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Sounds really good
@Zylos007 thats the hardest part about doing these mods. You really just have to keep messing around with it or find another car in the game to mod the sound over it. What i do is i find a car in the game that has a low redline rpm so that the sound can reach its full potential. For example, if you mod a sound over the exampler (this is off the top of my head rn), and you change the vehiclesound hash to whatever car your using, the rpms can be different. The car your using b/c of the handling file might only go up to 6k rpm while the exemplar was at 8k, so its really not topping out. thats why on this mod i used a hustler b/c the rpms it shifts at are so low so it can really scream. Good Luck tho
@LukeDominic try looking for it in the game directory instead of the mods folder, and then copy it to the mods folder
@ryannair lmao nah son, a microwave
Sounds really good
@RaZorx793 I haven't really touched my computer in a week so I'm not sure exactly where to go, but if I were to guess, highlight "hustler.awc" in open iv and then try the shift+insert. This is the only thing I can think of for right now until tomorrow
@RaZorx793 make sure your in edit mode, if u are, press shift+insert and select the .oac file. .oac and .awc are the same thing, it's just that when .awc is extracted it turns into .oac
@xXOveRBakeDXx extract the download files into a folder and press shift+insert in open iv, and select muscle_car_us_v8.oac
@G_Eazy Try turning your sfx volume up in the pause menu
Where's maywedda