Back To Los Santos (Back To The Future Mod) 1.0.0.1
2.913
53
2.913
53
Welcome to the GTA5-Mods BTLS Mod Page.
From the same people that brought you: Back To Liberty City, comes the Epic Sequel. With BIGGER Plans Than Previously Possible Due To A Badly Ported Game Making Things Incredibly Difficult. BACK TO LOS SANTOS.
This is the Initial Release of the mod. It has only been in development since the 10th of April 2020. This includes some basics and touches on some more advanced features we plan to implement in future versions.
Join Our DISCORD to report issues, or find out about news and suggest features.
Dependencies:
This mod makes use of NAudio.dll, ScriptHookV, ScripthookVDotNet3, Gameconfig & HeapAdjuster.
Links to these Dependencies:
ScriptHookV:
ScriptHookV
ScriptHookVDotNet:
ScriptHookVDotNet
HeapAdjuster:
HeapAdjuster
Gameconfig:
GTA-5 Gameconfig 300 Cars
Changelog:
Version: 1.0.0.1 Bug Fix Release:
Version: 1.0.0.0 Release:
Features Include:
Installation:
Step 1:
Install ScriptHookV
Step 2:
Install ScriptHookVDotNet (all of the files that are not .txt)
Step 3:
Install HeapAdjuster
Step 4:
[Look at STEP 6 For How To Add The Location For Installing The Gameconfig File Into The Mods Folder] Install Gameconfig (default traffic if you want to only allow the mod to work, without changing the amount of cars on the road)
Step 5:
Copy the contents of the "Root GTA Directory" folder into the GTA Root Directory
Step 6:
Launch OpenIV, Go To update, then update.rpf, then x64, then textures, then script txds.rpf and copy to mods folder
Step 7:
Once copied to the mods folder open the same location from within the mods folder. While in Edit Mode drag the BTLS Textures.ytd file from the textures folder into the main window of OpenIV, adding it to the bottom of the list
Step 8:
In the mods folder you should now have the update folder, containing the x64 and update.rpf files. Open update.rpf, then open common, then data. In the data folder you should find the Gameconfig file that you replaced previously, then right click and edit dlclist.xml and add this to the bottom of the list:
dlcpacks:/btls/
dlcpacks:/btlsexpone/
Step 9:
Test The Game & You Should Be Done
[ATTENTION: IT IS FORBIDDEN TO DISTRIBUTE THIS MOD OR CLAIM AS YOUR OWN. MADE BY DYNALOGICAL.]
Credits:
We'll see you in the future. Or was it the past
From the same people that brought you: Back To Liberty City, comes the Epic Sequel. With BIGGER Plans Than Previously Possible Due To A Badly Ported Game Making Things Incredibly Difficult. BACK TO LOS SANTOS.
This is the Initial Release of the mod. It has only been in development since the 10th of April 2020. This includes some basics and touches on some more advanced features we plan to implement in future versions.
Join Our DISCORD to report issues, or find out about news and suggest features.
Dependencies:
This mod makes use of NAudio.dll, ScriptHookV, ScripthookVDotNet3, Gameconfig & HeapAdjuster.
Links to these Dependencies:
ScriptHookV:
ScriptHookV
ScriptHookVDotNet:
ScriptHookVDotNet
HeapAdjuster:
HeapAdjuster
Gameconfig:
GTA-5 Gameconfig 300 Cars
Changelog:
Version: 1.0.0.1 Bug Fix Release:
- Fix Tutorial Mission
- Fix In-Game Script Update System
- Shows Which Script Specifically Has An Update
- Altered 1 Vehicle Texture
- Updated Read Me & Install Instruction Files File To Be More Accurate
Version: 1.0.0.0 Release:
- BTLS includes pretty much the same as BTLC except it's faster and lighter.
- Do NOT touch the config file in the Config folder. Everything can be changed from the mod menu.
Features Include:
- BTTF 1 DeLorean.
- BTTF 2 DeLorean (including hover).
- BTTF 3 DeLorean.
- DMC13 DeLorean (including hover).
- Doc's Van (You can attach/detach your DeLorean on the inside).
- TimeCircuits (With 6 variations) (Accessible through Mod Menu).
- RC Mode.
- Instant Mode.
- Cutscene Mode.
- Mr. Fusion Animation.
- Plutonium Animation.
- Tutorial Mission (Accessible through Mod Menu).
- Taxi Missions (Accessible through Mod Menu).
- Changeable Keybindings (Accessible through Mod Menu).
- It is possible to refill your DeLorean from the back or from within the DeLorean itself.
- Updated DeLorean Textures.
- BTTF Style Speedometer (Custom).
- Spark / Fire Effects.
- All Back To The Future Sounds.
- Tail Smoke.
- Update Menu.
- Mod Menu.
- Every DeLorean is unique and will remember the variables assigned to it such as: DestinationData / CurrentData / Last Time Departed Data / Fueled / TimeCircuits.
- A DeLorean will only show on the date you left it at.
- Seasons (Included in the Back to Los Santos Seasons.asi).
- Within the RC Menu hover over a date and press enter to set it as the current date for your current DeLorean.
- Added a realism mode that records the Wanted Level and Weather which is bound to the date/time (Accessible through Mod Menu).
Installation:
Step 1:
Install ScriptHookV
Step 2:
Install ScriptHookVDotNet (all of the files that are not .txt)
Step 3:
Install HeapAdjuster
Step 4:
[Look at STEP 6 For How To Add The Location For Installing The Gameconfig File Into The Mods Folder] Install Gameconfig (default traffic if you want to only allow the mod to work, without changing the amount of cars on the road)
Step 5:
Copy the contents of the "Root GTA Directory" folder into the GTA Root Directory
Step 6:
Launch OpenIV, Go To update, then update.rpf, then x64, then textures, then script txds.rpf and copy to mods folder
Step 7:
Once copied to the mods folder open the same location from within the mods folder. While in Edit Mode drag the BTLS Textures.ytd file from the textures folder into the main window of OpenIV, adding it to the bottom of the list
Step 8:
In the mods folder you should now have the update folder, containing the x64 and update.rpf files. Open update.rpf, then open common, then data. In the data folder you should find the Gameconfig file that you replaced previously, then right click and edit dlclist.xml and add this to the bottom of the list:
dlcpacks:/btls/
dlcpacks:/btlsexpone/
Step 9:
Test The Game & You Should Be Done
[ATTENTION: IT IS FORBIDDEN TO DISTRIBUTE THIS MOD OR CLAIM AS YOUR OWN. MADE BY DYNALOGICAL.]
Credits:
- Team:
- Dynalogical (Formerly Gamestudio's)
- AVP DIMITRY
- Kiddabob Stamp
- Back To Los Santos Scripts (Dynalogical).
- Script Textures (Dynalogical).
- Script Sounds (Dynalogical).
- Models:
- BTTF1 (AVP DIMITRY & Kiddabob Stamp).
- BTTF2 (AVP DIMITRY & Kiddabob Stamp).
- BTTF3 (AVP DIMITRY & Kiddabob Stamp).
- DMC13 (Kiddabob Stamp [Converted From BTTF:HV]).
- DOCVAN (Kiddabob Stamp [Converted From BTTF:HV]).
- BTTF1TAXI (Kiddabob Stamp).
- BTTF2TAXI (Kiddabob Stamp).
- Textures:
- BTTF1 (AVP DIMITRY & Kiddabob Stamp).
- BTTF2 (AVP DIMITRY & Kiddabob Stamp).
- BTTF3 (AVP DIMITRY & Kiddabob Stamp).
- DMC13 (Recreated for GTAIV & Upgraded to GTA V by Kiddabob Stamp).
- DOCVAN (Recreated for GTAIV & Upgraded to GTA V by Kiddabob Stamp).
- BTTF1TAXI (Kiddabob Stamp).
- BTTF2TAXI (Kiddabob Stamp).
- Miscellaneous Models (Kiddabob & Dynalogical).
- Miscellaneous Textures (Kiddabob & Dynalogical).
We'll see you in the future. Or was it the past
First Uploaded: 15. apr 2021
Last Updated: 18. apr 2021
Last Downloaded: okoli 17 ur
43 Comments
Welcome to the GTA5-Mods BTLS Mod Page.
From the same people that brought you: Back To Liberty City, comes the Epic Sequel. With BIGGER Plans Than Previously Possible Due To A Badly Ported Game Making Things Incredibly Difficult. BACK TO LOS SANTOS.
This is the Initial Release of the mod. It has only been in development since the 10th of April 2020. This includes some basics and touches on some more advanced features we plan to implement in future versions.
Join Our DISCORD to report issues, or find out about news and suggest features.
Dependencies:
This mod makes use of NAudio.dll, ScriptHookV, ScripthookVDotNet3, Gameconfig & HeapAdjuster.
Links to these Dependencies:
ScriptHookV:
ScriptHookV
ScriptHookVDotNet:
ScriptHookVDotNet
HeapAdjuster:
HeapAdjuster
Gameconfig:
GTA-5 Gameconfig 300 Cars
Changelog:
Version: 1.0.0.1 Bug Fix Release:
Version: 1.0.0.0 Release:
Features Include:
Installation:
Step 1:
Install ScriptHookV
Step 2:
Install ScriptHookVDotNet (all of the files that are not .txt)
Step 3:
Install HeapAdjuster
Step 4:
[Look at STEP 6 For How To Add The Location For Installing The Gameconfig File Into The Mods Folder] Install Gameconfig (default traffic if you want to only allow the mod to work, without changing the amount of cars on the road)
Step 5:
Copy the contents of the "Root GTA Directory" folder into the GTA Root Directory
Step 6:
Launch OpenIV, Go To update, then update.rpf, then x64, then textures, then script txds.rpf and copy to mods folder
Step 7:
Once copied to the mods folder open the same location from within the mods folder. While in Edit Mode drag the BTLS Textures.ytd file from the textures folder into the main window of OpenIV, adding it to the bottom of the list
Step 8:
In the mods folder you should now have the update folder, containing the x64 and update.rpf files. Open update.rpf, then open common, then data. In the data folder you should find the Gameconfig file that you replaced previously, then right click and edit dlclist.xml and add this to the bottom of the list:
dlcpacks:/btls/
dlcpacks:/btlsexpone/
Step 9:
Test The Game & You Should Be Done
[ATTENTION: IT IS FORBIDDEN TO DISTRIBUTE THIS MOD OR CLAIM AS YOUR OWN. MADE BY DYNALOGICAL.]
Credits:
We'll see you in the future. Or was it the past
From the same people that brought you: Back To Liberty City, comes the Epic Sequel. With BIGGER Plans Than Previously Possible Due To A Badly Ported Game Making Things Incredibly Difficult. BACK TO LOS SANTOS.
This is the Initial Release of the mod. It has only been in development since the 10th of April 2020. This includes some basics and touches on some more advanced features we plan to implement in future versions.
Join Our DISCORD to report issues, or find out about news and suggest features.
Dependencies:
This mod makes use of NAudio.dll, ScriptHookV, ScripthookVDotNet3, Gameconfig & HeapAdjuster.
Links to these Dependencies:
ScriptHookV:
ScriptHookV
ScriptHookVDotNet:
ScriptHookVDotNet
HeapAdjuster:
HeapAdjuster
Gameconfig:
GTA-5 Gameconfig 300 Cars
Changelog:
Version: 1.0.0.1 Bug Fix Release:
- Fix Tutorial Mission
- Fix In-Game Script Update System
- Shows Which Script Specifically Has An Update
- Altered 1 Vehicle Texture
- Updated Read Me & Install Instruction Files File To Be More Accurate
Version: 1.0.0.0 Release:
- BTLS includes pretty much the same as BTLC except it's faster and lighter.
- Do NOT touch the config file in the Config folder. Everything can be changed from the mod menu.
Features Include:
- BTTF 1 DeLorean.
- BTTF 2 DeLorean (including hover).
- BTTF 3 DeLorean.
- DMC13 DeLorean (including hover).
- Doc's Van (You can attach/detach your DeLorean on the inside).
- TimeCircuits (With 6 variations) (Accessible through Mod Menu).
- RC Mode.
- Instant Mode.
- Cutscene Mode.
- Mr. Fusion Animation.
- Plutonium Animation.
- Tutorial Mission (Accessible through Mod Menu).
- Taxi Missions (Accessible through Mod Menu).
- Changeable Keybindings (Accessible through Mod Menu).
- It is possible to refill your DeLorean from the back or from within the DeLorean itself.
- Updated DeLorean Textures.
- BTTF Style Speedometer (Custom).
- Spark / Fire Effects.
- All Back To The Future Sounds.
- Tail Smoke.
- Update Menu.
- Mod Menu.
- Every DeLorean is unique and will remember the variables assigned to it such as: DestinationData / CurrentData / Last Time Departed Data / Fueled / TimeCircuits.
- A DeLorean will only show on the date you left it at.
- Seasons (Included in the Back to Los Santos Seasons.asi).
- Within the RC Menu hover over a date and press enter to set it as the current date for your current DeLorean.
- Added a realism mode that records the Wanted Level and Weather which is bound to the date/time (Accessible through Mod Menu).
Installation:
Step 1:
Install ScriptHookV
Step 2:
Install ScriptHookVDotNet (all of the files that are not .txt)
Step 3:
Install HeapAdjuster
Step 4:
[Look at STEP 6 For How To Add The Location For Installing The Gameconfig File Into The Mods Folder] Install Gameconfig (default traffic if you want to only allow the mod to work, without changing the amount of cars on the road)
Step 5:
Copy the contents of the "Root GTA Directory" folder into the GTA Root Directory
Step 6:
Launch OpenIV, Go To update, then update.rpf, then x64, then textures, then script txds.rpf and copy to mods folder
Step 7:
Once copied to the mods folder open the same location from within the mods folder. While in Edit Mode drag the BTLS Textures.ytd file from the textures folder into the main window of OpenIV, adding it to the bottom of the list
Step 8:
In the mods folder you should now have the update folder, containing the x64 and update.rpf files. Open update.rpf, then open common, then data. In the data folder you should find the Gameconfig file that you replaced previously, then right click and edit dlclist.xml and add this to the bottom of the list:
dlcpacks:/btls/
dlcpacks:/btlsexpone/
Step 9:
Test The Game & You Should Be Done
[ATTENTION: IT IS FORBIDDEN TO DISTRIBUTE THIS MOD OR CLAIM AS YOUR OWN. MADE BY DYNALOGICAL.]
Credits:
- Team:
- Dynalogical (Formerly Gamestudio's)
- AVP DIMITRY
- Kiddabob Stamp
- Back To Los Santos Scripts (Dynalogical).
- Script Textures (Dynalogical).
- Script Sounds (Dynalogical).
- Models:
- BTTF1 (AVP DIMITRY & Kiddabob Stamp).
- BTTF2 (AVP DIMITRY & Kiddabob Stamp).
- BTTF3 (AVP DIMITRY & Kiddabob Stamp).
- DMC13 (Kiddabob Stamp [Converted From BTTF:HV]).
- DOCVAN (Kiddabob Stamp [Converted From BTTF:HV]).
- BTTF1TAXI (Kiddabob Stamp).
- BTTF2TAXI (Kiddabob Stamp).
- Textures:
- BTTF1 (AVP DIMITRY & Kiddabob Stamp).
- BTTF2 (AVP DIMITRY & Kiddabob Stamp).
- BTTF3 (AVP DIMITRY & Kiddabob Stamp).
- DMC13 (Recreated for GTAIV & Upgraded to GTA V by Kiddabob Stamp).
- DOCVAN (Recreated for GTAIV & Upgraded to GTA V by Kiddabob Stamp).
- BTTF1TAXI (Kiddabob Stamp).
- BTTF2TAXI (Kiddabob Stamp).
- Miscellaneous Models (Kiddabob & Dynalogical).
- Miscellaneous Textures (Kiddabob & Dynalogical).
We'll see you in the future. Or was it the past
First Uploaded: 15. apr 2021
Last Updated: 18. apr 2021
Last Downloaded: okoli 17 ur
@Bademeister-paul I don't know what you mean when you say "Not Timeline". I will make an Install Video when I am able to. My PC's GPU recently broke and I have been unable to record a video for the mod which I have been wanting to do for a long time now.
@Kiddabob By that I mean that I can only spwan the vehicles. but not the menu can open for time travel. I couldn't completely translate the installation instructions for myself. Somewhere I did something wrong with the installation. sorry for the bad english. Greetings from Germany.
@Bademeister-paul Is it possible for you to open the mod menu? Do you have a Numpad on your keyboard that has a [/] Key? Are you using the mod to spawn in the vehicles or some other method? If you are using the mod then you should have everything you need. You can join the Discord for direct assistance from me if you think it will be more useful.
Thank You For Over 1,000 Downloads :D
we forgot the delokitt kiddabob
@GeneralGrant I can add the vehicle but without Dynalogical the vehicle will be difficult to spawn in, you'd have to use an addon spawner and it won't have the functionality of the GTA IV version. But once Dynalogical is free to work on the mods again we will be able to add the vehicle fully. So I'd rather wait until then, instead of adding the vehicle without the functionality.
@Kiddabob ok i understand soon so umm i heard something on youtube it has delokitt but with bttf 2 delorean
cause the scanner is under of it but it would be hard to make it to replace dmc logo as well and it replace to dune2
unknown as space docker ill understand that
@GeneralGrant I feel like the information you are talking about is the GTA IV version of the mod. Also it sounds like you think that our mod replaces vehicles in the game making it harder for us to add more vehicles, but we add the vehicles without replacing anything meaning there isn't any issues with limited ability to add new vehicles.
@Kiddabob i had to say something i told loadgamespl on delokitt so i say to him if you saw my comment on youtube
my youtube channel was Barry Richards so i hope you get that
@GeneralGrant I can't understand what you are saying, the sentences are not very easy to read
@Kiddabob ok im gonna think uhhhhhhhhhh wait i got it when i install menyoo i saw something on delokitt zip i saw the readme loadgamepl say something on readme i copied it so im gonna show you
LoadGamesPL Readme: To get turbo boost, vehicle weapons etc. use Menyoo trainer
i can do that for you or i can install bttfv i hope it helps me and dont be worryed and just forget i remember is it ok i have to install bttfv mod cause i cant change delorean color in your mod and bttfv team with custom menu
@GeneralGrant I don't know if both mods can work at the same time, but you can change the Delorean color in our mod by simply taking it to LS Customs. I don't know what you mean by loadgamepl. But you can also use Menyoo with our mod too.
@Kiddabob Thanks for support
@Kiddabob
So, I've tried downloading this mod three times now. I've followed the instructions to the letter. Each time I do, I can get half the vehicles to spawn. But can't get the menu to open, and none of the lights work. Is this file just missing key components or something?
Hi, how do I activate the time circuits?
I’m literally speechless this mod is perfect
Having the same problem with the cars not spawning. How can I fix it?
I love the mod but I can't spawn any deloreans. I can't go into the mod menu and start the tutorial but I can't spawn any deloreans
I mean I can go into the mod menu
Where do I go to spawn the car? ty