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Wanted Level Restyle 2.0

7.302

Version 2.0 CHANGELOG:

- Added custom dispatch file to permit you to edit some wanted levels settings and dispatched units.

- Improved car spawn avoiding vehicles spawning too close to the player.

- Changed aircraft/boat spawn code.

- Changing vehicles for roadblocks.

- Added special spawns that i'll try to improve and increase them in future updates.

Version 1.1 CHANGELOG:

- Changed some settings about my .net solution.
- Changed aircraft/boat spawn code to increase spawn probability of them.

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REQUIREMENTS:
- Latest ScriptHookV by Alexander Blade: http://www.dev-c.com/gtav/scripthookv/

- Latest ScriptHookVDotNet by Crosire: https://github.com/crosire/scripthookvdotnet/releases

- Latest OpenIV: https://openiv.com/

- Latest version of the game (Cayo Perico Heist DLC).

DESCRIPTION:
With this mod, you can add more units dispatched against player when he gets a wanted level. The wanted level settings can be edited in a XML file.

IMPORTANT
This mod unfortunately is not perfect. Sorry in case you encounter unrealistic oddities during gameplay with my scripts. I hope you'll appreciate this mod.

Below, a list with imperfections and possible problems you can ecounter during the gameplay:

- I have to "trigger" spawned units to make them react better against player.

- I have to improve some ped tasks.

- Some peds could shot you at 1 star (it depends by behaviours set to ped and managed by RAGE engine).

- Some cops seem to always know your location when you escape using galleries and interiors.

- The sixth star is a fake star (it use a game function): when you have six stars, the radar in stealth mode (when cops lose your position) is not avaiable (for now), so, a green blip on minimap will notify you when cops have lost your position.

INSTALLATION:
- ScriptHookV.dll, dinput8.dll, ScriptHookDotNet.asi, ScriptHookDotNet3.dll, ScriptHookDotNet.ini files must be in your GTA V main folder.

- This mod can spawn more than 100 peds and unfortunately, the game can't get so stressed out without crashing, so, you have to use OpenIV to replace Gameconfig.xml file (located in update.rpf) with the one in rar archive. The changes made in this gameconfig file were originally made by Dilapidated (https://it.gta5-mods.com/misc/gameconfig-xml-dilapidated). In my gameconfig file i modified only the settings that allow my scripts execution.

- If you don't already made, you have to create a "scripts" folder in you GTA V main folder. Put Wanted Level Restyle.dll and CustomDispatch.xml in this folder.

N.B.:
- update.rpf (so, gameconfig.xml) is updated by Rockstar every game update.

- This mod use the AI police system and can conflict with other similar mods you installed, causing unexpected behaviors.

USE:
NumPad0 is the default key to toggle on/off the MOD but in XML file you can set your key and the autostart option when game start (true/false).
The CustomDispatch file contains instructions and examples to set up your wanted level system.

Thanks to:
- Alexander Blade for ScriptHookV!
- Crosire for ScriptHookVDotNet!
- Dilapidated for the original gameconfig changes!
- You!
- GTA V modding community that permit me to know new methods and RAGE features to improve my scripts.

SOURCE CODE: https://github.com/PietroKaro/Wanted-Level-Restyle
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First Uploaded: 06. sep 2020
Last Updated: 14. jan 2021
Last Downloaded: okoli 22 ur

All Versions

 2.0 (current)

5.636 downloads , 30 KB
13. jan 2021

95 Comments