The Exclusion Zone 2.0B2
326
18
326
18
Take your GTA V realism to the next level. The Exclusion Zone adds high-risk radioactive hotspots across San Andreas. This mod focuses on a slow-burn survival mechanic where the environment itself becomes your deadliest enemy.
In Version 2.0, the world has become even more dangerous with expanded zones and a new localized supply system for survival gear.
Key Features:
Accumulative Radiation: Exposure builds up in your system over time. The closer you are to the epicenter of a zone, the faster your levels rise.
Terminal Exposure Mechanic: Once your radiation bar hits 100%, your character suffers total system failure, collapses, and dies.
Dynamic HUD: A clean, stable UI at the top-center of your screen provides real-time data on your exposure percentage.
Active Protection: Equip a Gas Mask to halt radiation intake. Version 2.0 supports multiple mask variations for better compatibility with clothing mods.
Immersive Atmosphere: Experience screen distortions, visual "static," and a metallic geiger-sound as you enter contaminated areas.
Localized Supplies: Find dedicated Gas Mask supply points at key strategic locations to prepare for your journey into the zones.
CHANGELOG: v2.0 Beta 2
NEW: Global NPC Radiation: The zones are now lethal for everyone. NPCs (passerby, police, etc.) within 250m of the player will now take radiation damage and eventually die.
NEW: NPC Sickness Symptoms: In high-threat zones (Level 3+), NPCs will show physical weakness, stumbling and falling (Ragdoll) before collapsing.
NEW: Critical Warning Tiers: Added a new notification layer. At 80% exposure, you will receive a red alert: "CRITICAL: Organ failure imminent!".
NEW: Updated Death Logic: Replaced the generic death message with "CRITICAL: Total organ failure." for a more clinical, dark survival feel.
FIXED: Performance Optimization: NPC checks are calculated every 2 seconds to ensure 0% impact on your FPS, even in crowded areas.
IMPROVED: INI Control: Added an [NPC_SETTINGS] section to the configuration file to confirm active NPC support logic.
NEW: Multi-Point Supply System: Added 3 permanent Gas Mask pickup locations (Sandy Shores, Paleto Bay Police Dept, and Vespucci).
NEW: Modernized Codebase: Completely rebuilt for ScriptHookVDotNet 3.0+ compatibility.
FIXED: HUD Flickering: Rewrote the drawing logic to ensure a 100% stable UI that no longer blinks.
FIXED: Deprecation Warnings: Replaced outdated Notification.Show calls with Notification.PostTicker for future-proof stability.
IMPROVED: Asset Loading: Implemented a new "Priority Request" system for props, ensuring Gas Mask canisters spawn reliably when you approach.
IMPROVED: Performance: Optimized the proximity-check loop to prevent script lag in heavy modded environments
ADDED: Enhanced INI Control: Full control over RadiationStrength and RecoveryRate via the configuration file.
CURRENT ACTIVE ZONES:
Humane Labs: Epicenter (Critical Threat)
Fort Zancudo Delta: High Threat
Sandy Shores Airfield: Medium Threat
Paleto Bay Center: Medium Threat
LS Airport & Port: Industrial Danger
Research Lab & Northern Islands: Unknown Threats
INSTALLATION:
Requirements:
Latest ScriptHookV
Latest ScriptHookVDotNet 3.x
Files:
Place TheExclusionZone.dll into your Grand Theft Auto V/scripts/ folder.
Place TheExclusionZone.ini into your Grand Theft Auto V/scripts/ folder.
Setup:
If the scripts folder does not exist, create it in your GTA V main directory.
You can customize the radiation speed in the .ini file using any text editor.
CONTROLS:
Approach a Gas Mask Canister and press [E] (Context Action) to equip protection.
Check the Top-Center Bar to monitor your life-signs while inside a yellow Radiation Zone.
In Version 2.0, the world has become even more dangerous with expanded zones and a new localized supply system for survival gear.
Key Features:
Accumulative Radiation: Exposure builds up in your system over time. The closer you are to the epicenter of a zone, the faster your levels rise.
Terminal Exposure Mechanic: Once your radiation bar hits 100%, your character suffers total system failure, collapses, and dies.
Dynamic HUD: A clean, stable UI at the top-center of your screen provides real-time data on your exposure percentage.
Active Protection: Equip a Gas Mask to halt radiation intake. Version 2.0 supports multiple mask variations for better compatibility with clothing mods.
Immersive Atmosphere: Experience screen distortions, visual "static," and a metallic geiger-sound as you enter contaminated areas.
Localized Supplies: Find dedicated Gas Mask supply points at key strategic locations to prepare for your journey into the zones.
CHANGELOG: v2.0 Beta 2
NEW: Global NPC Radiation: The zones are now lethal for everyone. NPCs (passerby, police, etc.) within 250m of the player will now take radiation damage and eventually die.
NEW: NPC Sickness Symptoms: In high-threat zones (Level 3+), NPCs will show physical weakness, stumbling and falling (Ragdoll) before collapsing.
NEW: Critical Warning Tiers: Added a new notification layer. At 80% exposure, you will receive a red alert: "CRITICAL: Organ failure imminent!".
NEW: Updated Death Logic: Replaced the generic death message with "CRITICAL: Total organ failure." for a more clinical, dark survival feel.
FIXED: Performance Optimization: NPC checks are calculated every 2 seconds to ensure 0% impact on your FPS, even in crowded areas.
IMPROVED: INI Control: Added an [NPC_SETTINGS] section to the configuration file to confirm active NPC support logic.
NEW: Multi-Point Supply System: Added 3 permanent Gas Mask pickup locations (Sandy Shores, Paleto Bay Police Dept, and Vespucci).
NEW: Modernized Codebase: Completely rebuilt for ScriptHookVDotNet 3.0+ compatibility.
FIXED: HUD Flickering: Rewrote the drawing logic to ensure a 100% stable UI that no longer blinks.
FIXED: Deprecation Warnings: Replaced outdated Notification.Show calls with Notification.PostTicker for future-proof stability.
IMPROVED: Asset Loading: Implemented a new "Priority Request" system for props, ensuring Gas Mask canisters spawn reliably when you approach.
IMPROVED: Performance: Optimized the proximity-check loop to prevent script lag in heavy modded environments
ADDED: Enhanced INI Control: Full control over RadiationStrength and RecoveryRate via the configuration file.
CURRENT ACTIVE ZONES:
Humane Labs: Epicenter (Critical Threat)
Fort Zancudo Delta: High Threat
Sandy Shores Airfield: Medium Threat
Paleto Bay Center: Medium Threat
LS Airport & Port: Industrial Danger
Research Lab & Northern Islands: Unknown Threats
INSTALLATION:
Requirements:
Latest ScriptHookV
Latest ScriptHookVDotNet 3.x
Files:
Place TheExclusionZone.dll into your Grand Theft Auto V/scripts/ folder.
Place TheExclusionZone.ini into your Grand Theft Auto V/scripts/ folder.
Setup:
If the scripts folder does not exist, create it in your GTA V main directory.
You can customize the radiation speed in the .ini file using any text editor.
CONTROLS:
Approach a Gas Mask Canister and press [E] (Context Action) to equip protection.
Check the Top-Center Bar to monitor your life-signs while inside a yellow Radiation Zone.
First Uploaded: 13. feb 2026
Last Updated: okoli 19 ur
Last Downloaded: okoli 2 uri
8 Comments
More mods by VelyXCore:
Take your GTA V realism to the next level. The Exclusion Zone adds high-risk radioactive hotspots across San Andreas. This mod focuses on a slow-burn survival mechanic where the environment itself becomes your deadliest enemy.
In Version 2.0, the world has become even more dangerous with expanded zones and a new localized supply system for survival gear.
Key Features:
Accumulative Radiation: Exposure builds up in your system over time. The closer you are to the epicenter of a zone, the faster your levels rise.
Terminal Exposure Mechanic: Once your radiation bar hits 100%, your character suffers total system failure, collapses, and dies.
Dynamic HUD: A clean, stable UI at the top-center of your screen provides real-time data on your exposure percentage.
Active Protection: Equip a Gas Mask to halt radiation intake. Version 2.0 supports multiple mask variations for better compatibility with clothing mods.
Immersive Atmosphere: Experience screen distortions, visual "static," and a metallic geiger-sound as you enter contaminated areas.
Localized Supplies: Find dedicated Gas Mask supply points at key strategic locations to prepare for your journey into the zones.
CHANGELOG: v2.0 Beta 2
NEW: Global NPC Radiation: The zones are now lethal for everyone. NPCs (passerby, police, etc.) within 250m of the player will now take radiation damage and eventually die.
NEW: NPC Sickness Symptoms: In high-threat zones (Level 3+), NPCs will show physical weakness, stumbling and falling (Ragdoll) before collapsing.
NEW: Critical Warning Tiers: Added a new notification layer. At 80% exposure, you will receive a red alert: "CRITICAL: Organ failure imminent!".
NEW: Updated Death Logic: Replaced the generic death message with "CRITICAL: Total organ failure." for a more clinical, dark survival feel.
FIXED: Performance Optimization: NPC checks are calculated every 2 seconds to ensure 0% impact on your FPS, even in crowded areas.
IMPROVED: INI Control: Added an [NPC_SETTINGS] section to the configuration file to confirm active NPC support logic.
NEW: Multi-Point Supply System: Added 3 permanent Gas Mask pickup locations (Sandy Shores, Paleto Bay Police Dept, and Vespucci).
NEW: Modernized Codebase: Completely rebuilt for ScriptHookVDotNet 3.0+ compatibility.
FIXED: HUD Flickering: Rewrote the drawing logic to ensure a 100% stable UI that no longer blinks.
FIXED: Deprecation Warnings: Replaced outdated Notification.Show calls with Notification.PostTicker for future-proof stability.
IMPROVED: Asset Loading: Implemented a new "Priority Request" system for props, ensuring Gas Mask canisters spawn reliably when you approach.
IMPROVED: Performance: Optimized the proximity-check loop to prevent script lag in heavy modded environments
ADDED: Enhanced INI Control: Full control over RadiationStrength and RecoveryRate via the configuration file.
CURRENT ACTIVE ZONES:
Humane Labs: Epicenter (Critical Threat)
Fort Zancudo Delta: High Threat
Sandy Shores Airfield: Medium Threat
Paleto Bay Center: Medium Threat
LS Airport & Port: Industrial Danger
Research Lab & Northern Islands: Unknown Threats
INSTALLATION:
Requirements:
Latest ScriptHookV
Latest ScriptHookVDotNet 3.x
Files:
Place TheExclusionZone.dll into your Grand Theft Auto V/scripts/ folder.
Place TheExclusionZone.ini into your Grand Theft Auto V/scripts/ folder.
Setup:
If the scripts folder does not exist, create it in your GTA V main directory.
You can customize the radiation speed in the .ini file using any text editor.
CONTROLS:
Approach a Gas Mask Canister and press [E] (Context Action) to equip protection.
Check the Top-Center Bar to monitor your life-signs while inside a yellow Radiation Zone.
In Version 2.0, the world has become even more dangerous with expanded zones and a new localized supply system for survival gear.
Key Features:
Accumulative Radiation: Exposure builds up in your system over time. The closer you are to the epicenter of a zone, the faster your levels rise.
Terminal Exposure Mechanic: Once your radiation bar hits 100%, your character suffers total system failure, collapses, and dies.
Dynamic HUD: A clean, stable UI at the top-center of your screen provides real-time data on your exposure percentage.
Active Protection: Equip a Gas Mask to halt radiation intake. Version 2.0 supports multiple mask variations for better compatibility with clothing mods.
Immersive Atmosphere: Experience screen distortions, visual "static," and a metallic geiger-sound as you enter contaminated areas.
Localized Supplies: Find dedicated Gas Mask supply points at key strategic locations to prepare for your journey into the zones.
CHANGELOG: v2.0 Beta 2
NEW: Global NPC Radiation: The zones are now lethal for everyone. NPCs (passerby, police, etc.) within 250m of the player will now take radiation damage and eventually die.
NEW: NPC Sickness Symptoms: In high-threat zones (Level 3+), NPCs will show physical weakness, stumbling and falling (Ragdoll) before collapsing.
NEW: Critical Warning Tiers: Added a new notification layer. At 80% exposure, you will receive a red alert: "CRITICAL: Organ failure imminent!".
NEW: Updated Death Logic: Replaced the generic death message with "CRITICAL: Total organ failure." for a more clinical, dark survival feel.
FIXED: Performance Optimization: NPC checks are calculated every 2 seconds to ensure 0% impact on your FPS, even in crowded areas.
IMPROVED: INI Control: Added an [NPC_SETTINGS] section to the configuration file to confirm active NPC support logic.
NEW: Multi-Point Supply System: Added 3 permanent Gas Mask pickup locations (Sandy Shores, Paleto Bay Police Dept, and Vespucci).
NEW: Modernized Codebase: Completely rebuilt for ScriptHookVDotNet 3.0+ compatibility.
FIXED: HUD Flickering: Rewrote the drawing logic to ensure a 100% stable UI that no longer blinks.
FIXED: Deprecation Warnings: Replaced outdated Notification.Show calls with Notification.PostTicker for future-proof stability.
IMPROVED: Asset Loading: Implemented a new "Priority Request" system for props, ensuring Gas Mask canisters spawn reliably when you approach.
IMPROVED: Performance: Optimized the proximity-check loop to prevent script lag in heavy modded environments
ADDED: Enhanced INI Control: Full control over RadiationStrength and RecoveryRate via the configuration file.
CURRENT ACTIVE ZONES:
Humane Labs: Epicenter (Critical Threat)
Fort Zancudo Delta: High Threat
Sandy Shores Airfield: Medium Threat
Paleto Bay Center: Medium Threat
LS Airport & Port: Industrial Danger
Research Lab & Northern Islands: Unknown Threats
INSTALLATION:
Requirements:
Latest ScriptHookV
Latest ScriptHookVDotNet 3.x
Files:
Place TheExclusionZone.dll into your Grand Theft Auto V/scripts/ folder.
Place TheExclusionZone.ini into your Grand Theft Auto V/scripts/ folder.
Setup:
If the scripts folder does not exist, create it in your GTA V main directory.
You can customize the radiation speed in the .ini file using any text editor.
CONTROLS:
Approach a Gas Mask Canister and press [E] (Context Action) to equip protection.
Check the Top-Center Bar to monitor your life-signs while inside a yellow Radiation Zone.
First Uploaded: 13. feb 2026
Last Updated: okoli 19 ur
Last Downloaded: okoli 2 uri







This would be perfect for the Pripyat add-on map.
A config that allows us to edit radiation zone areas would be nice. Or an in game menu to do something similar, but in game. I would for sure use this in my planned zombies series!
@DarKKlusteR "Thanks for the great feedback! I love the idea of a zombie series with this mod. I'm actually working on Version 1.5 right now to make sure everything is stable. For the next update, I'm planning to add a Config file (.ini) exactly as you suggested, so you can easily customize the zones for your series without touching the code. Stay tuned!"
@Starfox1993 "That’s exactly the vibe I’m aiming for! Pripyat + this mod is the ultimate combination. I’m currently finalizing v1.5 with better stability and a new gear supply system. In the next step, I’ll add a config file so you can place the radiation zones precisely over the Pripyat map markers. Thanks for the suggestion!"
@VelyXCore My pleasure.
Where do i get a gas mask overall sick mod tho
btw after u die ur radiation doesnt reset
I cant see the ini file anywhere