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@ahmeda1999 great car. But as Dannybus i got my Fugitive covered as well.
What would i have to change to deactive the faulty tuning parts if i would replace lets say the tailgater like you did with the fugitive?
Awesome carmodel. lodDistances, Accurate tuningparts and fitting optics. All you need.
Nice model. But you should definitely put the lodDistances in the README too.
@Alex9581 beautiful carmodel. One issue tho:
When you touch the tuning via menu or LCS it fucks the game up badly - sucks every single texture out of it. Isnt there a way to "just" deactivate these parts?
@Willief23 seems like it
@Game68240 also visiting LSC kind of kills the game.
The carmodel itself is really impressive. Especially the rims. But could you please match the handling to the "GTA World" because in my opinion its way to over the top.
@Gta5KoRn I think i got a trace there. Actually I have two directory-structures to have my wheels to work as intended with lodDistances:
update\update.rpf\common\data\levels\gta5\vehicles.meta
update\update.rpf\dlc_patch\XXX\common\data\levels\gta5\vehicles.meta
If its not in the "dlc_patch" one, it has to be matched in the "common" one. I still have no clue why it differs from the rest of you though. If you want to read further, i continued the forum discussion: https://forums.gta5-mods.com/topic/5975/lod-replacement-cars/13
Thx for the help so far though. If you need anything ( testing, etc.) just hit me up with a msg. Also expect a small donation in the coming days since you really earned it with your models.
Okay scratch that it wasn't the camaro it was tk0wnz's 1969 Charger https://www.gta5-mods.com/vehicles/1969-dodge-charger-r-t-add-on-replace-tuning-hq.
I am stupid sorry and its kind of late :) I got it working with the Fullreplace dlc.rpf and the vehicle.meta in it. But where would i find the other cars besides the one listed in the github link? (btw here without the fullstop: https://gist.github.com/anonymous/31504834287cc26d1bfcf146c695bbc0) - if thats even how it works... :D
@Gta5KoRn You Sir are a genius. That actually solved it.
What i did is tried it with the existing configuration. Then I set up a clean folder 1.37 with only RAGEPluginHook and inserted your S63 and S65 via Replace-Method and only edited the suggested update\update.rpf\dlc_patch\mpapartment\common\data\levels\gta5 for lodDistances. In both cases it worked perfectly fine.
I tried to follow this pattern adding Aige's Aige's [1969 Chevrolet Camaro SS 350](https://www.gta5-mods.com/vehicles/1969-chevrolet-camaro-ss-350-aige). It somehow replaces the DUKES. But doesn't work as i thought it would.
Here are all metas from the directory you pointed out and i thought i would be the solution. I can't make any sense of this and still dont quite get GTA modding. Here are the car-models contained in the named folder: https://gist.github.com/anonymous/31504834287cc26d1bfcf146c695bbc0. maybe you can pinpoint me a direction to solve it all. Thx again for your help. :)