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@KasHavok according to the lore the Families come also from Davis neighbourhood and they always fought for it. I suggest to try the mod "World of Variety" which will make Davis owned by the Families. Thank you by the way!
@cookie_lucy thanks for the rating and the suggestion! But there are other cool mods for racing and betting though..
@HeBimeuh just delete the script and, if you installed the fix, then replace the gameconfig.xml with OIV
If you are interested the new 1.3 Update is now in Early Access on my Patreon.
There is already a gameplay video on my Youtube channel as well.
Thanks and have fun!
@Losthegamer01 Please read the pinned comment. You can simply overwrite the "brawl fix" with the working one by reinstalling it.
@GrimmR34PER555 it works fine. I'm using the 3.1.0 hosted on this site.
@OrthonoxHimself thank you a lot for your kind words! It feels very nice to read them and they are very rare in these dark times. Stay tuned because i have many ideas to realize and i'm not going to stop as long as there are people like you around.
@loginos thanks! The sprint behaviour was not intended and i can easily fix it but it can be seen as a last effort to escape and as soon as you stop.. you faint :)
The option to move the text in relation of the minimap, resize it, make it more transparent are available in the Patron version for now. Thanks again, hope you have fun with it!
@Eyon sounds like a nice project!
@Eyon what an honor, thank you! That could be interesting but I'm pretty busy at the moment, maybe in the future? I wonder what you have in mind though, your Fitness & Vitality is pretty nice and complete.
@justalemon exactly, that is what i was asking. I could use a png file with NativeUI but unfortunately the position of the custom sprite banner with the NativeUI has a small gap and not so precise, i was hoping to solve that issue with yours. You did a better job with the "safe zone" and the "recalculation" though. Thanks for clarifying that.
@justalemon thank you for answering but i still can't seem fo find a way to convert a "custom sprite/texture" to a l2Dimensional (and for custom sprite i mean a new png image, not a premade one already present in the game that requires dictionary ecc..). Sorry i'm not as expert as you. Hopefully in the future there will be more example in the wiki.