Grove St. Dispensary [FiveM Ready] [YMAP] [XML] 1.1
2.663
38
2.663
38
Dispensary on Grove St., hope someone gets some use out of it,
any feedback and suggestions are appreciated !
-SP-
NEED
OPEN IV
Custom Maps (ymap)
or
Menyoo (xml)
INSTALL
Ymap
GTAV, mods, update, x64, dlcpacks, custom maps, dlc.rpf, x64, levels, gta5, citye, maps, custom maps.rpf,
or
XML
GTAV, menyooStuff, Spooner,
Collision
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 21.rpf,
Occlusion
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 occl.rpf,
(If occlusion problems still occur, use "additional ymaps" folder to replace the remaining collisions.)
-FiveM-
INSTALL
dispo- FXServer, txData, QBCoreFramework ------.base, resources, [defaultmaps]
tpi- add the following under "Config.Teleports" in FXServer, txData, QBCoreFramework ------.base, resources, [qb], qb-smallresources, config
--dispo
[-] = {
[1] = {
['poly'] = {
coords = vector3(-1139.38, -3257.09, -54.49),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics'
},
[2] = {
['poly'] = {
coords = vector3(-186.12, -1701.57, 32.82),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
[6] = {
[1] = {
['poly'] = {
coords = vector3(-1124.31, -3245.89, -54.63),
heading = 50.77,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics side door'
},
[2] = {
['poly'] = {
coords = vector3(-197.64, -1699.96, 33.49),
heading = 38.56,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
(be sure to replace the - in line 1 to correct order to other tpi's)
NOTE:If you need assistance join the discord and create a ticket (EhHQTnsUND) for the fastest response time. Enjoy!
any feedback and suggestions are appreciated !
-SP-
NEED
OPEN IV
Custom Maps (ymap)
or
Menyoo (xml)
INSTALL
Ymap
GTAV, mods, update, x64, dlcpacks, custom maps, dlc.rpf, x64, levels, gta5, citye, maps, custom maps.rpf,
or
XML
GTAV, menyooStuff, Spooner,
Collision
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 21.rpf,
Occlusion
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 occl.rpf,
(If occlusion problems still occur, use "additional ymaps" folder to replace the remaining collisions.)
-FiveM-
INSTALL
dispo- FXServer, txData, QBCoreFramework ------.base, resources, [defaultmaps]
tpi- add the following under "Config.Teleports" in FXServer, txData, QBCoreFramework ------.base, resources, [qb], qb-smallresources, config
--dispo
[-] = {
[1] = {
['poly'] = {
coords = vector3(-1139.38, -3257.09, -54.49),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics'
},
[2] = {
['poly'] = {
coords = vector3(-186.12, -1701.57, 32.82),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
[6] = {
[1] = {
['poly'] = {
coords = vector3(-1124.31, -3245.89, -54.63),
heading = 50.77,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics side door'
},
[2] = {
['poly'] = {
coords = vector3(-197.64, -1699.96, 33.49),
heading = 38.56,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
(be sure to replace the - in line 1 to correct order to other tpi's)
NOTE:If you need assistance join the discord and create a ticket (EhHQTnsUND) for the fastest response time. Enjoy!
First Uploaded: 31. mar 2023
Last Updated: 01. apr 2023
Last Downloaded: okoli 5 ur
4 Comments
More mods by SketchyGods:
Dispensary on Grove St., hope someone gets some use out of it,
any feedback and suggestions are appreciated !
-SP-
NEED
OPEN IV
Custom Maps (ymap)
or
Menyoo (xml)
INSTALL
Ymap
GTAV, mods, update, x64, dlcpacks, custom maps, dlc.rpf, x64, levels, gta5, citye, maps, custom maps.rpf,
or
XML
GTAV, menyooStuff, Spooner,
Collision
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 21.rpf,
Occlusion
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 occl.rpf,
(If occlusion problems still occur, use "additional ymaps" folder to replace the remaining collisions.)
-FiveM-
INSTALL
dispo- FXServer, txData, QBCoreFramework ------.base, resources, [defaultmaps]
tpi- add the following under "Config.Teleports" in FXServer, txData, QBCoreFramework ------.base, resources, [qb], qb-smallresources, config
--dispo
[-] = {
[1] = {
['poly'] = {
coords = vector3(-1139.38, -3257.09, -54.49),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics'
},
[2] = {
['poly'] = {
coords = vector3(-186.12, -1701.57, 32.82),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
[6] = {
[1] = {
['poly'] = {
coords = vector3(-1124.31, -3245.89, -54.63),
heading = 50.77,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics side door'
},
[2] = {
['poly'] = {
coords = vector3(-197.64, -1699.96, 33.49),
heading = 38.56,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
(be sure to replace the - in line 1 to correct order to other tpi's)
NOTE:If you need assistance join the discord and create a ticket (EhHQTnsUND) for the fastest response time. Enjoy!
any feedback and suggestions are appreciated !
-SP-
NEED
OPEN IV
Custom Maps (ymap)
or
Menyoo (xml)
INSTALL
Ymap
GTAV, mods, update, x64, dlcpacks, custom maps, dlc.rpf, x64, levels, gta5, citye, maps, custom maps.rpf,
or
XML
GTAV, menyooStuff, Spooner,
Collision
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 21.rpf,
Occlusion
GTAV, mods, x64k.rpf, levels, gta5, citye, scentral 01, sc1 occl.rpf,
(If occlusion problems still occur, use "additional ymaps" folder to replace the remaining collisions.)
-FiveM-
INSTALL
dispo- FXServer, txData, QBCoreFramework ------.base, resources, [defaultmaps]
tpi- add the following under "Config.Teleports" in FXServer, txData, QBCoreFramework ------.base, resources, [qb], qb-smallresources, config
--dispo
[-] = {
[1] = {
['poly'] = {
coords = vector3(-1139.38, -3257.09, -54.49),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics'
},
[2] = {
['poly'] = {
coords = vector3(-186.12, -1701.57, 32.82),
heading = 314.85,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
[6] = {
[1] = {
['poly'] = {
coords = vector3(-1124.31, -3245.89, -54.63),
heading = 50.77,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Enter LD Organics side door'
},
[2] = {
['poly'] = {
coords = vector3(-197.64, -1699.96, 33.49),
heading = 38.56,
length = 2,
width = 2
},
["AllowVehicle"] = false,
label = '[E] Leave'
}
},
(be sure to replace the - in line 1 to correct order to other tpi's)
NOTE:If you need assistance join the discord and create a ticket (EhHQTnsUND) for the fastest response time. Enjoy!
First Uploaded: 31. mar 2023
Last Updated: 01. apr 2023
Last Downloaded: okoli 5 ur
Great as always man keep it up
@QuandaleDingleton Appreciate it homie, will do. 👍
Another banger as always thx bro
Didn't work for me. When I put the coords i'm inside the building, but there's no doors to exit and when i NoClip out the area. I am near the airport. Once I go to the location, there's no MLO at Grove St Store.