31.696
336
31.696
336
Open-source and lore-friendly alternative to Open All Interiors script.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is NOT compatibile with MPmaps, disable them before installing.
This mod SHOULD be compatibile with Map Fixes by Alex106.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v2.0 - Changelog:
- Most of the code has been rewritten to resemble Rockstar's way of handling the door system, should also improve performance
- Fixed quick saving and loading while inside an apartment
- Most barriers are now unlocked automatically (can be toggled inside the INI)
- Functioning sliding doors have been added:
- 24 gates around the map, they open both while on foot or in a vehicle (can be toggled inside the INI)
- Union Depository elevators (teleports to the vault)
- Opened Michael's bathroom window, it automatically closes when it's raining to be more realistic
- Miscellaneous - Unlocked:
- Josh Bernstein's House Gates
- Epsilon Center Gates
- Cletus Ewing's House Gate
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is NOT compatibile with MPmaps, disable them before installing.
This mod SHOULD be compatibile with Map Fixes by Alex106.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v2.0 - Changelog:
- Most of the code has been rewritten to resemble Rockstar's way of handling the door system, should also improve performance
- Fixed quick saving and loading while inside an apartment
- Most barriers are now unlocked automatically (can be toggled inside the INI)
- Functioning sliding doors have been added:
- 24 gates around the map, they open both while on foot or in a vehicle (can be toggled inside the INI)
- Union Depository elevators (teleports to the vault)
- Opened Michael's bathroom window, it automatically closes when it's raining to be more realistic
- Miscellaneous - Unlocked:
- Josh Bernstein's House Gates
- Epsilon Center Gates
- Cletus Ewing's House Gate
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
First Uploaded: 23. nov 2023
Last Updated: 19. jan 2024
Last Downloaded: pol minute
All Versions
260 Comments
More mods by SuleMareVientu:
Open-source and lore-friendly alternative to Open All Interiors script.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is NOT compatibile with MPmaps, disable them before installing.
This mod SHOULD be compatibile with Map Fixes by Alex106.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v2.0 - Changelog:
- Most of the code has been rewritten to resemble Rockstar's way of handling the door system, should also improve performance
- Fixed quick saving and loading while inside an apartment
- Most barriers are now unlocked automatically (can be toggled inside the INI)
- Functioning sliding doors have been added:
- 24 gates around the map, they open both while on foot or in a vehicle (can be toggled inside the INI)
- Union Depository elevators (teleports to the vault)
- Opened Michael's bathroom window, it automatically closes when it's raining to be more realistic
- Miscellaneous - Unlocked:
- Josh Bernstein's House Gates
- Epsilon Center Gates
- Cletus Ewing's House Gate
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
Installation: simply extract both ASI and ini files inside the game's root directory (where you have installed GTA:V, not inside the "scripts" folder).
It does not include the latest online interiors (from MPmaps), but it does include various optimizations for low-end hardware and story mode compatibility.
This mod is NOT compatibile with MPmaps, disable them before installing.
This mod SHOULD be compatibile with Map Fixes by Alex106.
Use the INI to configure it to your liking (enable blips, disable specific interiors...) and use the F3 key (while not in the pause menu) to toggle blips on or off.
If you have completed the game but still want interiors like Vangelico and Lester's Factory to be open, disable the "StoryCompatibility" option inside the INI.
To disable blips for online interiors change the "BlipsOnlineApartments" option to "false" inside the INI.
Key bindings can be changed inside the INI using MS virtual keycodes.
Requires ScriptHookV
v2.0 - Changelog:
- Most of the code has been rewritten to resemble Rockstar's way of handling the door system, should also improve performance
- Fixed quick saving and loading while inside an apartment
- Most barriers are now unlocked automatically (can be toggled inside the INI)
- Functioning sliding doors have been added:
- 24 gates around the map, they open both while on foot or in a vehicle (can be toggled inside the INI)
- Union Depository elevators (teleports to the vault)
- Opened Michael's bathroom window, it automatically closes when it's raining to be more realistic
- Miscellaneous - Unlocked:
- Josh Bernstein's House Gates
- Epsilon Center Gates
- Cletus Ewing's House Gate
v1.4.1 - Changelog: Fixed mission compatibility.
v1.4 - Changelog: Fixed crashes and teleports, general improvements. Thanks for the feedback!
v1.3 - Changelog: The key to toggle blips can now be changed inside the INI using MS virtual keycodes. Interior streaming has been greatly improved and many bugs were fixed.
v1.2 - Changelog:
Interiors added:
Low-end Apartments (teleport, already enabled in SP map)
13 Medium Apartments (teleport, already enabled in SP map)
17 High-end Apartments (teleport, already enabled in SP map)
FIB building floors 47, 49, 53 (teleport inside lobby elevators)
Los Santos County Coroner Office (teleport)
Union Depository Vault (teleport inside UN Parking)
Humane Lab's lower floor (teleport)
Solomon's Office (teleport)
The Motor Motel Room (teleport)
Ace Liquor
Misc:
Simeon's Showroom Office
"Imagineering room" inside the LifeInvader building
Removed the grate at the entrance of the Humane Labs cooling tunnels
New entrance at the Clucking Bell Farms
LSPD Auto Impound Gate
Mission Row Impound Lot
FIB lobby elevators
Vinewood Hills Garage
Vagos doors near the beach
Pier 400 Gates
Garage in front of "Alpha Mail Couriers"
Stab City Trailer
New Functionalities:
Blip Toggle in-game (F3 to activate while NOT in pause menu)
Story compatibility can now be disabled (Vangelico will remain open after the heist etc.)
Story blips and online apartments blips can be disabled separately (enabled by default)
Improved compatibility with missions & story mode
Updated natives and optimized code
Fixed numerous bugs
v1.1 - Changelog: Added blips and INI config. All interiors and blips can be disabled via INI. Disabled interiors won't show blips on the map.
Safehouses (unlocked for everyone):
1. Clinton Residence (Franklin's Aunt House)
2. 3671 Whispymound Drive (Franklin's Mansion)
3. Michael's House
4. Trevor's Trailer
Mission Interiors:
1. Premium Deluxe Motorsport (Simeon's Showroom) & Office
2. Lester's House
3. Darnell Bros. Factory (Leaster's Factory)
4. Lifeinvader Office & Imagineering room
5. Floyd's Apartment
6. Vangelico Jewelry Store
7. Max Renda Construction Site
8. FIB Lobby & floors 47, 49, 53 (teleport inside lobby elevators)
9. Hayes Autos Chopshop (Devin Weston's Chop Shop)
10. Tequi-la-la
11. Maze Bank Arena (Fame or Shame)
12. Clucking Bell Farms
13. Grand Banks Steel Foundry
14. Epsilon Encounter Room
15. Harvey Molina's Apartment (Janitor's House)
16. O'Neil Ranch
17. Rogers Salvage & Scrap (Scrapyard)
18. Humane Lab & lower floor (teleport)
19. Omega's Garage
20. Blaine County Savings Bank
21. Dignity Yacht
22. SS Bulker Container Ship
23. Union Depository Vault (teleport inside UN Parking)
24. Union Depository Parking
25. Raven Slaughterhouse
26. Solomon's Office (teleport)
27. Ace Liquor (Meth lab)
28. Los Santos County Coroner Office (teleport)
29. The Motor Motel Room (teleport)
Unused Interiors:
1. Paleto Bay Sheriff's Office
2. Sandy Shores Sheriff's Office
3. Mission Row Police Station Captain's Office & Armery
4. North Yankton Surveillance Room
5. Pacific Standard Public Deposit Bank Vault
6. Fleeca Banks Vaults
Online Interiors (MPmap is NOT loaded for these):
1. 9 Low-end Apartments (teleport)
2. 13 Medium Apartments (teleport)
3. 17 High-end Apartments (teleport)
Misc:
1. Los Santos Naval Port Gates (Merryweather's Dock)
2. Vanilla Unicorn Back Door
3. Pier 400 Gates
4. Garage Near Union Depository
5. Garage in front of "Alpha Mail Couriers"
6. Impound Lot (Mission Row)
7. Vinewood Hills Garage
8. Stab City Trailer
9. Vagos doors near the beach
10. LSPD Auto Impound Gate
Total: 88
Full Map
Source on GitHub
If you find a bug leave a comment and I'll try to fix it, feedback is always appreciated.
First Uploaded: 23. nov 2023
Last Updated: 19. jan 2024
Last Downloaded: pol minute
This mod is incredibly slept on in my opinion. Works like a charm and I haven't had any issues with it so far! Great work man and I love the mods.
Two things: what would break with mpmaps enabled, because I have it enabled and the script works fine. Also is the scenario groups option just like this mod / https://www.gta5-mods.com/scripts/scenario-groups ?
Hello, I would like to report a bug inside Premium Deluxe Motorsport. One of the front windows of the store is not in place.
Hi, I would like to report a sort of bug, I have the hot coffee installed, When I press J when I have the InteriorsV the game crashes, what shall I do?
Bro every building is just empty with no npc but npcs can still flee into the building tho
@xeanthix Use scenario groups, it spawns in npcs during set times. I linked it above 👍
Can you make it so that this mod is disabled during missions?
This is literally the greatest mod ever.
This mod is so fun, if you add the hospitals it would be perfect!
Please brother add all the nightclubs from gta online with people inside them please brother
For some reason my game is crashing on startup with this mod. Not sure what's causing it atm.
I have LSPDFR installed in my GTA5 folder and am alternating between normal gameplay and LSPDFR. However, I was installing 'OpenInteriors' mod and 'EnableAllinteriors' mod together because the mods that need to open the interior work differently. But that's no longer necessary. I only installed one 'InteriorsV' mod and it worked fine under any situation. Thank you for creating a good mod.
Having an issue where it lowers my fps from 60 to 52 when enabled. Anyone else have this?
Hey, the O'Neil farm is still blown up.
@lufinkey Completly normal to lose fps. Be happy its only 8 fps some people already play with 30 fps and get even less cuz their pc cant run it good
works fine, thanks : o ).
Thanks, And, the clubhouse of the lost mc?
@SuleMareVientu hi, great mod
Can you add an option to toggle lights on/off? in the high end apartments we have light off.
Can you fix the story comaptible
Hey @SuleMareVientu can this turn on the prison cells in mission row?