9.034
95
9.034
95
This script implements a primitive injuries system to the game by adding a bleeding and advanced melee damage system.
Installation
Bleeding System
When damage is sustained from a melee weapon (not unarmed) or a gun, then bleeding damage will also happen. Players will need to visit a hospital or call an ambulance in order to get rid of the bleeding damage over time. If they are bleeding, the player will take damage every 3 seconds.
If you don't go to a medic or hospital while you are bleeding, then the bleeding will get worse. The maximum amount is 10 health per 3 seconds, which is rather significant.
Shock System
If your character gets into brawls and firefights, there is one more thing to worry about while you kill bad guys - shock. Every time your character is hit by anything, they will get closer to passing out. If your character gets hit a lot in a short amount of time, they will get dizzy and eventually pass out.
Passing out
If your character loses too much blood or gets hit too much in a short period of time, they will pass out. In order to get back up, you'll need to press the SPRINT button (either on keyboard or controller) very rapidly. Enemies will continue to shoot and the police will continue trying to arrest you while you're down - so tap quickly to get up.
Changelog
1.03
- Climbing with a high shock level will ragdoll the player.
- Camera smoothing increased.
- Reduced rate of recovery while in cover.
1.02
- Rewrote script to increase performance.
- Made camera smoother and more gradual.
- Removed unnecessary messages.
- Added NativeUI messages
- Damage while wearing armor now causes some shock damage
- Melee damage reduced by 1/3 to make melee fights more interesting
- Added controller support
- Added mechanism to automatically wake up the player from being knocked out after about 30 seconds (depends on how high their shock is).
- Tasers will now cause the player to enter ragdoll mode with high shock.
- Getting up after recovering is now much quicker and smoother.
1.01
- Initial Release
Preview
This file is a preview of the Injuries System on Blaine County Roleplay, a multiplayer roleplaying server for GTA 5 powered by the GTA Network Mod.
Installation
- Install ScriptHookV and ScriptHookV.NET
- Install NativeUI
- Drop the DLL into the scripts folder
- Start your game.
Bleeding System
When damage is sustained from a melee weapon (not unarmed) or a gun, then bleeding damage will also happen. Players will need to visit a hospital or call an ambulance in order to get rid of the bleeding damage over time. If they are bleeding, the player will take damage every 3 seconds.
If you don't go to a medic or hospital while you are bleeding, then the bleeding will get worse. The maximum amount is 10 health per 3 seconds, which is rather significant.
Shock System
If your character gets into brawls and firefights, there is one more thing to worry about while you kill bad guys - shock. Every time your character is hit by anything, they will get closer to passing out. If your character gets hit a lot in a short amount of time, they will get dizzy and eventually pass out.
Passing out
If your character loses too much blood or gets hit too much in a short period of time, they will pass out. In order to get back up, you'll need to press the SPRINT button (either on keyboard or controller) very rapidly. Enemies will continue to shoot and the police will continue trying to arrest you while you're down - so tap quickly to get up.
Changelog
1.03
- Climbing with a high shock level will ragdoll the player.
- Camera smoothing increased.
- Reduced rate of recovery while in cover.
1.02
- Rewrote script to increase performance.
- Made camera smoother and more gradual.
- Removed unnecessary messages.
- Added NativeUI messages
- Damage while wearing armor now causes some shock damage
- Melee damage reduced by 1/3 to make melee fights more interesting
- Added controller support
- Added mechanism to automatically wake up the player from being knocked out after about 30 seconds (depends on how high their shock is).
- Tasers will now cause the player to enter ragdoll mode with high shock.
- Getting up after recovering is now much quicker and smoother.
1.01
- Initial Release
Preview
This file is a preview of the Injuries System on Blaine County Roleplay, a multiplayer roleplaying server for GTA 5 powered by the GTA Network Mod.
First Uploaded: 04. nov 2016
Last Updated: 10. nov 2016
Last Downloaded: 1 dan
53 Comments
More mods by Zuthara:
This script implements a primitive injuries system to the game by adding a bleeding and advanced melee damage system.
Installation
Bleeding System
When damage is sustained from a melee weapon (not unarmed) or a gun, then bleeding damage will also happen. Players will need to visit a hospital or call an ambulance in order to get rid of the bleeding damage over time. If they are bleeding, the player will take damage every 3 seconds.
If you don't go to a medic or hospital while you are bleeding, then the bleeding will get worse. The maximum amount is 10 health per 3 seconds, which is rather significant.
Shock System
If your character gets into brawls and firefights, there is one more thing to worry about while you kill bad guys - shock. Every time your character is hit by anything, they will get closer to passing out. If your character gets hit a lot in a short amount of time, they will get dizzy and eventually pass out.
Passing out
If your character loses too much blood or gets hit too much in a short period of time, they will pass out. In order to get back up, you'll need to press the SPRINT button (either on keyboard or controller) very rapidly. Enemies will continue to shoot and the police will continue trying to arrest you while you're down - so tap quickly to get up.
Changelog
1.03
- Climbing with a high shock level will ragdoll the player.
- Camera smoothing increased.
- Reduced rate of recovery while in cover.
1.02
- Rewrote script to increase performance.
- Made camera smoother and more gradual.
- Removed unnecessary messages.
- Added NativeUI messages
- Damage while wearing armor now causes some shock damage
- Melee damage reduced by 1/3 to make melee fights more interesting
- Added controller support
- Added mechanism to automatically wake up the player from being knocked out after about 30 seconds (depends on how high their shock is).
- Tasers will now cause the player to enter ragdoll mode with high shock.
- Getting up after recovering is now much quicker and smoother.
1.01
- Initial Release
Preview
This file is a preview of the Injuries System on Blaine County Roleplay, a multiplayer roleplaying server for GTA 5 powered by the GTA Network Mod.
Installation
- Install ScriptHookV and ScriptHookV.NET
- Install NativeUI
- Drop the DLL into the scripts folder
- Start your game.
Bleeding System
When damage is sustained from a melee weapon (not unarmed) or a gun, then bleeding damage will also happen. Players will need to visit a hospital or call an ambulance in order to get rid of the bleeding damage over time. If they are bleeding, the player will take damage every 3 seconds.
If you don't go to a medic or hospital while you are bleeding, then the bleeding will get worse. The maximum amount is 10 health per 3 seconds, which is rather significant.
Shock System
If your character gets into brawls and firefights, there is one more thing to worry about while you kill bad guys - shock. Every time your character is hit by anything, they will get closer to passing out. If your character gets hit a lot in a short amount of time, they will get dizzy and eventually pass out.
Passing out
If your character loses too much blood or gets hit too much in a short period of time, they will pass out. In order to get back up, you'll need to press the SPRINT button (either on keyboard or controller) very rapidly. Enemies will continue to shoot and the police will continue trying to arrest you while you're down - so tap quickly to get up.
Changelog
1.03
- Climbing with a high shock level will ragdoll the player.
- Camera smoothing increased.
- Reduced rate of recovery while in cover.
1.02
- Rewrote script to increase performance.
- Made camera smoother and more gradual.
- Removed unnecessary messages.
- Added NativeUI messages
- Damage while wearing armor now causes some shock damage
- Melee damage reduced by 1/3 to make melee fights more interesting
- Added controller support
- Added mechanism to automatically wake up the player from being knocked out after about 30 seconds (depends on how high their shock is).
- Tasers will now cause the player to enter ragdoll mode with high shock.
- Getting up after recovering is now much quicker and smoother.
1.01
- Initial Release
Preview
This file is a preview of the Injuries System on Blaine County Roleplay, a multiplayer roleplaying server for GTA 5 powered by the GTA Network Mod.
First Uploaded: 04. nov 2016
Last Updated: 10. nov 2016
Last Downloaded: 1 dan
Update 1.03 Release Notes:
- Climbing with a high shock level will ragdoll the player.
- Camera smoothing increased.
- Reduced rate of recovery while in cover.
Very cool!
@Zuthara Awesome nice job man!
This mod is awsome but how to heal my self after getting injured !!!
Wow
@lee47 Use a medical kit or call an ambulance
@Zuthara Can you make a mod to make possible to wall grab in mid-air like GTA IV? GTA V parkour only when touching wall is a shame.
Does this mod work for pedestrians as well, or does it only work for the player?
mod makes gun fights way to hard
would you try to implement this into your future mod https://forums.gta5-mods.com/topic/4136/script-recruit-ped-put-in-work-controller-supported?
I have an injury ragdoll mod. in it, I ragdoll every time I get damaged or hurt. If I use this mod, and begin bleeding, will I ragdoll every time I take bleeding damage?
Yes.
make a version where it's compatible with the alternate fps controller mapping if you can..
fucking stupid dogs. this mod is sweet though
Nice
How do you call an ambulance when bleeding with this mod? Every time you are bleed you loose health at a steady rate. Can not call ambulance because every time the health drops the player puts the phone away not leaving enough time to call.
It stopped working.. also when i play LSPDFR with this mod.. it doesnt work at all.. before when i unloaded LSPDFR it worked.. but as soon as i Loaded all plugins.. it stopped working. but now it stopped working all together.
Hi, I really enjoy having this mod to add some realism to my experience. However, I find that the camera shake is way too crazy. It's actually giving me motion sickness... So I was wondering if it was possible to have an option to turn it off?
@Alvieres I don't make mods, but I think that if the mod doesn't have a .ini file, you can't really configure the mod.
6,000th download :)
This mod is awesome, sadly the only way to recover from the shock and the bleeding is medkits, which are pretty scarce in the game world, but aside from that, it's great, also, don't use this if you play with godmode.