More textures for Hookers variety 1.2 (Fixed)
2.355
42
2.355
42
A few days ago i've released this mod, in it, I've described that sometimes the game would spawn an overwhelming amount of hookers depending on what peds native ped generation chooses to spawn. I said that while this is normal, I would release a texture pack to increase texture variation for hookers to make them less redundant if that issue ever happened during a play session.
Well, here it is! this mod aims to give hookers at least 3 extra slots (or more) for textures on each upper, lower and hair components and a few on their heads and some accesories
I've based most modifications on clothes from online, other ped models (repurposing some textures such as decals or decorations), motifs found on the internet that I edited to make them seamless, and logos from brands from the GTA Universe, that way these won't look too out of place on your game! I've also tried to keep most color schemes neutral (with some exceptions as even in Vanilla GTA Hookers do sometimes wear Neon,ultra saturated colors, especially for shoes) to make jarring texture combinations less common.
To install this, drop all the files inside each folder on each location
MPPATCHESENG: mods\update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf
PATCHDAY3NG: mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
X64V :
mods\x64v.rpf\models\cdimages\componentpeds_s_f_y.rpf\
(optional because not everyone has it on their mods folder)
You may use the textures on thi mod for any custom mod you wish to make, all I ask is credits!
Hope you enjoy this, i might add newer textures (for the 2 currently working peds) in the future if I feel inspired too, I'm also open to suggestions and feedback, feel free to ask for anything and I might consider making your idea a reality! Adios!
Changelog
0.9: Pre-release
1.0:
- Fixed some textures that were wrongly named, therefore the game wasn't recognizing them, noticed mid upload, sorry.
1.1:
-Fixed hair textures for S_F_Y_Hooker 01 in which shading was inconsistent (Hair component "2")
-Unexpectedly, after wiggling around with the ymt files (using RPF explorer) I could manually edit S_F_Y_Hooker_01.ymt with the help of someone inside my circle! the ped will be available for the "patchday3ng" folder on the mod's new version, I was already working on extra textures, but for now I've made 2 full sets for the upper and lower components "0" (i'm adding a new screenshot to showcase one of them), expect me to be wiggling around with hair textures as this ped is way more sensitive to texture shading on the hair than 02 (adding hair colors for 03 is pending too) and to try and perfect the new sets i've made, as I feel they could use some improvements but still are okay to be released, enjoy!
-Removed folder with S_F_Y_Hooker_01 textures, since it's no longer needed, if you still wish to use the textures, you can manually export them from the corresponding ytd file
1.2:
- Fixed some wonky textures with the new set added on latest update
- Added 3 new textures for S_F_Y_Hooker_02, upper component "002" 1 conceptually made by me and 2 polynesian inspired fits suggested by someone on Discord (See screenshots for reference)
-Reorganized files since last update, as I accidentally butchered them by working on the mod during christmas eve (sorry)
Well, here it is! this mod aims to give hookers at least 3 extra slots (or more) for textures on each upper, lower and hair components and a few on their heads and some accesories
I've based most modifications on clothes from online, other ped models (repurposing some textures such as decals or decorations), motifs found on the internet that I edited to make them seamless, and logos from brands from the GTA Universe, that way these won't look too out of place on your game! I've also tried to keep most color schemes neutral (with some exceptions as even in Vanilla GTA Hookers do sometimes wear Neon,ultra saturated colors, especially for shoes) to make jarring texture combinations less common.
To install this, drop all the files inside each folder on each location
MPPATCHESENG: mods\update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf
PATCHDAY3NG: mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
X64V :
mods\x64v.rpf\models\cdimages\componentpeds_s_f_y.rpf\
(optional because not everyone has it on their mods folder)
You may use the textures on thi mod for any custom mod you wish to make, all I ask is credits!
Hope you enjoy this, i might add newer textures (for the 2 currently working peds) in the future if I feel inspired too, I'm also open to suggestions and feedback, feel free to ask for anything and I might consider making your idea a reality! Adios!
Changelog
0.9: Pre-release
1.0:
- Fixed some textures that were wrongly named, therefore the game wasn't recognizing them, noticed mid upload, sorry.
1.1:
-Fixed hair textures for S_F_Y_Hooker 01 in which shading was inconsistent (Hair component "2")
-Unexpectedly, after wiggling around with the ymt files (using RPF explorer) I could manually edit S_F_Y_Hooker_01.ymt with the help of someone inside my circle! the ped will be available for the "patchday3ng" folder on the mod's new version, I was already working on extra textures, but for now I've made 2 full sets for the upper and lower components "0" (i'm adding a new screenshot to showcase one of them), expect me to be wiggling around with hair textures as this ped is way more sensitive to texture shading on the hair than 02 (adding hair colors for 03 is pending too) and to try and perfect the new sets i've made, as I feel they could use some improvements but still are okay to be released, enjoy!
-Removed folder with S_F_Y_Hooker_01 textures, since it's no longer needed, if you still wish to use the textures, you can manually export them from the corresponding ytd file
1.2:
- Fixed some wonky textures with the new set added on latest update
- Added 3 new textures for S_F_Y_Hooker_02, upper component "002" 1 conceptually made by me and 2 polynesian inspired fits suggested by someone on Discord (See screenshots for reference)
-Reorganized files since last update, as I accidentally butchered them by working on the mod during christmas eve (sorry)
First Uploaded: 24. dec 2023
Last Updated: 26. dec 2023
Last Downloaded: okoli 4 ure
9 Comments
More mods by FieryFenix:
A few days ago i've released this mod, in it, I've described that sometimes the game would spawn an overwhelming amount of hookers depending on what peds native ped generation chooses to spawn. I said that while this is normal, I would release a texture pack to increase texture variation for hookers to make them less redundant if that issue ever happened during a play session.
Well, here it is! this mod aims to give hookers at least 3 extra slots (or more) for textures on each upper, lower and hair components and a few on their heads and some accesories
I've based most modifications on clothes from online, other ped models (repurposing some textures such as decals or decorations), motifs found on the internet that I edited to make them seamless, and logos from brands from the GTA Universe, that way these won't look too out of place on your game! I've also tried to keep most color schemes neutral (with some exceptions as even in Vanilla GTA Hookers do sometimes wear Neon,ultra saturated colors, especially for shoes) to make jarring texture combinations less common.
To install this, drop all the files inside each folder on each location
MPPATCHESENG: mods\update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf
PATCHDAY3NG: mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
X64V :
mods\x64v.rpf\models\cdimages\componentpeds_s_f_y.rpf\
(optional because not everyone has it on their mods folder)
You may use the textures on thi mod for any custom mod you wish to make, all I ask is credits!
Hope you enjoy this, i might add newer textures (for the 2 currently working peds) in the future if I feel inspired too, I'm also open to suggestions and feedback, feel free to ask for anything and I might consider making your idea a reality! Adios!
Changelog
0.9: Pre-release
1.0:
- Fixed some textures that were wrongly named, therefore the game wasn't recognizing them, noticed mid upload, sorry.
1.1:
-Fixed hair textures for S_F_Y_Hooker 01 in which shading was inconsistent (Hair component "2")
-Unexpectedly, after wiggling around with the ymt files (using RPF explorer) I could manually edit S_F_Y_Hooker_01.ymt with the help of someone inside my circle! the ped will be available for the "patchday3ng" folder on the mod's new version, I was already working on extra textures, but for now I've made 2 full sets for the upper and lower components "0" (i'm adding a new screenshot to showcase one of them), expect me to be wiggling around with hair textures as this ped is way more sensitive to texture shading on the hair than 02 (adding hair colors for 03 is pending too) and to try and perfect the new sets i've made, as I feel they could use some improvements but still are okay to be released, enjoy!
-Removed folder with S_F_Y_Hooker_01 textures, since it's no longer needed, if you still wish to use the textures, you can manually export them from the corresponding ytd file
1.2:
- Fixed some wonky textures with the new set added on latest update
- Added 3 new textures for S_F_Y_Hooker_02, upper component "002" 1 conceptually made by me and 2 polynesian inspired fits suggested by someone on Discord (See screenshots for reference)
-Reorganized files since last update, as I accidentally butchered them by working on the mod during christmas eve (sorry)
Well, here it is! this mod aims to give hookers at least 3 extra slots (or more) for textures on each upper, lower and hair components and a few on their heads and some accesories
I've based most modifications on clothes from online, other ped models (repurposing some textures such as decals or decorations), motifs found on the internet that I edited to make them seamless, and logos from brands from the GTA Universe, that way these won't look too out of place on your game! I've also tried to keep most color schemes neutral (with some exceptions as even in Vanilla GTA Hookers do sometimes wear Neon,ultra saturated colors, especially for shoes) to make jarring texture combinations less common.
To install this, drop all the files inside each folder on each location
MPPATCHESENG: mods\update\x64\dlcpacks\mppatchesng\dlc.rpf\x64\models\cdimages\mppatches.rpf
PATCHDAY3NG: mods/update/x64/dlcpacks/patchday3ng/dlc.rpf/x64/models/cdimages/patchday3ng.rpf
X64V :
mods\x64v.rpf\models\cdimages\componentpeds_s_f_y.rpf\
(optional because not everyone has it on their mods folder)
You may use the textures on thi mod for any custom mod you wish to make, all I ask is credits!
Hope you enjoy this, i might add newer textures (for the 2 currently working peds) in the future if I feel inspired too, I'm also open to suggestions and feedback, feel free to ask for anything and I might consider making your idea a reality! Adios!
Changelog
0.9: Pre-release
1.0:
- Fixed some textures that were wrongly named, therefore the game wasn't recognizing them, noticed mid upload, sorry.
1.1:
-Fixed hair textures for S_F_Y_Hooker 01 in which shading was inconsistent (Hair component "2")
-Unexpectedly, after wiggling around with the ymt files (using RPF explorer) I could manually edit S_F_Y_Hooker_01.ymt with the help of someone inside my circle! the ped will be available for the "patchday3ng" folder on the mod's new version, I was already working on extra textures, but for now I've made 2 full sets for the upper and lower components "0" (i'm adding a new screenshot to showcase one of them), expect me to be wiggling around with hair textures as this ped is way more sensitive to texture shading on the hair than 02 (adding hair colors for 03 is pending too) and to try and perfect the new sets i've made, as I feel they could use some improvements but still are okay to be released, enjoy!
-Removed folder with S_F_Y_Hooker_01 textures, since it's no longer needed, if you still wish to use the textures, you can manually export them from the corresponding ytd file
1.2:
- Fixed some wonky textures with the new set added on latest update
- Added 3 new textures for S_F_Y_Hooker_02, upper component "002" 1 conceptually made by me and 2 polynesian inspired fits suggested by someone on Discord (See screenshots for reference)
-Reorganized files since last update, as I accidentally butchered them by working on the mod during christmas eve (sorry)
First Uploaded: 24. dec 2023
Last Updated: 26. dec 2023
Last Downloaded: okoli 4 ure
@FieryFenix Oohhh🤩You made a very good work👍👌I hope you'll continue to work wint more Hooker's variations😊
@ALEXSYS Thanks, wait for the 1.5 version to get released so you can install the proper version of S_F_Y_Hooker_01, i'm open to any suggestions for texture edits!
Wow this is really good! I wish I knew how you did this so well; I'd love to learn!
@WolfFire23309 You can always hmu on DC as I am on the oficial Gta5Mods server, i'm open to solve any inquiries you may have, You can also suggest some edits you'd like to see and I might attempt to do it if I see it plausible :)
@FieryFenix Cool, I appreciate that! 🙏 Great mod btw!
@FieryFenix I love it.
More girls for our little world. Yeah!!
thx very good!
Also if you want to make any of the hookers drive, just change the personality in peds.ymt or edit the pedpersonality and add the ped_drives average, etc in the vehicle types