g

    @sjaak327 My pc security says that it is safe... but it still goes.. :/

    30. avg 2015
  • 2ccb4a 2pacb.i.g

    @Guadmaz Thanks :)

    28. avg 2015
  • 2ccb4a 2pacb.i.g

    @Guadmaz Log:
    [00:00:45] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at MapEditor.MapEditor.OnObjectSelect(UIMenu sender, UIMenuItem item, Int32 index)
    at NativeUI.UIMenu.SelectItem()
    at NativeUI.MenuPool.ProcessControl()
    at NativeUI.MenuPool.ProcessMenus()
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [13:01:45] [DEBUG] Created script domain 'ScriptDomain_2E544E48'.
    [13:01:45] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_2E544E48' ...
    [13:01:46] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [13:01:46] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [13:01:46] [DEBUG] Starting 1 script(s) ...
    [13:01:46] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_2E544E48' ...
    [13:01:48] [DEBUG] Started script 'MapEditor.MapEditor'.
    [13:13:00] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at MapEditor.MapEditor.OnObjectSelect(UIMenu sender, UIMenuItem item, Int32 index)
    at NativeUI.UIMenu.SelectItem()
    at NativeUI.MenuPool.ProcessControl()
    at NativeUI.MenuPool.ProcessMenus()
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [13:17:45] [DEBUG] Created script domain 'ScriptDomain_BCC85624'.
    [13:17:45] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_BCC85624' ...
    [13:17:45] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [13:17:45] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [13:17:45] [DEBUG] Starting 1 script(s) ...
    [13:17:45] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_BCC85624' ...
    [13:17:46] [DEBUG] Started script 'MapEditor.MapEditor'.
    [13:20:50] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at MapEditor.MapEditor.OnObjectSelect(UIMenu sender, UIMenuItem item, Int32 index)
    at NativeUI.UIMenu.SelectItem()
    at NativeUI.MenuPool.ProcessControl()
    at NativeUI.MenuPool.ProcessMenus()
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [13:29:52] [DEBUG] Created script domain 'ScriptDomain_32ED4AD8'.
    [13:29:52] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_32ED4AD8' ...
    [13:29:52] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [13:29:52] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [13:29:52] [DEBUG] Starting 1 script(s) ...
    [13:29:52] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_32ED4AD8' ...
    [13:29:53] [DEBUG] Started script 'MapEditor.MapEditor'.
    [13:30:52] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at MapEditor.MapEditor.OnObjectSelect(UIMenu sender, UIMenuItem item, Int32 index)
    at NativeUI.UIMenu.SelectItem()
    at NativeUI.MenuPool.ProcessControl()
    at NativeUI.MenuPool.ProcessMenus()
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [13:34:33] [DEBUG] Created script domain 'ScriptDomain_FF636712'.
    [13:34:33] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_FF636712' ...
    [13:34:33] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [13:34:33] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [13:34:33] [DEBUG] Starting 1 script(s) ...
    [13:34:33] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_FF636712' ...
    [13:34:34] [DEBUG] Started script 'MapEditor.MapEditor'.
    [13:35:26] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at MapEditor.MapEditor.OnObjectSelect(UIMenu sender, UIMenuItem item, Int32 index)
    at NativeUI.UIMenu.SelectItem()
    at NativeUI.MenuPool.ProcessControl()
    at NativeUI.MenuPool.ProcessMenus()
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [13:38:53] [DEBUG] Created script domain 'ScriptDomain_3A148326'.
    [13:38:53] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_3A148326' ...
    [13:38:53] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [13:38:53] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [13:38:53] [DEBUG] Starting 1 script(s) ...
    [13:38:53] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_3A148326' ...
    [13:38:53] [DEBUG] Started script 'MapEditor.MapEditor'.
    [13:45:04] [ERROR] Caught fatal unhandled exception:
    System.NullReferenceException: Object reference not set to an instance of an object.
    at MapEditor.PropStreamer.CreateVehicle(Model model, Vector3 position, Single heading, Boolean dynamic, Quaternion q)
    at MapEditor.MapEditor.OnTick(Object sender, EventArgs e)
    at GTA.Script.MainLoop()
    [13:54:34] [DEBUG] Created script domain 'ScriptDomain_4FF879BE'.
    [13:54:34] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_4FF879BE' ...
    [13:54:34] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [13:54:34] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [13:54:34] [DEBUG] Starting 1 script(s) ...
    [13:54:34] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_4FF879BE' ...
    [13:54:35] [DEBUG] Started script 'MapEditor.MapEditor'.
    [14:28:10] [DEBUG] Created script domain 'ScriptDomain_72BC160A'.
    [14:28:10] [DEBUG] Loading scripts from 'C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\scripts' into script domain 'ScriptDomain_72BC160A' ...
    [14:28:10] [DEBUG] Found 1 script(s) in 'MapEditor.dll'.
    [14:28:10] [DEBUG] Found 0 script(s) in 'NativeUI.dll'.
    [14:28:10] [DEBUG] Starting 1 script(s) ...
    [14:28:10] [DEBUG] Instantiating script 'MapEditor.MapEditor' in script domain 'ScriptDomain_72BC160A' ...
    [14:28:11] [DEBUG] Started script 'MapEditor.MapEditor'.

    Expand to read the full comment
    28. avg 2015
  • 2ccb4a 2pacb.i.g