Dynamic NPC Accuracy/Aiming 1.2
2.376
51
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27. okt 2024
Customize some of NPC's accuracy with the config to make shootouts feel more realistic and how random NPCs don't have aimbot basically. You can also do this for challenges to make police or everyone extremely accurate by making everything 100
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REQUIREMENTS
Grand Theft Auto V: Not cracked
ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet (NIGHTLY VERSION): https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
.NET Framework 4.8 or higher: https://dotnet.microsoft.com/en-us/download/dotnet-framework/net48
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Installation
1. Ensure you have ScriptHookVDotNet (NIGHTLY VERSION) installed, as this script is built for GTA V modding with C sharp.
2. Copy RealisticAccuracy.dll to your scripts folder in your GTA V root directory. If the scripts folder does not exist, create one.
3. Place the RealisticAccuracy.ini file in the scripts folder. If it does not exist, the script will generate a default version with standard values.
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Features
- Set different accuracy levels for specific groups of NPCs.
- Easily configurable via an external .ini file (RealisticAccuracy.ini)
- Support for various NPC types: Merryweather soldiers, cops, NOOSE, VIP bodyguards, FIB agents, and main characters.
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Configuration
The script reads the RealisticAccuracy.ini file to determine the accuracy of different NPC types.
You can edit the .ini file to set custom accuracy values (0-100). Below is an example configuration:
Merryweather = 100
FIB IAA = 65
VIP Bodyguards = 50
Cops NOOSE = 100
Military = 100
Main Characters = 100
Others = 6
- Merryweather: Accuracy for Merryweather soldiers and Black Ops peds.
- FIB IAA: Accuracy for FIB agents, IAA agents
- VIP Bodyguards: Accuracy for peds assigned as bodyguards to VIPs.
- Cops NOOSE: Accuracy for regular police and NOOSE units.
- Military: Accuracy for military personnel.
- Main Characters: Accuracy for Franklin, Michael, and Trevor (when they're an NPC ally)
- Others: Accuracy for all other peds.
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Notes
- Setting accuracy values to 0 makes NPCs never hit you, while 100 makes them constantly hit you 100/100 times
- The already set values are realistic values based on the peds, like cops being more accurate and random NPCs have poor accuracy
This script is for personal use and learning purposes. Redistribution or modification should respect the original author.
Credits
- jaydenwasd - https://www.gta5-mods.com/users/jaydenwasd
I also do some mods for Elden Ring, jaydenwasd nexus mods
First Uploaded: 13. okt 2024
Last Updated: 27. okt 2024
Last Downloaded: 9 minut
11 Comments
More mods by jaydenwasd:
Customize some of NPC's accuracy with the config to make shootouts feel more realistic and how random NPCs don't have aimbot basically. You can also do this for challenges to make police or everyone extremely accurate by making everything 100
--------------------------------------------------------------------------------------------------------
REQUIREMENTS
Grand Theft Auto V: Not cracked
ScriptHookV: http://www.dev-c.com/gtav/scripthookv/
ScriptHookVDotNet (NIGHTLY VERSION): https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
.NET Framework 4.8 or higher: https://dotnet.microsoft.com/en-us/download/dotnet-framework/net48
--------------------------------------------------------------------------------------------------------
Installation
1. Ensure you have ScriptHookVDotNet (NIGHTLY VERSION) installed, as this script is built for GTA V modding with C sharp.
2. Copy RealisticAccuracy.dll to your scripts folder in your GTA V root directory. If the scripts folder does not exist, create one.
3. Place the RealisticAccuracy.ini file in the scripts folder. If it does not exist, the script will generate a default version with standard values.
--------------------------------------------------------------------------------------------------------
Features
- Set different accuracy levels for specific groups of NPCs.
- Easily configurable via an external .ini file (RealisticAccuracy.ini)
- Support for various NPC types: Merryweather soldiers, cops, NOOSE, VIP bodyguards, FIB agents, and main characters.
--------------------------------------------------------------------------------------------------------
Configuration
The script reads the RealisticAccuracy.ini file to determine the accuracy of different NPC types.
You can edit the .ini file to set custom accuracy values (0-100). Below is an example configuration:
Merryweather = 100
FIB IAA = 65
VIP Bodyguards = 50
Cops NOOSE = 100
Military = 100
Main Characters = 100
Others = 6
- Merryweather: Accuracy for Merryweather soldiers and Black Ops peds.
- FIB IAA: Accuracy for FIB agents, IAA agents
- VIP Bodyguards: Accuracy for peds assigned as bodyguards to VIPs.
- Cops NOOSE: Accuracy for regular police and NOOSE units.
- Military: Accuracy for military personnel.
- Main Characters: Accuracy for Franklin, Michael, and Trevor (when they're an NPC ally)
- Others: Accuracy for all other peds.
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Notes
- Setting accuracy values to 0 makes NPCs never hit you, while 100 makes them constantly hit you 100/100 times
- The already set values are realistic values based on the peds, like cops being more accurate and random NPCs have poor accuracy
This script is for personal use and learning purposes. Redistribution or modification should respect the original author.
Credits
- jaydenwasd - https://www.gta5-mods.com/users/jaydenwasd
I also do some mods for Elden Ring, jaydenwasd nexus mods
First Uploaded: 13. okt 2024
Last Updated: 27. okt 2024
Last Downloaded: 9 minut
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Brilliant mod! Could you add a feature where you can change accuracy based on individual ped models? I.e. you could change the accuracy of all s_m_y_blackops_01 peds in the .ini file (for example)
15. okt 2024 -
I would like to see what corona suggested, it sounds great. Otherwise, great mod!
15. okt 2024 -
This is my new favorite accuracy mod! It's so easy to use and actually does what it says! No more aim bot for the NPCs!! Great work 🔥💯💯🔥🔥
15. okt 2024 -
Great mod,I suggest that you add in particular entities options to change the precision of the following entities: street gangs, mobsters, biker clubs, and other gangs.
15. okt 2024 -
Very good mod, but I wish I could set the accuracy of police and NOOSE separately.
19. okt 2024 -
*NEW UPDATE 1.1* (waiting for approval)
-Added customizable accuracies for every gang now. Make gang shootings more realistic and dynamicAlso might do some quick updates based on comments soon, like with more individual customizations
19. okt 2024 -
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Great mod!
can you add a setting: if it's NIGHT, then everyone's accuracy rates are reduced by a percentage, configured in the ini? for example, by 40%21. okt 2024 -
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*NEW UPDATE 1.2* (waiting for approval) requested by @rRei
-NPCs' Accuracies now are reduced when it's night
-Highly configurable (If you don't want the night effect just set it to = 100)
-Configurable percentage impact
-Configurable effect hour
-Configurable effect end hour
-Exclude any Group you want from the effect, like with NOOSE or Military
-Also seperated the Cops and NOOSE group so each are individually configurable
Feel free to give this mod a like, I update accordingly based on the comments each weekend. Also check out my other mod Enterable Interiors, as it just got an update too