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This mod works well, it's just complicated to imply to cars.
First off all yeah isntall the oiv file.
1. find every directory where the vehicles.meta file is
2. right click and choose "edit" option
3. search your chosen car ex. "buffalo2" which is Franklin's car
4. not far below there is a line specificallt called "<audioNameHash />" find it ONLY WHERE YOUR CHOSEN CAR IS! every car has the same lines so find the closest below your car!
5. Let's say you want the Ford Mustang engine sound on that Buffalo like i did rename that single line to: "<audioNameHash>predatorv8</audioNameHash>"
6. save file and repeat in every "vehicles.meta" file that contains that car
I hope this helped a little
@themann93 Are you using heap adjuster and gameconfig?
@kkdvak No, you would have to replace any police car with this modded to make police use this instead
The mod files aren't correctly written, when you see a file named hidr as last fx. [mod file name]hidr.ytd or [mod file name]hidr.ydr
add a "+" between the file name and hidr.[file type] fx.
cs1_06_lowbuildgrndhidr.ytd change to cs1_06_lowbuildgrnd+hidr.ytd
Does these lights still work without ELS? and is it cabable to carry NOOSE Troopers hanging on the side of the vehicle?
@prenzpries you gotta use custom gameconfig, whatever car you're adding it's gonna crash your game without it. Maybe some doesn't idk but use it everytime
It is a beautiful (literally) work!!!!! I love it! If you can make it Story Mode cutscene friendly it would be a masterpiece, I changed the files myself but the model is broken and body parts flicks everywhere during cutscenes. But the mod itself is a pure masterpiece
It works but only the first one, then there comes GTA Online news and it goes back to normal. Can someone help?